pragma solidity 0.4.25;
/**
* @title SafeMath
* @dev Math operations with safety checks that throw on error
*/
library SafeMath {
/**
* @dev Multiplies two numbers, throws on overflow.
*/
function mul(uint256 a, uint256 b) internal pure returns (uint256 c) {
// Gas optimization: this is cheaper than asserting 'a' not being zero, but the
// benefit is lost if 'b' is also tested.
// See: https://github.com/OpenZeppelin/openzeppelin-solidity/pull/522
if (a == 0) {
return 0;
}
c = a * b;
assert(c / a == b);
return c;
}
/**
* @dev Integer division of two numbers, truncating the quotient.
*/
function div(uint256 a, uint256 b) internal pure returns (uint256) {
// assert(b > 0); // Solidity automatically throws when dividing by 0
// uint256 c = a / b;
// assert(a == b * c + a % b); // There is no case in which this doesn't hold
return a / b;
}
/**
* @dev Subtracts two numbers, throws on overflow (i.e. if subtrahend is greater than minuend).
*/
function sub(uint256 a, uint256 b) internal pure returns (uint256) {
assert(b <= a);
return a - b;
}
/**
* @dev Adds two numbers, throws on overflow.
*/
function add(uint256 a, uint256 b) internal pure returns (uint256 c) {
c = a + b;
assert(c >= a);
return c;
}
}
/**
* @title ERC20Basic
* @dev Simpler version of ERC20 interface
* @dev see https://github.com/ethereum/EIPs/issues/179
*/
contract ERC20Basic {
function totalSupply() public view returns (uint256);
function balanceOf(address who) public view returns (uint256);
function transfer(address to, uint256 value) public returns (bool);
event Transfer(address indexed from, address indexed to, uint256 value);
}
/**
* @title ERC20 interface
* @dev see https://github.com/ethereum/EIPs/issues/20
*/
contract ERC20 is ERC20Basic {
function allowance(address owner, address spender)
public view returns (uint256);
function transferFrom(address from, address to, uint256 value)
public returns (bool);
function approve(address spender, uint256 value) public returns (bool);
event Approval(
address indexed owner,
address indexed spender,
uint256 value
);
}
/**
* @title Basic token
* @dev Basic version of StandardToken, with no allowances.
*/
contract BasicToken is ERC20Basic {
using SafeMath for uint256;
mapping(address => uint256) balances;
uint256 totalSupply_;
/**
* @dev total number of tokens in existence
*/
function totalSupply() public view returns (uint256) {
return totalSupply_;
}
/**
* @dev transfer token for a specified address
* @param _to The address to transfer to.
* @param _value The amount to be transferred.
*/
function transfer(address _to, uint256 _value) public returns (bool) {
require(_to != address(0));
require(_value <= balances[msg.sender]);
balances[msg.sender] = balances[msg.sender].sub(_value);
balances[_to] = balances[_to].add(_value);
emit Transfer(msg.sender, _to, _value);
return true;
}
/**
* @dev Gets the balance of the specified address.
* @param _owner The address to query the the balance of.
* @return An uint256 representing the amount owned by the passed address.
*/
function balanceOf(address _owner) public view returns (uint256) {
return balances[_owner];
}
}
/**
* @title Standard ERC20 token
*
* @dev Implementation of the basic standard token.
* @dev https://github.com/ethereum/EIPs/issues/20
* @dev Based on code by FirstBlood: https://github.com/Firstbloodio/token/blob/master/smart_contract/FirstBloodToken.sol
*/
contract StandardToken is ERC20, BasicToken {
mapping (address => mapping (address => uint256)) internal allowed;
/**
* @dev Transfer tokens from one address to another
* @param _from address The address which you want to send tokens from
* @param _to address The address which you want to transfer to
* @param _value uint256 the amount of tokens to be transferred
*/
function transferFrom(
address _from,
address _to,
uint256 _value
)
public
returns (bool)
{
require(_to != address(0));
require(_value <= balances[_from]);
require(_value <= allowed[_from][msg.sender]);
balances[_from] = balances[_from].sub(_value);
balances[_to] = balances[_to].add(_value);
allowed[_from][msg.sender] = allowed[_from][msg.sender].sub(_value);
emit Transfer(_from, _to, _value);
return true;
}
/**
* @dev Approve the passed address to spend the specified amount of tokens on behalf of msg.sender.
