pragma solidity ^0.4.18;
/**
* @title Ownable
* @dev The Ownable contract has an owner address, and provides basic authorization control
* functions, this simplifies the implementation of "user permissions".
*/
contract Ownable {
address public owner;
event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);
/**
* @dev The Ownable constructor sets the original `owner` of the contract to the sender
* account.
*/
function Ownable() public {
owner = msg.sender;
}
/**
* @dev Throws if called by any account other than the owner.
*/
modifier onlyOwner() {
require(msg.sender == owner);
_;
}
/**
* @dev Allows the current owner to transfer control of the contract to a newOwner.
* @param newOwner The address to transfer ownership to.
*/
function transferOwnership(address newOwner) public onlyOwner {
require(newOwner != address(0));
emit OwnershipTransferred(owner, newOwner);
owner = newOwner;
}
}
/**
* @title ERC20Basic
* @dev Simpler version of ERC20 interface
* @dev see https://github.com/ethereum/EIPs/issues/179
*/
contract ERC20Basic {
function totalSupply() public view returns (uint256);
function balanceOf(address who) public view returns (uint256);
function transfer(address to, uint256 value) public returns (bool);
event Transfer(address indexed from, address indexed to, uint256 value);
}
/**
* @title SafeMath
* @dev Math operations with safety checks that throw on error
*/
library SafeMath {
/**
* @dev Multiplies two numbers, throws on overflow.
*/
function mul(uint256 a, uint256 b) internal pure returns (uint256 c) {
if (a == 0) {
return 0;
}
c = a * b;
assert(c / a == b);
return c;
}
/**
* @dev Subtracts two numbers, throws on overflow (i.e. if subtrahend is greater than minuend).
*/
function sub(uint256 a, uint256 b) internal pure returns (uint256) {
assert(b <= a);
return a - b;
}
/**
* @dev Adds two numbers, throws on overflow.
*/
function add(uint256 a, uint256 b) internal pure returns (uint256 c) {
c = a + b;
assert(c >= a);
return c;
}
}
/**
* @title Basic token
* @dev Basic version of StandardToken, with no allowances.
*/
contract ToorToken is ERC20Basic, Ownable {
using SafeMath for uint256;
struct Account {
uint balance;
uint lastInterval;
}
mapping(address => Account) public accounts;
mapping(uint256 => uint256) ratesByYear;
mapping (address => mapping (address => uint256)) internal allowed;
uint256 private rateMultiplier;
uint256 initialSupply_;
uint256 totalSupply_;
uint256 public maxSupply;
uint256 public startTime;
uint256 public pendingRewardsToMint;
string public name;
uint public decimals;
string public symbol;
uint256 private tokenGenInterval; // This defines the frequency at which we calculate rewards
uint256 private vestingPeriod; // Defines how often tokens vest to team
uint256 private cliff; // Defines the minimum amount of time required before tokens vest
uint256 public pendingInstallments; // Defines the number of pending vesting installments for team
uint256 public paidInstallments; // Defines the number of paid vesting installments for team
uint256 private totalVestingPool; // Defines total vesting pool set aside for team
uint256 public pendingVestingPool; // Defines pending tokens in pool set aside for team
uint256 public finalIntervalForTokenGen; // The last instance of reward calculation, after which rewards will cease
uint256 private totalRateWindows; // This specifies the number of rate windows over the total period of time
uint256 private intervalsPerWindow; // Total number of times we calculate rewards within 1 rate window
// Variable to define once reward generation is complete
bool public rewardGenerationComplete;
// Ether addresses of founders and company
mapping(uint256 => address) public distributionAddresses;
// Events section
event Mint(address indexed to, uint256 amount);
event Burn(address indexed burner, uint256 value);
event Approval(address indexed owner, address indexed spender, uint256 value);
function ToorToken() public {
name = "ToorCoin";
decimals = 18;
symbol = "TOOR";
// Setup the token staking reward percentage per year
