pragma solidity ^0.4.19;
/// @dev Base contract for all Ethernauts contracts holding global constants and functions.
contract EthernautsBase {
/*** CONSTANTS USED ACROSS CONTRACTS ***/
/// @dev Used by all contracts that interfaces with Ethernauts
/// The ERC-165 interface signature for ERC-721.
/// Ref: https://github.com/ethereum/EIPs/issues/165
/// Ref: https://github.com/ethereum/EIPs/issues/721
bytes4 constant InterfaceSignature_ERC721 =
bytes4(keccak256('name()')) ^
bytes4(keccak256('symbol()')) ^
bytes4(keccak256('totalSupply()')) ^
bytes4(keccak256('balanceOf(address)')) ^
bytes4(keccak256('ownerOf(uint256)')) ^
bytes4(keccak256('approve(address,uint256)')) ^
bytes4(keccak256('transfer(address,uint256)')) ^
bytes4(keccak256('transferFrom(address,address,uint256)')) ^
bytes4(keccak256('takeOwnership(uint256)')) ^
bytes4(keccak256('tokensOfOwner(address)')) ^
bytes4(keccak256('tokenMetadata(uint256,string)'));
/// @dev due solidity limitation we cannot return dynamic array from methods
/// so it creates incompability between functions across different contracts
uint8 public constant STATS_SIZE = 10;
uint8 public constant SHIP_SLOTS = 5;
// Possible state of any asset
enum AssetState { Available, UpForLease, Used }
// Possible state of any asset
// NotValid is to avoid 0 in places where category must be bigger than zero
enum AssetCategory { NotValid, Sector, Manufacturer, Ship, Object, Factory, CrewMember }
/// @dev Sector stats
enum ShipStats {Level, Attack, Defense, Speed, Range, Luck}
/// @notice Possible attributes for each asset
/// 00000001 - Seeded - Offered to the economy by us, the developers. Potentially at regular intervals.
/// 00000010 - Producible - Product of a factory and/or factory contract.
/// 00000100 - Explorable- Product of exploration.
/// 00001000 - Leasable - Can be rented to other users and will return to the original owner once the action is complete.
/// 00010000 - Permanent - Cannot be removed, always owned by a user.
/// 00100000 - Consumable - Destroyed after N exploration expeditions.
/// 01000000 - Tradable - Buyable and sellable on the market.
/// 10000000 - Hot Potato - Automatically gets put up for sale after acquiring.
bytes2 public ATTR_SEEDED = bytes2(2**0);
bytes2 public ATTR_PRODUCIBLE = bytes2(2**1);
bytes2 public ATTR_EXPLORABLE = bytes2(2**2);
bytes2 public ATTR_LEASABLE = bytes2(2**3);
bytes2 public ATTR_PERMANENT = bytes2(2**4);
bytes2 public ATTR_CONSUMABLE = bytes2(2**5);
bytes2 public ATTR_TRADABLE = bytes2(2**6);
bytes2 public ATTR_GOLDENGOOSE = bytes2(2**7);
}
/// @title Inspired by https://github.com/axiomzen/cryptokitties-bounty/blob/master/contracts/KittyAccessControl.sol
/// @notice This contract manages the various addresses and constraints for operations
// that can be executed only by specific roles. Namely CEO and CTO. it also includes pausable pattern.
contract EthernautsAccessControl is EthernautsBase {
// This facet controls access control for Ethernauts.
// All roles have same responsibilities and rights, but there is slight differences between them:
//
// - The CEO: The CEO can reassign other roles and only role that can unpause the smart contract.
// It is initially set to the address that created the smart contract.
//
// - The CTO: The CTO can change contract address, oracle address and plan for upgrades.
//
// - The COO: The COO can change contract address and add create assets.
