contract ESportsConstants {
uint constant TOKEN_DECIMALS = 18;
uint8 constant TOKEN_DECIMALS_UINT8 = uint8(TOKEN_DECIMALS);
uint constant TOKEN_DECIMAL_MULTIPLIER = 10 ** TOKEN_DECIMALS;
uint constant RATE = 240; // = 1 ETH
}
/**
* @title SafeMath
* @dev Math operations with safety checks that throw on error
*/
library SafeMath {
function mul(uint256 a, uint256 b) internal constant returns (uint256) {
uint256 c = a * b;
assert(a == 0 || c / a == b);
return c;
}
function div(uint256 a, uint256 b) internal constant returns (uint256) {
// assert(b > 0); // Solidity automatically throws when dividing by 0
uint256 c = a / b;
// assert(a == b * c + a % b); // There is no case in which this doesn't hold
return c;
}
function sub(uint256 a, uint256 b) internal constant returns (uint256) {
assert(b <= a);
return a - b;
}
function add(uint256 a, uint256 b) internal constant returns (uint256) {
uint256 c = a + b;
assert(c >= a);
return c;
}
}
/**
* @title Ownable
* @dev The Ownable contract has an owner address, and provides basic authorization control
* functions, this simplifies the implementation of "user permissions".
*/
contract Ownable {
address public owner;
event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);
/**
* @dev The Ownable constructor sets the original `owner` of the contract to the sender
* account.
*/
function Ownable() {
owner = msg.sender;
}
/**
* @dev Throws if called by any account other than the owner.
*/
modifier onlyOwner() {
require(msg.sender == owner);
_;
}
/**
* @dev Allows the current owner to transfer control of the contract to a newOwner.
* @param newOwner The address to transfer ownership to.
*/
function transferOwnership(address newOwner) onlyOwner {
require(newOwner != address(0));
OwnershipTransferred(owner, newOwner);
owner = newOwner;
}
}
contract ESportsFreezingStorage is Ownable {
// Timestamp when token release is enabled
uint64 public releaseTime;
// ERC20 basic token contract being held
// ERC20Basic token;
ESportsToken token;
function ESportsFreezingStorage(ESportsToken _token, uint64 _releaseTime) { //ERC20Basic
require(_releaseTime > now);
releaseTime = _releaseTime;
token = _token;
}
function release(address _beneficiary) onlyOwner returns(uint) {
//require(now >= releaseTime);
if (now < releaseTime) return 0;
uint amount = token.balanceOf(this);
//require(amount > 0);
if (amount == 0) return 0;
// token.safeTransfer(beneficiary, amount);
//require(token.transfer(_beneficiary, amount));
bool result = token.transfer(_beneficiary, amount);
if (!result) return 0;
return amount;
}
}
/**
* @title RefundVault
* @dev This contract is used for storing funds while a crowdsale
* is in progress. Supports refunding the money if crowdsale fails,
* and forwarding it if crowdsale is successful.
*/
contract RefundVault is Ownable {
using SafeMath for uint256;
enum State {Active, Refunding, Closed}
mapping (address => uint256) public deposited;
address public wallet;
State public state;
event Closed();
event RefundsEnabled();
event Refunded(address indexed beneficiary, uint256 weiAmount);
function RefundVault(address _wallet) {
require(_wallet != 0x0);
wallet = _wallet;
state = State.Active;
}
function deposit(address investor) onlyOwner payable {
require(state == State.Active);
deposited[investor] = deposited[investor].add(msg.value);
}
function close() onlyOwner {
require(state == State.Active);
state = State.Closed;
Closed();
wallet.transfer(this.balance);
}
function enableRefunds() onlyOwner {
require(state == State.Active);
state = State.Refunding;
RefundsEnabled();
}
function refund(address investor, uint weiRaised) onlyOwner {
require(state == State.Refunding);
uint256 depositedValue = deposited[investor];
deposited[investor] = 0;
investor.transfer(depositedValue);
Refunded(investor, depositedValue);
}
}
/**
* @title Crowdsale
* @dev Crowdsale is a base contract for managing a token crowdsale.
*
* Crowdsales have a start and end timestamps, where investors can make
* token purchases and the crowdsale will assign them tokens based
* on a token per ETH rate. Funds collected are forwarded to a wallet
* as they arrive.