rateMultiplier = 10**9;
ratesByYear[1] = 1.00474436 * 10**9;
ratesByYear[2] = 1.003278088 * 10**9;
ratesByYear[3] = 1.002799842 * 10**9;
ratesByYear[4] = 1.002443535 * 10**9;
ratesByYear[5] = 1.002167763 * 10**9;
ratesByYear[6] = 1.001947972 * 10**9;
ratesByYear[7] = 1.001768676 * 10**9;
ratesByYear[8] = 1.001619621 * 10**9;
ratesByYear[9] = 1.001493749 * 10**9;
ratesByYear[10] = 1.001386038 * 10**9;
ratesByYear[11] = 1.001292822 * 10**9;
ratesByYear[12] = 1.001211358 * 10**9;
ratesByYear[13] = 1.001139554 * 10**9;
ratesByYear[14] = 1.001075789 * 10**9;
ratesByYear[15] = 1.001018783 * 10**9;
ratesByYear[16] = 1.000967516 * 10**9;
ratesByYear[17] = 1.000921162 * 10**9;
ratesByYear[18] = 1.000879048 * 10**9;
ratesByYear[19] = 1.000840616 * 10**9;
ratesByYear[20] = 1.000805405 * 10**9;
totalRateWindows = 20;
maxSupply = 100000000 * 10**18;
initialSupply_ = 13500000 * 10**18;
pendingInstallments = 7;
paidInstallments = 0;
totalVestingPool = 4500000 * 10**18;
startTime = now;
distributionAddresses[1] = 0x7d3BC9bb69dAB0544d34b7302DED8806bCF715e6; // founder 1
distributionAddresses[2] = 0x34Cf9afae3f926B9D040CA7A279C411355c5C480; // founder 2
distributionAddresses[3] = 0x059Cbd8A57b1dD944Da020a0D0a18D8dD7e78E04; // founder 3
distributionAddresses[4] = 0x4F8bC705827Fb8A781b27B9F02d2491F531f8962; // founder 4
distributionAddresses[5] = 0x532d370a98a478714625E9148D1205be061Df3bf; // founder 5
distributionAddresses[6] = 0xDe485bB000fA57e73197eF709960Fb7e32e0380E; // company
distributionAddresses[7] = 0xd562f635c75D2d7f3BE0005FBd3808a5cfb896bd; // bounty
// This is for 20 years
tokenGenInterval = 603936; // This is roughly 1 week in seconds
uint256 timeToGenAllTokens = 628093440; // This is close to 20 years in seconds
rewardGenerationComplete = false;
// Mint initial tokens
accounts[distributionAddresses[6]].balance = (initialSupply_ * 60) / 100; // 60% of initial balance goes to Company
accounts[distributionAddresses[6]].lastInterval = 0;
generateMintEvents(distributionAddresses[6],accounts[distributionAddresses[6]].balance);
accounts[distributionAddresses[7]].balance = (initialSupply_ * 40) / 100; // 40% of inital balance goes to Bounty
accounts[distributionAddresses[7]].lastInterval = 0;
generateMintEvents(distributionAddresses[7],accounts[distributionAddresses[7]].balance);
pendingVestingPool = totalVestingPool;
pendingRewardsToMint = maxSupply - initialSupply_ - totalVestingPool;
totalSupply_ = initialSupply_;
vestingPeriod = timeToGenAllTokens / (totalRateWindows * 12); // One vesting period is a month
cliff = vestingPeriod * 6; // Cliff is six vesting periods aka 6 months roughly
finalIntervalForTokenGen = timeToGenAllTokens / tokenGenInterval;
intervalsPerWindow = finalIntervalForTokenGen / totalRateWindows;
}
// This gives the total supply of actual minted coins. Does not take rewards pending minting into consideration
function totalSupply() public view returns (uint256) {
return totalSupply_;
}
// This function is called directly by users who wish to transfer tokens
function transfer(address _to, uint256 _value) canTransfer(_to) public returns (bool) {
// Call underlying transfer method and pass in the sender address
transferBasic(msg.sender, _to, _value);
return true;
}
// This function is called by both transfer and transferFrom
function transferBasic(address _from, address _to, uint256 _value) internal {
uint256 tokensOwedSender = 0;
uint256 tokensOwedReceiver = 0;
uint256 balSender = balanceOfBasic(_from);
// Distribute rewards tokens first
if (!rewardGenerationComplete) {
tokensOwedSender = tokensOwed(_from);
require(_value <= (balSender.add(tokensOwedSender))); // Sender should have the number of tokens they want to send
tokensOwedReceiver = tokensOwed(_to);
// If there were tokens owed, increase total supply accordingly
if ((tokensOwedSender.add(tokensOwedReceiver)) > 0) {
increaseTotalSupply(tokensOwedSender.add(tokensOwedReceiver)); // This will break if total exceeds max cap
pendingRewardsToMint = pendingRewardsToMint.sub(tokensOwedSender.add(tokensOwedReceiver));
}