*
* Beware that changing an allowance with this method brings the risk that someone may use both the old
* and the new allowance by unfortunate transaction ordering. One possible solution to mitigate this
* race condition is to first reduce the spender's allowance to 0 and set the desired value afterwards:
* https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
* @param _spender The address which will spend the funds.
* @param _value The amount of tokens to be spent.
*/
function approve(address _spender, uint256 _value) public returns (bool) {
allowed[msg.sender][_spender] = _value;
emit Approval(msg.sender, _spender, _value);
return true;
}
/**
* @dev Function to check the amount of tokens that an owner allowed to a spender.
* @param _owner address The address which owns the funds.
* @param _spender address The address which will spend the funds.
* @return A uint256 specifying the amount of tokens still available for the spender.
*/
function allowance(
address _owner,
address _spender
)
public
view
returns (uint256)
{
return allowed[_owner][_spender];
}
/**
* @dev Increase the amount of tokens that an owner allowed to a spender.
*
* approve should be called when allowed[_spender] == 0. To increment
* allowed value is better to use this function to avoid 2 calls (and wait until
* the first transaction is mined)
* From MonolithDAO Token.sol
* @param _spender The address which will spend the funds.
* @param _addedValue The amount of tokens to increase the allowance by.
*/
function increaseApproval(
address _spender,
uint _addedValue
)
public
returns (bool)
{
allowed[msg.sender][_spender] = (
allowed[msg.sender][_spender].add(_addedValue));
emit Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
return true;
}
/**
* @dev Decrease the amount of tokens that an owner allowed to a spender.
*
* approve should be called when allowed[_spender] == 0. To decrement
* allowed value is better to use this function to avoid 2 calls (and wait until
* the first transaction is mined)
* From MonolithDAO Token.sol
* @param _spender The address which will spend the funds.
* @param _subtractedValue The amount of tokens to decrease the allowance by.
*/
function decreaseApproval(
address _spender,
uint _subtractedValue
)
public
returns (bool)
{
uint oldValue = allowed[msg.sender][_spender];
if (_subtractedValue > oldValue) {
allowed[msg.sender][_spender] = 0;
} else {
allowed[msg.sender][_spender] = oldValue.sub(_subtractedValue);
}
emit Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
return true;
}
}
/**
* @title Ownable
* @dev The Ownable contract has an owner address, and provides basic authorization control
* functions, this simplifies the implementation of "user permissions".
*/
contract Ownable {
address public owner;
event OwnershipRenounced(address indexed previousOwner);
event OwnershipTransferred(
address indexed previousOwner,
address indexed newOwner
);
/**
* @dev The Ownable constructor sets the original `owner` of the contract to the sender
* account.
*/
constructor() public {
owner = msg.sender;
}
/**
* @dev Throws if called by any account other than the owner.
*/
modifier onlyOwner() {
require(msg.sender == owner);
_;
}
/**
* @dev Allows the current owner to relinquish control of the contract.
*/
function renounceOwnership() public onlyOwner {
emit OwnershipRenounced(owner);
owner = address(0);
}
/**
* @dev Allows the current owner to transfer control of the contract to a newOwner.
* @param _newOwner The address to transfer ownership to.
*/
function transferOwnership(address _newOwner) public onlyOwner {
_transferOwnership(_newOwner);
}
/**
* @dev Transfers control of the contract to a newOwner.
* @param _newOwner The address to transfer ownership to.