*/
contract Crowdsale {
using SafeMath for uint;
// The token being sold
MintableToken public token;
// start and end timestamps where investments are allowed (both inclusive)
uint32 public startTime;
uint32 public endTime;
// address where funds are collected
address public wallet;
// how many token units a buyer gets per wei
uint public rate;
// amount of raised money in wei
uint public weiRaised;
/**
* @dev Amount of already sold tokens.
*/
uint public soldTokens;
/**
* @dev Maximum amount of tokens to mint.
*/
uint public hardCap;
/**
* event for token purchase logging
* @param purchaser who paid for the tokens
* @param beneficiary who got the tokens
* @param value weis paid for purchase
* @param amount amount of tokens purchased
*/
event TokenPurchase(address indexed purchaser, address indexed beneficiary, uint value, uint amount);
function Crowdsale(uint32 _startTime, uint32 _endTime, uint _rate, uint _hardCap, address _wallet, address _token) {
require(_startTime >= now);
require(_endTime >= _startTime);
require(_rate > 0);
require(_wallet != 0x0);
require(_hardCap > _rate);
// token = createTokenContract();
token = MintableToken(_token);
startTime = _startTime;
endTime = _endTime;
rate = _rate;
hardCap = _hardCap;
wallet = _wallet;
}
// creates the token to be sold.
// override this method to have crowdsale of a specific mintable token.
// function createTokenContract() internal returns (MintableToken) {
// return new MintableToken();
// }
/**
* @dev this method might be overridden for implementing any sale logic.
* @return Actual rate.
*/
function getRate() internal constant returns (uint) {
return rate;
}
// Fallback function can be used to buy tokens
function() payable {
buyTokens(msg.sender, msg.value);
}
// Low level token purchase function
function buyTokens(address beneficiary, uint amountWei) internal {
require(beneficiary != 0x0);
// Total minted tokens
uint totalSupply = token.totalSupply();
// Actual token minting rate (with considering bonuses and discounts)
uint actualRate = getRate();
require(validPurchase(amountWei, actualRate, totalSupply));
// Calculate token amount to be created
// uint tokens = rate.mul(msg.value).div(1 ether);
uint tokens = amountWei.mul(actualRate);
if (msg.value == 0) { // if it is a btc purchase then check existence all tokens (no change)
require(tokens.add(totalSupply) <= hardCap);
}
// Change, if minted token would be less
uint change = 0;
// If hard cap reached
if (tokens.add(totalSupply) > hardCap) {
// Rest tokens
uint maxTokens = hardCap.sub(totalSupply);
uint realAmount = maxTokens.div(actualRate);
// Rest tokens rounded by actualRate
tokens = realAmount.mul(actualRate);
change = amountWei.sub(realAmount);
amountWei = realAmount;
}
// Bonuses
postBuyTokens(beneficiary, tokens);
// Update state
weiRaised = weiRaised.add(amountWei);
soldTokens = soldTokens.add(tokens);
token.mint(beneficiary, tokens);
TokenPurchase(msg.sender, beneficiary, amountWei, tokens);
if (msg.value != 0) {
if (change != 0) {
msg.sender.transfer(change);
}
forwardFunds(amountWei);
}
}
// Send ether to the fund collection wallet
// Override to create custom fund forwarding mechanisms
function forwardFunds(uint amountWei) internal {
wallet.transfer(amountWei);
}
// Trasfer bonuses and adding delayed bonuses
function postBuyTokens(address _beneficiary, uint _tokens) internal {
}
/**
* @dev Check if the specified purchase is valid.
* @return true if the transaction can buy tokens
*/
function validPurchase(uint _amountWei, uint _actualRate, uint _totalSupply) internal constant returns (bool) {
bool withinPeriod = now >= startTime && now <= endTime;
bool nonZeroPurchase = _amountWei != 0;
bool hardCapNotReached = _totalSupply <= hardCap.sub(_actualRate);
return withinPeriod && nonZeroPurchase && hardCapNotReached;
}
/**
* @dev Because of discount hasEnded might be true, but validPurchase returns false.