// If there were tokens owed, raise mint events for them
raiseEventIfMinted(_from, tokensOwedSender);
raiseEventIfMinted(_to, tokensOwedReceiver);
} else {
require(_value <= balSender);
}
// Update balances of sender and receiver
accounts[_from].balance = (balSender.add(tokensOwedSender)).sub(_value);
accounts[_to].balance = (accounts[_to].balance.add(tokensOwedReceiver)).add(_value);
// Update last intervals for sender and receiver
uint256 currInt = intervalAtTime(now);
accounts[_from].lastInterval = currInt;
accounts[_to].lastInterval = currInt;
emit Transfer(_from, _to, _value);
}
// If you want to transfer tokens to multiple receivers at once
function batchTransfer(address[] _receivers, uint256 _value) public returns (bool) {
uint256 cnt = _receivers.length;
uint256 amount = cnt.mul(_value);
// Check that the value to send is more than 0
require(_value > 0);
// Add pending rewards for sender first
if (!rewardGenerationComplete) {
addReward(msg.sender);
}
// Get current balance of sender
uint256 balSender = balanceOfBasic(msg.sender);
// Check that the sender has the required amount
require(balSender >= amount);
// Update balance and lastInterval of sender
accounts[msg.sender].balance = balSender.sub(amount);
uint256 currInt = intervalAtTime(now);
accounts[msg.sender].lastInterval = currInt;
for (uint i = 0; i < cnt; i++) {
// Add pending rewards for receiver first
if (!rewardGenerationComplete) {
address receiver = _receivers[i];
addReward(receiver);
}
// Update balance and lastInterval of receiver
accounts[_receivers[i]].balance = (accounts[_receivers[i]].balance).add(_value);
accounts[_receivers[i]].lastInterval = currInt;
emit Transfer(msg.sender, _receivers[i], _value);
}
return true;
}
// This function allows someone to withdraw tokens from someone's address
// For this to work, the person needs to have been approved by the account owner (via the approve function)
function transferFrom(address _from, address _to, uint256 _value) canTransfer(_to) public returns (bool)
{
// Check that function caller has been approved to withdraw tokens
require(_value <= allowed[_from][msg.sender]);
// Call out base transfer method
transferBasic(_from, _to, _value);
// Subtract withdrawn tokens from allowance
allowed[_from][msg.sender] = allowed[_from][msg.sender].sub(_value);
return true;
}
/**
* @dev Approve the passed address to spend the specified amount of tokens on behalf of msg.sender.
*
* Beware that changing an allowance with this method brings the risk that someone may use both the old
* and the new allowance by unfortunate transaction ordering. One possible solution to mitigate this
* race condition is to first reduce the spender's allowance to 0 and set the desired value afterwards:
* https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
* @param _spender The address which will spend the funds.
* @param _value The amount of tokens to be spent.
*/
function approve(address _spender, uint256 _value) public returns (bool) {
allowed[msg.sender][_spender] = _value;
emit Approval(msg.sender, _spender, _value);
return true;
}
/**
* @dev Function to check the amount of tokens that an owner allowed to a spender.
* @param _owner address The address which owns the funds.
* @param _spender address The address which will spend the funds.
* @return A uint256 specifying the amount of tokens still available for the spender.
*/
function allowance(address _owner, address _spender) public view returns (uint256)
{
return allowed[_owner][_spender];
}
// Increase the amount of tokens that an owner allowed to a spender.
// approve should be called when allowed[_spender] == 0. To increment
// allowed value is better to use this function to avoid 2 calls (and wait until the first transaction is mined)
function increaseApproval(address _spender, uint _addedValue) public returns (bool)
{
allowed[msg.sender][_spender] = allowed[msg.sender][_spender].add(_addedValue);
emit Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
return true;
}
// Decrease the amount of tokens that an owner allowed to a spender.