//
/// @dev Emited when contract is upgraded - See README.md for updgrade plan
/// @param newContract address pointing to new contract
event ContractUpgrade(address newContract);
// The addresses of the accounts (or contracts) that can execute actions within each roles.
address public ceoAddress;
address public ctoAddress;
address public cooAddress;
address public oracleAddress;
// @dev Keeps track whether the contract is paused. When that is true, most actions are blocked
bool public paused = false;
/// @dev Access modifier for CEO-only functionality
modifier onlyCEO() {
require(msg.sender == ceoAddress);
_;
}
/// @dev Access modifier for CTO-only functionality
modifier onlyCTO() {
require(msg.sender == ctoAddress);
_;
}
/// @dev Access modifier for CTO-only functionality
modifier onlyOracle() {
require(msg.sender == oracleAddress);
_;
}
modifier onlyCLevel() {
require(
msg.sender == ceoAddress ||
msg.sender == ctoAddress ||
msg.sender == cooAddress
);
_;
}
/// @dev Assigns a new address to act as the CEO. Only available to the current CEO.
/// @param _newCEO The address of the new CEO
function setCEO(address _newCEO) external onlyCEO {
require(_newCEO != address(0));
ceoAddress = _newCEO;
}
/// @dev Assigns a new address to act as the CTO. Only available to the current CTO or CEO.
/// @param _newCTO The address of the new CTO
function setCTO(address _newCTO) external {
require(
msg.sender == ceoAddress ||
msg.sender == ctoAddress
);
require(_newCTO != address(0));
ctoAddress = _newCTO;
}
/// @dev Assigns a new address to act as the COO. Only available to the current COO or CEO.
/// @param _newCOO The address of the new COO
function setCOO(address _newCOO) external {
require(
msg.sender == ceoAddress ||
msg.sender == cooAddress
);
require(_newCOO != address(0));
cooAddress = _newCOO;
}
/// @dev Assigns a new address to act as oracle.
/// @param _newOracle The address of oracle
function setOracle(address _newOracle) external {
require(msg.sender == ctoAddress);
require(_newOracle != address(0));
oracleAddress = _newOracle;
}
/*** Pausable functionality adapted from OpenZeppelin ***/
/// @dev Modifier to allow actions only when the contract IS NOT paused
modifier whenNotPaused() {
require(!paused);
_;
}
/// @dev Modifier to allow actions only when the contract IS paused
modifier whenPaused {
require(paused);
_;
}
/// @dev Called by any "C-level" role to pause the contract. Used only when
/// a bug or exploit is detected and we need to limit damage.
function pause() external onlyCLevel whenNotPaused {
paused = true;
}
/// @dev Unpauses the smart contract. Can only be called by the CEO, since
/// one reason we may pause the contract is when CTO account is compromised.
/// @notice This is public rather than external so it can be called by
/// derived contracts.
function unpause() public onlyCEO whenPaused {
// can't unpause if contract was upgraded
paused = false;
}
}
/// @title Storage contract for Ethernauts Data. Common structs and constants.
/// @notice This is our main data storage, constants and data types, plus
// internal functions for managing the assets. It is isolated and only interface with
// a list of granted contracts defined by CTO
/// @author Ethernauts - Fernando Pauer
contract EthernautsStorage is EthernautsAccessControl {
function EthernautsStorage() public {
// the creator of the contract is the initial CEO
ceoAddress = msg.sender;
// the creator of the contract is the initial CTO as well
ctoAddress = msg.sender;
// the creator of the contract is the initial CTO as well
cooAddress = msg.sender;
// the creator of the contract is the initial Oracle as well
oracleAddress = msg.sender;
}
/// @notice No tipping!
/// @dev Reject all Ether from being sent here. Hopefully, we can prevent user accidents.
function() external payable {
require(msg.sender == address(this));
}
/*** Mapping for Contracts with granted permission ***/
mapping (address => bool) public contractsGrantedAccess;
/// @dev grant access for a contract to interact with this contract.
/// @param _v2Address The contract address to grant access
function grantAccess(address _v2Address) public onlyCTO {
// See README.md for updgrade plan
contractsGrantedAccess[_v2Address] = true;
}
/// @dev remove access from a contract to interact with this contract.
/// @param _v2Address The contract address to be removed
function removeAccess(address _v2Address) public onlyCTO {
// See README.md for updgrade plan
delete contractsGrantedAccess[_v2Address];
}
/// @dev Only allow permitted contracts to interact with this contract
modifier onlyGrantedContracts() {
require(contractsGrantedAccess[msg.sender] == true);
_;
}
modifier validAsset(uint256 _tokenId) {
require(assets[_tokenId].ID > 0);
_;
}
/*** DATA TYPES ***/
/// @dev The main Ethernauts asset struct. Every asset in Ethernauts is represented by a copy
/// of this structure. Note that the order of the members in this structure
/// is important because of the byte-packing rules used by Ethereum.