* @return true if crowdsale event has ended
*/
function hasEnded() public constant returns (bool) {
return now > endTime || token.totalSupply() > hardCap.sub(getRate());
}
/**
* @return true if crowdsale event has started
*/
function hasStarted() public constant returns (bool) {
return now >= startTime;
}
}
/**
* @title FinalizableCrowdsale
* @dev Extension of Crowsdale where an owner can do extra work
* after finishing.
*/
contract FinalizableCrowdsale is Crowdsale, Ownable {
using SafeMath for uint256;
bool public isFinalized = false;
event Finalized();
function FinalizableCrowdsale(uint32 _startTime, uint32 _endTime, uint _rate, uint _hardCap, address _wallet, address _token)
Crowdsale(_startTime, _endTime, _rate, _hardCap, _wallet, _token) {
}
/**
* @dev Must be called after crowdsale ends, to do some extra finalization
* work. Calls the contract's finalization function.
*/
function finalize() onlyOwner {
require(!isFinalized);
require(hasEnded());
isFinalized = true;
finalization();
Finalized();
}
/**
* @dev Can be overriden to add finalization logic. The overriding function
* should call super.finalization() to ensure the chain of finalization is
* executed entirely.
*/
function finalization() internal {
}
}
/**
* @title RefundableCrowdsale
* @dev Extension of Crowdsale contract that adds a funding goal, and
* the possibility of users getting a refund if goal is not met.
* Uses a RefundVault as the crowdsale's vault.
*/
contract RefundableCrowdsale is FinalizableCrowdsale {
using SafeMath for uint256;
// minimum amount of funds to be raised in weis
uint public goal;
// refund vault used to hold funds while crowdsale is running
RefundVault public vault;
function RefundableCrowdsale(uint32 _startTime, uint32 _endTime, uint _rate, uint _hardCap, address _wallet, address _token, uint _goal)
FinalizableCrowdsale(_startTime, _endTime, _rate, _hardCap, _wallet, _token) {
require(_goal > 0);
vault = new RefundVault(wallet);
goal = _goal;
}
// We're overriding the fund forwarding from Crowdsale.
// In addition to sending the funds, we want to call
// the RefundVault deposit function
function forwardFunds(uint amountWei) internal {
if (goalReached()) {
wallet.transfer(amountWei);
}
else {
vault.deposit.value(amountWei)(msg.sender);
}
}
// if crowdsale is unsuccessful, investors can claim refunds here
function claimRefund() public {
require(isFinalized);
require(!goalReached());
vault.refund(msg.sender, weiRaised);
}
// vault finalization task, called when owner calls finalize()
function finalization() internal {
super.finalization();
if (goalReached()) {
vault.close();
}
else {
vault.enableRefunds();
}
}
function goalReached() public constant returns (bool) {
return weiRaised >= goal;
}
}
contract ESportsMainCrowdsale is ESportsConstants, RefundableCrowdsale {
uint constant OVERALL_AMOUNT_TOKENS = 60000000 * TOKEN_DECIMAL_MULTIPLIER; // overall 100.00%
uint constant TEAM_BEN_TOKENS = 6000000 * TOKEN_DECIMAL_MULTIPLIER; // 20.00% // Founders
uint constant TEAM_PHIL_TOKENS = 6000000 * TOKEN_DECIMAL_MULTIPLIER;
uint constant COMPANY_COLD_STORAGE_TOKENS = 12000000 * TOKEN_DECIMAL_MULTIPLIER; // 20.00%
uint constant INVESTOR_TOKENS = 3000000 * TOKEN_DECIMAL_MULTIPLIER; // 5.00%
uint constant BONUS_TOKENS = 3000000 * TOKEN_DECIMAL_MULTIPLIER; // 5.00% // Pre-sale
uint constant BUFFER_TOKENS = 6000000 * TOKEN_DECIMAL_MULTIPLIER; // 10.00%
uint constant PRE_SALE_TOKENS = 12000000 * TOKEN_DECIMAL_MULTIPLIER; // 20.00%
// Mainnet addresses
address constant TEAM_BEN_ADDRESS = 0x2E352Ed15C4321f4dd7EdFc19402666dE8713cd8;