*/
function _transferOwnership(address _newOwner) internal {
require(_newOwner != address(0));
emit OwnershipTransferred(owner, _newOwner);
owner = _newOwner;
}
}
contract EmcoTokenInterface is ERC20 {
function setReferral(bytes32 _code) public;
function setReferralCode(bytes32 _code) public view returns (bytes32);
function referralCodeOwners(bytes32 _code) public view returns (address);
function referrals(address _address) public view returns (address);
function userReferralCodes(address _address) public view returns (bytes32);
}
/**
* @title EMCO Clan
* @dev EMCO Clan
*/
contract Clan is Ownable {
using SafeMath for uint256;
mapping(address => uint256) public rewards;
mapping(uint256 => uint256) public epochRewards;
mapping(address => uint256) public epochJoined;
mapping(uint => uint256) private membersNumForEpoch;
mapping(address => mapping(uint => bool)) public reclaimedRewards;
uint public lastMembersNumber = 0;
event UserJoined(address userAddress);
event UserLeaved(address userAddress);
uint public startBlock;
uint public epochLength;
uint public ownersReward;
EmcoToken emco;
address public clanOwner;
constructor(address _clanOwner, address _emcoToken, uint256 _epochLength) public {
clanOwner = _clanOwner;
startBlock = block.number;
epochLength = _epochLength;
emco = EmcoToken(_emcoToken);
}
function replenish(uint amount) public onlyOwner {
//update members number for epoch if it was not set
//we should ensure that for each epoch that has a reward members num is set
uint currentEpoch = getCurrentEpoch();
if(membersNumForEpoch[currentEpoch] == 0) {
membersNumForEpoch[currentEpoch] = lastMembersNumber;
}
uint ownersPart;
if(membersNumForEpoch[currentEpoch] == 0) {
//first user joined, mines on current epoch, but user is able to redeem for next epoch
ownersPart = amount;
} else {
ownersPart = amount.div(10);
epochRewards[currentEpoch] = epochRewards[currentEpoch].add(amount - ownersPart);
}
ownersReward = ownersReward.add(ownersPart);
}
function getMembersForEpoch(uint epochNumber) public view returns (uint membersNumber) {
return membersNumForEpoch[epochNumber];
}
function getCurrentEpoch() public view returns (uint256) {
return (block.number - startBlock) / epochLength;
}
//only token can join a user to a clan. Owner is an EMCO Token contract
function join(address user) public onlyOwner {
emit UserJoined(user);
uint currentEpoch = getCurrentEpoch();
epochJoined[user] = currentEpoch + 1;
//increment members number
uint currentMembersNum = lastMembersNumber;
if(currentMembersNum == 0) {
membersNumForEpoch[currentEpoch + 1] = currentMembersNum + 1;
} else {
membersNumForEpoch[currentEpoch + 1] = membersNumForEpoch[currentEpoch + 1] + 1;
}
//update last members num
lastMembersNumber = membersNumForEpoch[currentEpoch + 1];
}
function leaveClan(address user) public onlyOwner {
epochJoined[user] = 0;
emit UserLeaved(user);
//decrement members number
uint currentEpoch = getCurrentEpoch();
uint currentMembersNum = lastMembersNumber;
if(currentMembersNum != 0) {
membersNumForEpoch[currentEpoch + 1] = membersNumForEpoch[currentEpoch + 1] - 1;
}
//update last members num
lastMembersNumber = membersNumForEpoch[currentEpoch + 1];
}
function calculateReward(uint256 epoch) public view returns (uint256) {
return epochRewards[epoch].div(membersNumForEpoch[epoch]);
}
function reclaimOwnersReward() public {
require(msg.sender == clanOwner);
emco.transfer(msg.sender, ownersReward);
ownersReward = 0;
}
//get your bonus for specific epoch
function reclaimReward(uint256 epoch) public {
uint currentEpoch = getCurrentEpoch();
require(currentEpoch > epoch);
require(epochJoined[msg.sender] != 0);
require(epochJoined[msg.sender] <= epoch);
require(reclaimedRewards[msg.sender][epoch] == false);
uint userReward = calculateReward(epoch);
require(userReward > 0);
require(emco.transfer(msg.sender, userReward));
reclaimedRewards[msg.sender][epoch] = true;
}
}
/**
* @title Emco token 2nd version
* @dev Emco token implementation
*/
contract EmcoToken is StandardToken, Ownable {
string public constant name = "EmcoToken";
string public constant symbol = "EMCO";
uint8 public constant decimals = 18;
// uint public constant INITIAL_SUPPLY = 1500000 * (10 ** uint(decimals));
uint public constant MAX_SUPPLY = 36000000 * (10 ** uint(decimals));
mapping (address => uint) public miningBalances;
mapping (address => uint) public lastMiningBalanceUpdateTime;
//clans
mapping (address => address) public joinedClans;
mapping (address => address) public userClans;