/// Ref: http://solidity.readthedocs.io/en/develop/miscellaneous.html
struct Asset {
// Asset ID is a identifier for look and feel in frontend
uint16 ID;
// Category = Sectors, Manufacturers, Ships, Objects (Upgrades/Misc), Factories and CrewMembers
uint8 category;
// The State of an asset: Available, On sale, Up for lease, Cooldown, Exploring
uint8 state;
// Attributes
// byte pos - Definition
// 00000001 - Seeded - Offered to the economy by us, the developers. Potentially at regular intervals.
// 00000010 - Producible - Product of a factory and/or factory contract.
// 00000100 - Explorable- Product of exploration.
// 00001000 - Leasable - Can be rented to other users and will return to the original owner once the action is complete.
// 00010000 - Permanent - Cannot be removed, always owned by a user.
// 00100000 - Consumable - Destroyed after N exploration expeditions.
// 01000000 - Tradable - Buyable and sellable on the market.
// 10000000 - Hot Potato - Automatically gets put up for sale after acquiring.
bytes2 attributes;
// The timestamp from the block when this asset was created.
uint64 createdAt;
// The minimum timestamp after which this asset can engage in exploring activities again.
uint64 cooldownEndBlock;
// The Asset's stats can be upgraded or changed based on exploration conditions.
// It will be defined per child contract, but all stats have a range from 0 to 255
// Examples
// 0 = Ship Level
// 1 = Ship Attack
uint8[STATS_SIZE] stats;
// Set to the cooldown time that represents exploration duration for this asset.
// Defined by a successful exploration action, regardless of whether this asset is acting as ship or a part.
uint256 cooldown;
// a reference to a super asset that manufactured the asset
uint256 builtBy;
}
/*** CONSTANTS ***/
// @dev Sanity check that allows us to ensure that we are pointing to the
// right storage contract in our EthernautsLogic(address _CStorageAddress) call.
bool public isEthernautsStorage = true;
/*** STORAGE ***/
/// @dev An array containing the Asset struct for all assets in existence. The Asset UniqueId
/// of each asset is actually an index into this array.
Asset[] public assets;
/// @dev A mapping from Asset UniqueIDs to the price of the token.
/// stored outside Asset Struct to save gas, because price can change frequently
mapping (uint256 => uint256) internal assetIndexToPrice;
/// @dev A mapping from asset UniqueIDs to the address that owns them. All assets have some valid owner address.
mapping (uint256 => address) internal assetIndexToOwner;
// @dev A mapping from owner address to count of tokens that address owns.
// Used internally inside balanceOf() to resolve ownership count.
mapping (address => uint256) internal ownershipTokenCount;
/// @dev A mapping from AssetUniqueIDs to an address that has been approved to call
/// transferFrom(). Each Asset can only have one approved address for transfer
/// at any time. A zero value means no approval is outstanding.
mapping (uint256 => address) internal assetIndexToApproved;
/*** SETTERS ***/
/// @dev set new asset price
/// @param _tokenId asset UniqueId
/// @param _price asset price
function setPrice(uint256 _tokenId, uint256 _price) public onlyGrantedContracts {
assetIndexToPrice[_tokenId] = _price;
}
/// @dev Mark transfer as approved
/// @param _tokenId asset UniqueId
/// @param _approved address approved
function approve(uint256 _tokenId, address _approved) public onlyGrantedContracts {
assetIndexToApproved[_tokenId] = _approved;
}
/// @dev Assigns ownership of a specific Asset to an address.
/// @param _from current owner address
/// @param _to new owner address
/// @param _tokenId asset UniqueId
function transfer(address _from, address _to, uint256 _tokenId) public onlyGrantedContracts {
// Since the number of assets is capped to 2^32 we can't overflow this
ownershipTokenCount[_to]++;
// transfer ownership
assetIndexToOwner[_tokenId] = _to;
// When creating new assets _from is 0x0, but we can't account that address.
if (_from != address(0)) {
ownershipTokenCount[_from]--;
// clear any previously approved ownership exchange
delete assetIndexToApproved[_tokenId];
}
}
/// @dev A public method that creates a new asset and stores it. This
/// method does basic checking and should only be called from other contract when the
/// input data is known to be valid. Will NOT generate any event it is delegate to business logic contracts.