address constant TEAM_PHIL_ADDRESS = 0x4466de3a8f4f0a0f5470b50fdc9f91fa04e00e34;
address constant INVESTOR_ADDRESS = 0x14f8d0c41097ca6fddb6aa4fd6a3332af3741847;
address constant BONUS_ADDRESS = 0x5baee4a9938d8f59edbe4dc109119983db4b7bd6;
address constant COMPANY_COLD_STORAGE_ADDRESS = 0x700d6ae53be946085bb91f96eb1cf9e420236762;
address constant PRE_SALE_ADDRESS = 0xcb2809926e615245b3af4ebce5af9fbe1a6a4321;
address btcBuyer = 0x1eee4c7d88aadec2ab82dd191491d1a9edf21e9a;
ESportsBonusProvider public bonusProvider;
bool private isInit = false;
/**
* Constructor function
*/
function ESportsMainCrowdsale(
uint32 _startTime,
uint32 _endTime,
uint _softCapWei, // 4000000 EUR
address _wallet,
address _token
) RefundableCrowdsale(
_startTime,
_endTime,
RATE,
OVERALL_AMOUNT_TOKENS,
_wallet,
_token,
_softCapWei
) {
}
/**
* @dev Release delayed bonus tokens
* @return Amount of got bonus tokens
*/
function releaseBonus() returns(uint) {
return bonusProvider.releaseBonus(msg.sender, soldTokens);
}
/**
* @dev Trasfer bonuses and adding delayed bonuses
* @param _beneficiary Future bonuses holder
* @param _tokens Amount of bonus tokens
*/
function postBuyTokens(address _beneficiary, uint _tokens) internal {
uint bonuses = bonusProvider.getBonusAmount(_beneficiary, soldTokens, _tokens, startTime);
bonusProvider.addDelayedBonus(_beneficiary, soldTokens, _tokens);
if (bonuses > 0) {
bonusProvider.sendBonus(_beneficiary, bonuses);
}
}
/**
* @dev Initialization of crowdsale. Starts once after deployment token contract
* , deployment crowdsale contract and changу token contract's owner
*/
function init() onlyOwner public returns(bool) {
require(!isInit);
ESportsToken ertToken = ESportsToken(token);
isInit = true;
ESportsBonusProvider bProvider = new ESportsBonusProvider(ertToken, COMPANY_COLD_STORAGE_ADDRESS);
// bProvider.transferOwnership(owner);
bonusProvider = bProvider;
mintToFounders(ertToken);
require(token.mint(INVESTOR_ADDRESS, INVESTOR_TOKENS));
require(token.mint(COMPANY_COLD_STORAGE_ADDRESS, COMPANY_COLD_STORAGE_TOKENS));
require(token.mint(PRE_SALE_ADDRESS, PRE_SALE_TOKENS));
// bonuses
require(token.mint(BONUS_ADDRESS, BONUS_TOKENS));
require(token.mint(bonusProvider, BUFFER_TOKENS)); // mint bonus token to bonus provider
ertToken.addExcluded(INVESTOR_ADDRESS);
ertToken.addExcluded(BONUS_ADDRESS);
ertToken.addExcluded(COMPANY_COLD_STORAGE_ADDRESS);
ertToken.addExcluded(PRE_SALE_ADDRESS);
ertToken.addExcluded(address(bonusProvider));
return true;
}
/**
* @dev Mint of tokens in the name of the founders and freeze part of them
*/
function mintToFounders(ESportsToken ertToken) internal {
ertToken.mintTimelocked(TEAM_BEN_ADDRESS, TEAM_BEN_TOKENS.mul(20).div(100), startTime + 1 years);
ertToken.mintTimelocked(TEAM_BEN_ADDRESS, TEAM_BEN_TOKENS.mul(30).div(100), startTime + 3 years);
ertToken.mintTimelocked(TEAM_BEN_ADDRESS, TEAM_BEN_TOKENS.mul(30).div(100), startTime + 5 years);
require(token.mint(TEAM_BEN_ADDRESS, TEAM_BEN_TOKENS.mul(20).div(100)));
ertToken.mintTimelocked(TEAM_PHIL_ADDRESS, TEAM_PHIL_TOKENS.mul(20).div(100), startTime + 1 years);
ertToken.mintTimelocked(TEAM_PHIL_ADDRESS, TEAM_PHIL_TOKENS.mul(30).div(100), startTime + 3 years);
ertToken.mintTimelocked(TEAM_PHIL_ADDRESS, TEAM_PHIL_TOKENS.mul(30).div(100), startTime + 5 years);
require(token.mint(TEAM_PHIL_ADDRESS, TEAM_PHIL_TOKENS.mul(20).div(100)));
}
/**
* @dev Purchase for bitcoin. Can start only btc buyer
*/
function buyForBitcoin(address _beneficiary, uint _amountWei) public returns(bool) {