// approve should be called when allowed[_spender] == 0. To decrement
// allowed value is better to use this function to avoid 2 calls (and wait until the first transaction is mined)
function decreaseApproval(address _spender, uint _subtractedValue) public returns (bool)
{
uint oldValue = allowed[msg.sender][_spender];
if (_subtractedValue > oldValue) {
allowed[msg.sender][_spender] = 0;
} else {
allowed[msg.sender][_spender] = oldValue.sub(_subtractedValue);
}
emit Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
return true;
}
function raiseEventIfMinted(address owner, uint256 tokensToReward) private returns (bool) {
if (tokensToReward > 0) {
generateMintEvents(owner, tokensToReward);
}
}
function addReward(address owner) private returns (bool) {
uint256 tokensToReward = tokensOwed(owner);
if (tokensToReward > 0) {
increaseTotalSupply(tokensToReward); // This will break if total supply exceeds max cap. Should never happen though as tokensOwed checks for this condition
accounts[owner].balance = accounts[owner].balance.add(tokensToReward);
accounts[owner].lastInterval = intervalAtTime(now);
pendingRewardsToMint = pendingRewardsToMint.sub(tokensToReward); // This helps track rounding errors when computing rewards
generateMintEvents(owner, tokensToReward);
}
return true;
}
// This function is to vest tokens to the founding team
// This deliberately doesn't use SafeMath as all the values are controlled without risk of overflow
function vestTokens() public returns (bool) {
require(pendingInstallments > 0);
require(paidInstallments < 7);
require(pendingVestingPool > 0);
require(now - startTime > cliff);
// If they have rewards pending, allocate those first
if (!rewardGenerationComplete) {
for (uint256 i = 1; i <= 5; i++) {
addReward(distributionAddresses[i]);
}
}
uint256 currInterval = intervalAtTime(now);
uint256 tokensToVest = 0;
uint256 totalTokensToVest = 0;
uint256 totalPool = totalVestingPool;
uint256[2] memory founderCat;
founderCat[0] = 0;
founderCat[1] = 0;
uint256[5] memory origFounderBal;
origFounderBal[0] = accounts[distributionAddresses[1]].balance;
origFounderBal[1] = accounts[distributionAddresses[2]].balance;
origFounderBal[2] = accounts[distributionAddresses[3]].balance;
origFounderBal[3] = accounts[distributionAddresses[4]].balance;
origFounderBal[4] = accounts[distributionAddresses[5]].balance;
uint256[2] memory rewardCat;
rewardCat[0] = 0;
rewardCat[1] = 0;
// Pay out cliff
if (paidInstallments < 1) {
uint256 intervalAtCliff = intervalAtTime(cliff + startTime);
tokensToVest = totalPool / 4;
founderCat[0] = tokensToVest / 4;
founderCat[1] = tokensToVest / 8;
// Update vesting pool
pendingVestingPool -= tokensToVest;
// This condition checks if there are any rewards to pay after the cliff
if (currInterval > intervalAtCliff && !rewardGenerationComplete) {
rewardCat[0] = tokensOwedByInterval(founderCat[0], intervalAtCliff, currInterval);
rewardCat[1] = rewardCat[0] / 2;
// Add rewards to founder tokens being vested
founderCat[0] += rewardCat[0];
founderCat[1] += rewardCat[1];
// Increase total amount of tokens to vest
tokensToVest += ((3 * rewardCat[0]) + (2 * rewardCat[1]));
// Reduce pending rewards
pendingRewardsToMint -= ((3 * rewardCat[0]) + (2 * rewardCat[1]));
}
// Vest tokens for each of the founders, this includes any rewards pending since cliff passed
accounts[distributionAddresses[1]].balance += founderCat[0];
accounts[distributionAddresses[2]].balance += founderCat[0];
accounts[distributionAddresses[3]].balance += founderCat[0];
accounts[distributionAddresses[4]].balance += founderCat[1];
accounts[distributionAddresses[5]].balance += founderCat[1];
totalTokensToVest = tokensToVest;
// Update pending and paid installments
pendingInstallments -= 1;
paidInstallments += 1;
}
// Calculate the pending non-cliff installments to pay based on current time
uint256 installments = ((currInterval * tokenGenInterval) - cliff) / vestingPeriod;
uint256 installmentsToPay = installments + 1 - paidInstallments;
// If there are no installments to pay, skip this
if (installmentsToPay > 0) {
if (installmentsToPay > pendingInstallments) {
installmentsToPay = pendingInstallments;
}
// 12.5% vesting monthly after the cliff
tokensToVest = (totalPool * 125) / 1000;
founderCat[0] = tokensToVest / 4;
founderCat[1] = tokensToVest / 8;
uint256 intervalsAtVest = 0;
// Loop through installments to pay, so that we can add token holding rewards as we go along
for (uint256 installment = paidInstallments; installment < (installmentsToPay + paidInstallments); installment++) {