/// @param _creatorTokenID The asset who is father of this asset
/// @param _owner First owner of this asset
/// @param _price asset price
/// @param _ID asset ID
/// @param _category see Asset Struct description
/// @param _state see Asset Struct description
/// @param _attributes see Asset Struct description
/// @param _stats see Asset Struct description
function createAsset(
uint256 _creatorTokenID,
address _owner,
uint256 _price,
uint16 _ID,
uint8 _category,
uint8 _state,
uint8 _attributes,
uint8[STATS_SIZE] _stats,
uint256 _cooldown,
uint64 _cooldownEndBlock
)
public onlyGrantedContracts
returns (uint256)
{
// Ensure our data structures are always valid.
require(_ID > 0);
require(_category > 0);
require(_attributes != 0x0);
require(_stats.length > 0);
Asset memory asset = Asset({
ID: _ID,
category: _category,
builtBy: _creatorTokenID,
attributes: bytes2(_attributes),
stats: _stats,
state: _state,
createdAt: uint64(now),
cooldownEndBlock: _cooldownEndBlock,
cooldown: _cooldown
});
uint256 newAssetUniqueId = assets.push(asset) - 1;
// Check it reached 4 billion assets but let's just be 100% sure.
require(newAssetUniqueId == uint256(uint32(newAssetUniqueId)));
// store price
assetIndexToPrice[newAssetUniqueId] = _price;
// This will assign ownership
transfer(address(0), _owner, newAssetUniqueId);
return newAssetUniqueId;
}
/// @dev A public method that edit asset in case of any mistake is done during process of creation by the developer. This
/// This method doesn't do any checking and should only be called when the
/// input data is known to be valid.
/// @param _tokenId The token ID
/// @param _creatorTokenID The asset that create that token
/// @param _price asset price
/// @param _ID asset ID
/// @param _category see Asset Struct description
/// @param _state see Asset Struct description
/// @param _attributes see Asset Struct description
/// @param _stats see Asset Struct description
/// @param _cooldown asset cooldown index
function editAsset(
uint256 _tokenId,
uint256 _creatorTokenID,
uint256 _price,
uint16 _ID,
uint8 _category,
uint8 _state,
uint8 _attributes,
uint8[STATS_SIZE] _stats,
uint16 _cooldown
)
external validAsset(_tokenId) onlyCLevel
returns (uint256)
{
// Ensure our data structures are always valid.
require(_ID > 0);
require(_category > 0);
require(_attributes != 0x0);
require(_stats.length > 0);
// store price
assetIndexToPrice[_tokenId] = _price;
Asset storage asset = assets[_tokenId];
asset.ID = _ID;
asset.category = _category;
asset.builtBy = _creatorTokenID;
asset.attributes = bytes2(_attributes);
asset.stats = _stats;
asset.state = _state;
asset.cooldown = _cooldown;
}
/// @dev Update only stats
/// @param _tokenId asset UniqueId
/// @param _stats asset state, see Asset Struct description
function updateStats(uint256 _tokenId, uint8[STATS_SIZE] _stats) public validAsset(_tokenId) onlyGrantedContracts {
assets[_tokenId].stats = _stats;
}
/// @dev Update only asset state
/// @param _tokenId asset UniqueId
/// @param _state asset state, see Asset Struct description
function updateState(uint256 _tokenId, uint8 _state) public validAsset(_tokenId) onlyGrantedContracts {
assets[_tokenId].state = _state;
}
/// @dev Update Cooldown for a single asset
/// @param _tokenId asset UniqueId
/// @param _cooldown asset state, see Asset Struct description
function setAssetCooldown(uint256 _tokenId, uint256 _cooldown, uint64 _cooldownEndBlock)
public validAsset(_tokenId) onlyGrantedContracts {
assets[_tokenId].cooldown = _cooldown;
assets[_tokenId].cooldownEndBlock = _cooldownEndBlock;
}
/*** GETTERS ***/
/// @notice Returns only stats data about a specific asset.