mapping (address => bool) public clanRegistry;
mapping (address => uint256) public inviteeCount;
address systemAddress;
EmcoTokenInterface private oldContract;
uint public constant DAY_MINING_DEPOSIT_LIMIT = 360000 * (10 ** uint(decimals));
uint public constant TOTAL_MINING_DEPOSIT_LIMIT = 3600000 * (10 ** uint(decimals));
uint currentDay;
uint currentDayDeposited;
uint public miningTotalDeposited;
mapping(address => bytes32) private userRefCodes;
mapping(bytes32 => address) private refCodeOwners;
mapping(address => address) private refs;
event Mine(address indexed beneficiary, uint value);
event MiningBalanceUpdated(address indexed owner, uint amount, bool isDeposit);
event Migrate(address indexed user, uint256 amount);
event TransferComment(address indexed to, uint256 amount, bytes comment);
event SetReferral(address whoSet, address indexed referrer);
constructor(address emcoAddress) public {
systemAddress = msg.sender;
oldContract = EmcoTokenInterface(emcoAddress);
}
function migrate(uint _amount) public {
require(oldContract.transferFrom(msg.sender, this, _amount));
totalSupply_ = totalSupply_.add(_amount);
balances[msg.sender] = balances[msg.sender].add(_amount);
emit Migrate(msg.sender, _amount);
emit Transfer(address(0), msg.sender, _amount);
}
function setReferralCode(bytes32 _code) public returns (bytes32) {
require(_code != "");
require(refCodeOwners[_code] == address(0));
require(oldContract.referralCodeOwners(_code) == address(0));
require(userReferralCodes(msg.sender) == "");
userRefCodes[msg.sender] = _code;
refCodeOwners[_code] = msg.sender;
return _code;
}
function referralCodeOwners(bytes32 _code) public view returns (address owner) {
address refCodeOwner = refCodeOwners[_code];
if(refCodeOwner == address(0)) {
return oldContract.referralCodeOwners(_code);
} else {
return refCodeOwner;
}
}
function userReferralCodes(address _address) public view returns (bytes32) {
bytes32 code = oldContract.userReferralCodes(_address);
if(code != "") {
return code;
} else {
return userRefCodes[_address];
}
}
function referrals(address _address) public view returns (address) {
address refInOldContract = oldContract.referrals(_address);
if(refInOldContract != address(0)) {
return refInOldContract;
} else {
return refs[_address];
}
}
function setReferral(bytes32 _code) public {
require(refCodeOwners[_code] != address(0));
require(referrals(msg.sender) == address(0));
require(oldContract.referrals(msg.sender) == address(0));
address referrer = refCodeOwners[_code];
require(referrer != msg.sender, "Can not invite yourself");
refs[msg.sender] = referrer;
inviteeCount[referrer] = inviteeCount[referrer].add(1);
emit SetReferral(msg.sender, referrer);
}
function transferWithComment(address _to, uint256 _value, bytes _comment) public returns (bool) {
emit TransferComment(_to, _value, _comment);
return transfer(_to, _value);
}
/**
* Create a clan
*/
function createClan(uint256 epochLength) public returns (address clanAddress) {
require(epochLength >= 175200); //min epoch length about a month
//check if there is a clan already. If so, throw
require(userClans[msg.sender] == address(0x0));
//check if user has at least 10 invitees
require(inviteeCount[msg.sender] >= 10);
//instantiate new instance of contract
Clan clan = new Clan(msg.sender, this, epochLength);
//register clan to mapping
userClans[msg.sender] = clan;
clanRegistry[clan] = true;
return clan;
}
function joinClan(address clanAddress) public {
//ensure than such clan exists
require(clanRegistry[clanAddress]);
require(joinedClans[msg.sender] == address(0x0));
//join user to clan
Clan clan = Clan(clanAddress);
clan.join(msg.sender);
//set clan to user
joinedClans[msg.sender] = clanAddress;
}
function leaveClan() public {
address clanAddress = joinedClans[msg.sender];
require(clanAddress != address(0x0));
Clan clan = Clan(clanAddress);
clan.leaveClan(msg.sender);
//unregister user from clan
joinedClans[msg.sender] = address(0x0);
}
/**
* Update invitees count
*/
function updateInviteesCount(address invitee, uint256 count) public onlyOwner {
inviteeCount[invitee] = count;
}
/**
* @dev Gets the balance of specified address (amount of tokens on main balance
* plus amount of tokens on mining balance).
* @param _owner The address to query the balance of.
* @return An uint256 representing the amount owned by the passed address.
*/
function balanceOf(address _owner) public view returns (uint balance) {
return balances[_owner].add(miningBalances[_owner]);
}
/**
* @dev Gets the mining balance if caller.