intervalsAtVest = intervalAtTime(cliff + (installment * vestingPeriod) + startTime);
// This condition checks if there are any rewards to pay after the cliff
if (currInterval >= intervalsAtVest && !rewardGenerationComplete) {
rewardCat[0] = tokensOwedByInterval(founderCat[0], intervalsAtVest, currInterval);
rewardCat[1] = rewardCat[0] / 2;
// Increase total amount of tokens to vest
totalTokensToVest += tokensToVest;
totalTokensToVest += ((3 * rewardCat[0]) + (2 * rewardCat[1]));
// Reduce pending rewards
pendingRewardsToMint -= ((3 * rewardCat[0]) + (2 * rewardCat[1]));
// Vest tokens for each of the founders, this includes any rewards pending since vest interval passed
accounts[distributionAddresses[1]].balance += (founderCat[0] + rewardCat[0]);
accounts[distributionAddresses[2]].balance += (founderCat[0] + rewardCat[0]);
accounts[distributionAddresses[3]].balance += (founderCat[0] + rewardCat[0]);
accounts[distributionAddresses[4]].balance += (founderCat[1] + rewardCat[1]);
accounts[distributionAddresses[5]].balance += (founderCat[1] + rewardCat[1]);
}
}
// Reduce pendingVestingPool and update pending and paid installments
pendingVestingPool -= (installmentsToPay * tokensToVest);
pendingInstallments -= installmentsToPay;
paidInstallments += installmentsToPay;
}
// Increase total supply by the number of tokens being vested
increaseTotalSupply(totalTokensToVest);
accounts[distributionAddresses[1]].lastInterval = currInterval;
accounts[distributionAddresses[2]].lastInterval = currInterval;
accounts[distributionAddresses[3]].lastInterval = currInterval;
accounts[distributionAddresses[4]].lastInterval = currInterval;
accounts[distributionAddresses[5]].lastInterval = currInterval;
// Create events for token generation
generateMintEvents(distributionAddresses[1], (accounts[distributionAddresses[1]].balance - origFounderBal[0]));
generateMintEvents(distributionAddresses[2], (accounts[distributionAddresses[2]].balance - origFounderBal[1]));
generateMintEvents(distributionAddresses[3], (accounts[distributionAddresses[3]].balance - origFounderBal[2]));
generateMintEvents(distributionAddresses[4], (accounts[distributionAddresses[4]].balance - origFounderBal[3]));
generateMintEvents(distributionAddresses[5], (accounts[distributionAddresses[5]].balance - origFounderBal[4]));
}
function increaseTotalSupply (uint256 tokens) private returns (bool) {
require ((totalSupply_.add(tokens)) <= maxSupply);
totalSupply_ = totalSupply_.add(tokens);
return true;
}
function tokensOwed(address owner) public view returns (uint256) {
// This array is introduced to circumvent stack depth issues
uint256 currInterval = intervalAtTime(now);
uint256 lastInterval = accounts[owner].lastInterval;
uint256 balance = accounts[owner].balance;
return tokensOwedByInterval(balance, lastInterval, currInterval);
}
function tokensOwedByInterval(uint256 balance, uint256 lastInterval, uint256 currInterval) public view returns (uint256) {
// Once the specified address has received all possible rewards, don't calculate anything
if (lastInterval >= currInterval || lastInterval >= finalIntervalForTokenGen) {
return 0;
}
uint256 tokensHeld = balance; //tokensHeld
uint256 intPerWin = intervalsPerWindow;
uint256 totalRateWinds = totalRateWindows;
// Defines the number of intervals we compute rewards for at a time
uint256 intPerBatch = 5; // Hardcoded here instead of storing on blockchain to save gas
mapping(uint256 => uint256) ratByYear = ratesByYear;
uint256 ratMultiplier = rateMultiplier;
uint256 minRateWindow = (lastInterval / intPerWin).add(1);
uint256 maxRateWindow = (currInterval / intPerWin).add(1);
if (maxRateWindow > totalRateWinds) {
maxRateWindow = totalRateWinds;
}
// Loop through pending periods of rewards, and calculate the total balance user should hold
for (uint256 rateWindow = minRateWindow; rateWindow <= maxRateWindow; rateWindow++) {
uint256 intervals = getIntervalsForWindow(rateWindow, lastInterval, currInterval, intPerWin);
// This part is to ensure we don't overflow when rewards are pending for a large number of intervals
// Loop through interval in batches
while (intervals > 0) {
if (intervals >= intPerBatch) {
tokensHeld = (tokensHeld.mul(ratByYear[rateWindow] ** intPerBatch)) / (ratMultiplier ** intPerBatch);
intervals = intervals.sub(intPerBatch);
} else {
tokensHeld = (tokensHeld.mul(ratByYear[rateWindow] ** intervals)) / (ratMultiplier ** intervals);
intervals = 0;
}
}
}
// Rewards owed are the total balance that user SHOULD have minus what they currently have
return (tokensHeld.sub(balance));