require(msg.sender == btcBuyer);
buyTokens(_beneficiary, _amountWei);
return true;
}
/**
* @dev Set new address who can buy tokens for bitcoin
*/
function setBtcBuyer(address _newBtcBuyerAddress) onlyOwner returns(bool) {
require(_newBtcBuyerAddress != 0x0);
btcBuyer = _newBtcBuyerAddress;
return true;
}
/**
* @dev Finish the crowdsale
*/
function finalization() internal {
super.finalization();
token.finishMinting();
bonusProvider.releaseThisBonuses();
if (goalReached()) {
ESportsToken(token).allowMoveTokens();
}
token.transferOwnership(owner); // change token owner
}
}
contract ESportsBonusProvider is ESportsConstants, Ownable {
// 1) 10% on your investment during first week
// 2) 10% to all investors during ICO ( not presale) if we reach 5 000 000 euro investments
using SafeMath for uint;
ESportsToken public token;
address public returnAddressBonuses;
mapping (address => uint256) investorBonuses;
uint constant FIRST_WEEK = 7 days;
uint constant BONUS_THRESHOLD_ETR = 20000 * RATE * TOKEN_DECIMAL_MULTIPLIER; // 5 000 000 EUR -> 20 000 ETH -> ETR
function ESportsBonusProvider(ESportsToken _token, address _returnAddressBonuses) {
token = _token;
returnAddressBonuses = _returnAddressBonuses;
}
function getBonusAmount(
address _buyer,
uint _totalSold,
uint _amountTokens,
uint32 _startTime
) onlyOwner public constant returns (uint) {
uint bonus = 0;
// Apply bonus for amount
if (now < _startTime + FIRST_WEEK && now >= _startTime) {
bonus = bonus.add(_amountTokens.div(10)); // 1
}
return bonus;
}
function addDelayedBonus(
address _buyer,
uint _totalSold,
uint _amountTokens
) onlyOwner public returns (uint) {
uint bonus = 0;
if (_totalSold < BONUS_THRESHOLD_ETR) {
uint amountThresholdBonus = _amountTokens.div(10); // 2
investorBonuses[_buyer] = investorBonuses[_buyer].add(amountThresholdBonus);
bonus = bonus.add(amountThresholdBonus);
}
return bonus;
}
function releaseBonus(address _buyer, uint _totalSold) onlyOwner public returns (uint) {
require(_totalSold >= BONUS_THRESHOLD_ETR);
require(investorBonuses[_buyer] > 0);
uint amountBonusTokens = investorBonuses[_buyer];
investorBonuses[_buyer] = 0;
require(token.transfer(_buyer, amountBonusTokens));
return amountBonusTokens;
}
function getDelayedBonusAmount(address _buyer) public constant returns(uint) {
return investorBonuses[_buyer];
}
function sendBonus(address _buyer, uint _amountBonusTokens) onlyOwner public {
require(token.transfer(_buyer, _amountBonusTokens));
}
function releaseThisBonuses() onlyOwner public {
uint remainBonusTokens = token.balanceOf(this); // send all remaining bonuses
require(token.transfer(returnAddressBonuses, remainBonusTokens));
}
}
/**
* @title ERC20Basic
* @dev Simpler version of ERC20 interface
* @dev see https://github.com/ethereum/EIPs/issues/179
*/
contract ERC20Basic {
uint256 public totalSupply;
function balanceOf(address who) constant returns (uint256);
function transfer(address to, uint256 value) returns (bool);
event Transfer(address indexed from, address indexed to, uint256 value);
}
/**
* @title ERC20 interface
* @dev see https://github.com/ethereum/EIPs/issues/20
*/
contract ERC20 is ERC20Basic {
function allowance(address owner, address spender) constant returns (uint256);
function transferFrom(address from, address to, uint256 value) returns (bool);
function approve(address spender, uint256 value) returns (bool);
event Approval(address indexed owner, address indexed spender, uint256 value);
}
/**
* @title Basic token
* @dev Basic version of StandardToken, with no allowances.