/// @dev it is necessary due solidity compiler limitations
/// when we have large qty of parameters it throws StackTooDeepException
/// @param _tokenId The UniqueId of the asset of interest.
function getStats(uint256 _tokenId) public view returns (uint8[STATS_SIZE]) {
return assets[_tokenId].stats;
}
/// @dev return current price of an asset
/// @param _tokenId asset UniqueId
function priceOf(uint256 _tokenId) public view returns (uint256 price) {
return assetIndexToPrice[_tokenId];
}
/// @notice Check if asset has all attributes passed by parameter
/// @param _tokenId The UniqueId of the asset of interest.
/// @param _attributes see Asset Struct description
function hasAllAttrs(uint256 _tokenId, bytes2 _attributes) public view returns (bool) {
return assets[_tokenId].attributes & _attributes == _attributes;
}
/// @notice Check if asset has any attribute passed by parameter
/// @param _tokenId The UniqueId of the asset of interest.
/// @param _attributes see Asset Struct description
function hasAnyAttrs(uint256 _tokenId, bytes2 _attributes) public view returns (bool) {
return assets[_tokenId].attributes & _attributes != 0x0;
}
/// @notice Check if asset is in the state passed by parameter
/// @param _tokenId The UniqueId of the asset of interest.
/// @param _category see AssetCategory in EthernautsBase for possible states
function isCategory(uint256 _tokenId, uint8 _category) public view returns (bool) {
return assets[_tokenId].category == _category;
}
/// @notice Check if asset is in the state passed by parameter
/// @param _tokenId The UniqueId of the asset of interest.
/// @param _state see enum AssetState in EthernautsBase for possible states
function isState(uint256 _tokenId, uint8 _state) public view returns (bool) {
return assets[_tokenId].state == _state;
}
/// @notice Returns owner of a given Asset(Token).
/// @dev Required for ERC-721 compliance.
/// @param _tokenId asset UniqueId
function ownerOf(uint256 _tokenId) public view returns (address owner)
{
return assetIndexToOwner[_tokenId];
}
/// @dev Required for ERC-721 compliance
/// @notice Returns the number of Assets owned by a specific address.
/// @param _owner The owner address to check.
function balanceOf(address _owner) public view returns (uint256 count) {
return ownershipTokenCount[_owner];
}
/// @dev Checks if a given address currently has transferApproval for a particular Asset.
/// @param _tokenId asset UniqueId
function approvedFor(uint256 _tokenId) public view onlyGrantedContracts returns (address) {
return assetIndexToApproved[_tokenId];
}
/// @notice Returns the total number of Assets currently in existence.
/// @dev Required for ERC-721 compliance.
function totalSupply() public view returns (uint256) {
return assets.length;
}
/// @notice List all existing tokens. It can be filtered by attributes or assets with owner
/// @param _owner filter all assets by owner
function getTokenList(address _owner, uint8 _withAttributes, uint256 start, uint256 count) external view returns(
uint256[6][]
) {
uint256 totalAssets = assets.length;
if (totalAssets == 0) {
// Return an empty array
return new uint256[6][](0);
} else {
uint256[6][] memory result = new uint256[6][](totalAssets > count ? count : totalAssets);
uint256 resultIndex = 0;
bytes2 hasAttributes = bytes2(_withAttributes);
Asset memory asset;
for (uint256 tokenId = start; tokenId < totalAssets && resultIndex < count; tokenId++) {
asset = assets[tokenId];
if (
(asset.state != uint8(AssetState.Used)) &&
(assetIndexToOwner[tokenId] == _owner || _owner == address(0)) &&
(asset.attributes & hasAttributes == hasAttributes)
) {
result[resultIndex][0] = tokenId;
result[resultIndex][1] = asset.ID;
result[resultIndex][2] = asset.category;
result[resultIndex][3] = uint256(asset.attributes);
result[resultIndex][4] = asset.cooldown;
result[resultIndex][5] = assetIndexToPrice[tokenId];
resultIndex++;
}
}
return result;
}
}
}
{
"compilationTarget": {
"EthernautsStorage.sol": "EthernautsStorage"
},
"libraries": {},
"optimizer": {
"enabled": false,
"runs": 200
},
"remappings": []
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