}
function intervalAtTime(uint256 time) public view returns (uint256) {
// Check to see that time passed in is not before contract generation time, as that would cause a negative value in the next step
if (time <= startTime) {
return 0;
}
// Based on time passed in, check how many intervals have elapsed
uint256 interval = (time.sub(startTime)) / tokenGenInterval;
uint256 finalInt = finalIntervalForTokenGen; // Assign to local to reduce gas
// Return max intervals if it's greater than that time
if (interval > finalInt) {
return finalInt;
} else {
return interval;
}
}
// This function checks how many intervals for a given window do we owe tokens to someone for
function getIntervalsForWindow(uint256 rateWindow, uint256 lastInterval, uint256 currInterval, uint256 intPerWind) public pure returns (uint256) {
// If lastInterval for holder falls in a window previous to current one, the lastInterval for the window passed into the function would be the window start interval
if (lastInterval < ((rateWindow.sub(1)).mul(intPerWind))) {
lastInterval = ((rateWindow.sub(1)).mul(intPerWind));
}
// If currentInterval for holder falls in a window higher than current one, the currentInterval for the window passed into the function would be the window end interval
if (currInterval > rateWindow.mul(intPerWind)) {
currInterval = rateWindow.mul(intPerWind);
}
return currInterval.sub(lastInterval);
}
// This function tells the balance of tokens at a particular address
function balanceOf(address _owner) public view returns (uint256 balance) {
if (rewardGenerationComplete) {
return accounts[_owner].balance;
} else {
return (accounts[_owner].balance).add(tokensOwed(_owner));
}
}
function balanceOfBasic(address _owner) public view returns (uint256 balance) {
return accounts[_owner].balance;
}
// This functions returns the last time at which rewards were transferred to a particular address
function lastTimeOf(address _owner) public view returns (uint256 interval, uint256 time) {
return (accounts[_owner].lastInterval, ((accounts[_owner].lastInterval).mul(tokenGenInterval)).add(startTime));
}
// This function is not meant to be used. It's only written as a fail-safe against potential unforeseen issues
function mint(address _to, uint256 _amount) onlyOwner public returns (bool) {
// Add pending rewards for recipient of minted tokens
if (!rewardGenerationComplete) {
addReward(_to);
}
// Increase total supply by minted amount
increaseTotalSupply(_amount);
// Update balance and last interval
accounts[_to].lastInterval = intervalAtTime(now);
accounts[_to].balance = (accounts[_to].balance).add(_amount);
generateMintEvents(_to, _amount);
return true;
}
function generateMintEvents(address _to, uint256 _amount) private returns (bool) {
emit Mint(_to, _amount);
emit Transfer(address(0), _to, _amount);
return true;
}
// Allows the burning of tokens
function burn(uint256 _value) public {
require(_value <= balanceOf(msg.sender));
// First add any rewards pending for the person burning tokens
if (!rewardGenerationComplete) {
addReward(msg.sender);
}
// Update balance and lastInterval of person burning tokens
accounts[msg.sender].balance = (accounts[msg.sender].balance).sub(_value);
accounts[msg.sender].lastInterval = intervalAtTime(now);
// Update total supply
totalSupply_ = totalSupply_.sub(_value);
// Raise events
emit Burn(msg.sender, _value);
emit Transfer(msg.sender, address(0), _value);
}
// These set of functions allow changing of founder and company addresses
function setFounder(uint256 id, address _to) onlyOwner public returns (bool) {
require(_to != address(0));
distributionAddresses[id] = _to;
return true;
}
// This is a setter for rewardGenerationComplete. It will be used to see if token rewards need to be computed, and can only be set by owner
function setRewardGenerationComplete(bool _value) onlyOwner public returns (bool) {
rewardGenerationComplete = _value;
return true;
}
// This function is added to get a state of where the token is in term of reward generation
function getNow() public view returns (uint256, uint256, uint256) {
return (now, block.number, intervalAtTime(now));
}
// This modifier is used on the transfer method and defines where tokens CANNOT be sent
modifier canTransfer(address _to) {
require(_to != address(0)); // Transfer should not be allowed to burn tokens
_;
}
}
{
"compilationTarget": {
"ToorToken.sol": "ToorToken"
},
"evmVersion": "byzantium",
"libraries": {},
"optimizer": {
"enabled": false,
"runs": 0
},
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