*/
contract BasicToken is ERC20Basic {
using SafeMath for uint256;
mapping (address => uint256) balances;
/**
* @dev transfer token for a specified address
* @param _to The address to transfer to.
* @param _value The amount to be transferred.
*/
function transfer(address _to, uint256 _value) returns (bool) {
require(_to != address(0));
// SafeMath.sub will throw if there is not enough balance.
balances[msg.sender] = balances[msg.sender].sub(_value);
balances[_to] = balances[_to].add(_value);
Transfer(msg.sender, _to, _value);
return true;
}
/**
* @dev Gets the balance of the specified address.
* @param _owner The address to query the the balance of.
* @return An uint256 representing the amount owned by the passed address.
*/
function balanceOf(address _owner) constant returns (uint256 balance) {
return balances[_owner];
}
}
/**
* @title Standard ERC20 token
*
* @dev Implementation of the basic standard token.
* @dev https://github.com/ethereum/EIPs/issues/20
* @dev Based on code by FirstBlood: https://github.com/Firstbloodio/token/blob/master/smart_contract/FirstBloodToken.sol
*/
contract StandardToken is ERC20, BasicToken {
mapping (address => mapping (address => uint256)) allowed;
/**
* @dev Transfer tokens from one address to another
* @param _from address The address which you want to send tokens from
* @param _to address The address which you want to transfer to
* @param _value uint256 the amount of tokens to be transferred
*/
function transferFrom(address _from, address _to, uint256 _value) returns (bool) {
require(_to != address(0));
var _allowance = allowed[_from][msg.sender];
// Check is not needed because sub(_allowance, _value) will already throw if this condition is not met
// require (_value <= _allowance);
balances[_from] = balances[_from].sub(_value);
balances[_to] = balances[_to].add(_value);
allowed[_from][msg.sender] = _allowance.sub(_value);
Transfer(_from, _to, _value);
return true;
}
/**
* @dev Approve the passed address to spend the specified amount of tokens on behalf of msg.sender.
* @param _spender The address which will spend the funds.
* @param _value The amount of tokens to be spent.
*/
function approve(address _spender, uint256 _value) returns (bool) {
// To change the approve amount you first have to reduce the addresses`
// allowance to zero by calling `approve(_spender, 0)` if it is not
// already 0 to mitigate the race condition described here:
// https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
require((_value == 0) || (allowed[msg.sender][_spender] == 0));
allowed[msg.sender][_spender] = _value;
Approval(msg.sender, _spender, _value);
return true;
}
/**
* @dev Function to check the amount of tokens that an owner allowed to a spender.
* @param _owner address The address which owns the funds.
* @param _spender address The address which will spend the funds.
* @return A uint256 specifying the amount of tokens still available for the spender.
*/
function allowance(address _owner, address _spender) constant returns (uint256 remaining) {
return allowed[_owner][_spender];
}
/**
* approve should be called when allowed[_spender] == 0. To increment
* allowed value is better to use this function to avoid 2 calls (and wait until
* the first transaction is mined)
* From MonolithDAO Token.sol
*/
function increaseApproval(address _spender, uint _addedValue) returns (bool success) {
allowed[msg.sender][_spender] = allowed[msg.sender][_spender].add(_addedValue);
Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
return true;
}
function decreaseApproval(address _spender, uint _subtractedValue) returns (bool success) {
uint oldValue = allowed[msg.sender][_spender];
if (_subtractedValue > oldValue) {
allowed[msg.sender][_spender] = 0;
}
else {
allowed[msg.sender][_spender] = oldValue.sub(_subtractedValue);
}
Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
return true;
}
}
/**
* @title Mintable token
* @dev Simple ERC20 Token example, with mintable token creation
* @dev Issue: * https://github.com/OpenZeppelin/zeppelin-solidity/issues/120
* Based on code by TokenMarketNet: https://github.com/TokenMarketNet/ico/blob/master/contracts/MintableToken.sol
*/
contract MintableToken is StandardToken, Ownable {
event Mint(address indexed to, uint256 amount);
event MintFinished();
bool public mintingFinished = false;
modifier canMint() {
require(!mintingFinished);
_;
}
/**
* @dev Function to mint tokens
* @param _to The address that will receive the minted tokens.
* @param _amount The amount of tokens to mint.
* @return A boolean that indicates if the operation was successful.
*/
function mint(address _to, uint256 _amount) onlyOwner canMint returns (bool) {
totalSupply = totalSupply.add(_amount);
balances[_to] = balances[_to].add(_amount);
Mint(_to, _amount);
Transfer(0x0, _to, _amount);
return true;
}
/**
* @dev Function to stop minting new tokens.
* @return True if the operation was successful.
*/
function finishMinting() onlyOwner returns (bool) {
mintingFinished = true;
MintFinished();
return true;
}
}
contract ESportsToken is ESportsConstants, MintableToken {
using SafeMath for uint;
event Burn(address indexed burner, uint value);
event MintTimelocked(address indexed beneficiary, uint amount);
/**
* @dev Pause token transfer. After successfully finished crowdsale it becomes false
*/
bool public paused = true;
/**
* @dev Accounts who can transfer token even if paused. Works only during crowdsale
*/
mapping(address => bool) excluded;
mapping (address => ESportsFreezingStorage[]) public frozenFunds;
function name() constant public returns (string _name) {
return "ESports Token";
}
function symbol() constant public returns (string _symbol) {
return "ERT";
}
function decimals() constant public returns (uint8 _decimals) {
return TOKEN_DECIMALS_UINT8;
}
function allowMoveTokens() onlyOwner {
paused = false;
}
function addExcluded(address _toExclude) onlyOwner {
addExcludedInternal(_toExclude);
}
function addExcludedInternal(address _toExclude) private {
excluded[_toExclude] = true;
}
/**
* @dev Wrapper of token.transferFrom
*/
function transferFrom(address _from, address _to, uint _value) returns (bool) {
require(!paused || excluded[_from]);
return super.transferFrom(_from, _to, _value);
}
/**
* @dev Wrapper of token.transfer
*/
function transfer(address _to, uint _value) returns (bool) {
require(!paused || excluded[msg.sender]);
return super.transfer(_to, _value);
}
/**
* @dev Mint timelocked tokens
*/
function mintTimelocked(address _to, uint _amount, uint32 _releaseTime)
onlyOwner canMint returns (ESportsFreezingStorage) {
ESportsFreezingStorage timelock = new ESportsFreezingStorage(this, _releaseTime);
mint(timelock, _amount);
frozenFunds[_to].push(timelock);
addExcludedInternal(timelock);
MintTimelocked(_to, _amount);
return timelock;
}
/**
* @dev Release frozen tokens
* @return Total amount of released tokens
*/
function returnFrozenFreeFunds() public returns (uint) {
uint total = 0;
ESportsFreezingStorage[] storage frozenStorages = frozenFunds[msg.sender];
// for (uint x = 0; x < frozenStorages.length; x++) {
// uint amount = balanceOf(frozenStorages[x]);
// if (frozenStorages[x].call(bytes4(sha3("release(address)")), msg.sender))
// total = total.add(amount);
// }
for (uint x = 0; x < frozenStorages.length; x++) {
uint amount = frozenStorages[x].release(msg.sender);
total = total.add(amount);
}
return total;
}
/**
* @dev Burns a specific amount of tokens.
* @param _value The amount of token to be burned.
*/
function burn(uint _value) public {
require(!paused || excluded[msg.sender]);
require(_value > 0);
balances[msg.sender] = balances[msg.sender].sub(_value);
totalSupply = totalSupply.sub(_value);
Burn(msg.sender, _value);
}
}
{
"compilationTarget": {
"ESportsMainCrowdsale.sol": "ESportsMainCrowdsale"
},
"libraries": {},
"optimizer": {
"enabled": true,
"runs": 200
},
"remappings": []
}
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