* @param _owner The address to query the balance of.
* @return An uint256 representing the amount of tokens of caller's mining balance
*/
function miningBalanceOf(address _owner) public view returns (uint balance) {
return miningBalances[_owner];
}
/**
* @dev Moves specified amount of tokens from main balance to mining balance
* @param _amount An uint256 representing the amount of tokens to transfer to main balance
*/
function depositToMiningBalance(uint _amount) public {
require(balances[msg.sender] >= _amount, "not enough tokens");
require(getCurrentDayDeposited().add(_amount) <= DAY_MINING_DEPOSIT_LIMIT,
"Day mining deposit exceeded");
require(miningTotalDeposited.add(_amount) <= TOTAL_MINING_DEPOSIT_LIMIT,
"Total mining deposit exceeded");
balances[msg.sender] = balances[msg.sender].sub(_amount);
miningBalances[msg.sender] = miningBalances[msg.sender].add(_amount);
miningTotalDeposited = miningTotalDeposited.add(_amount);
updateCurrentDayDeposited(_amount);
lastMiningBalanceUpdateTime[msg.sender] = now;
emit MiningBalanceUpdated(msg.sender, _amount, true);
}
/**
* @dev Moves specified amount of tokens from mining balance to main balance
* @param _amount An uint256 representing the amount of tokens to transfer to mining balance
*/
function withdrawFromMiningBalance(uint _amount) public {
require(miningBalances[msg.sender] >= _amount, "not enough mining tokens");
miningBalances[msg.sender] = miningBalances[msg.sender].sub(_amount);
balances[msg.sender] = balances[msg.sender].add(_amount);
//updating mining limits
miningTotalDeposited = miningTotalDeposited.sub(_amount);
lastMiningBalanceUpdateTime[msg.sender] = now;
emit MiningBalanceUpdated(msg.sender, _amount, false);
}
/**
* @dev Mine tokens. For every 24h for each user�s token on mining balance,
* 1% is burnt on mining balance and Reward % is minted to the main balance. 15% fee of difference
* between minted coins and burnt coins goes to system address.
*/
function mine() public {
require(totalSupply_ < MAX_SUPPLY, "mining is over");
uint reward = getReward(totalSupply_);
uint daysForReward = getDaysForReward();
uint mintedAmount = miningBalances[msg.sender].mul(reward.sub(1000000000))
.mul(daysForReward).div(100000000000);
require(mintedAmount != 0);
uint amountToBurn = miningBalances[msg.sender].mul(daysForReward).div(100);
//check exceeding max number of tokens
if(totalSupply_.add(mintedAmount) > MAX_SUPPLY) {
uint availableToMint = MAX_SUPPLY.sub(totalSupply_);
amountToBurn = availableToMint.div(mintedAmount).mul(amountToBurn);
mintedAmount = availableToMint;
}
totalSupply_ = totalSupply_.add(mintedAmount);
miningBalances[msg.sender] = miningBalances[msg.sender].sub(amountToBurn);
balances[msg.sender] = balances[msg.sender].add(amountToBurn);
uint userReward;
uint referrerReward = 0;
address referrer = referrals(msg.sender);
if(referrer == address(0)) {
userReward = mintedAmount.mul(85).div(100);
} else {
userReward = mintedAmount.mul(86).div(100);
referrerReward = mintedAmount.div(100);
balances[referrer] = balances[referrer].add(referrerReward);
emit Mine(referrer, referrerReward);
emit Transfer(address(0), referrer, referrerReward);
}
balances[msg.sender] = balances[msg.sender].add(userReward);
emit Mine(msg.sender, userReward);
emit Transfer(address(0), msg.sender, userReward);
//update limits
miningTotalDeposited = miningTotalDeposited.sub(amountToBurn);
emit MiningBalanceUpdated(msg.sender, amountToBurn, false);
//set system fee
uint systemFee = mintedAmount.sub(userReward).sub(referrerReward);
balances[systemAddress] = balances[systemAddress].add(systemFee);
emit Mine(systemAddress, systemFee);
emit Transfer(address(0), systemAddress, systemFee);
lastMiningBalanceUpdateTime[msg.sender] = now;
//assign to clan address
mintClanReward(mintedAmount.mul(5).div(1000));
}
function mintClanReward(uint reward) private {
//check if user has a clan
address clanAddress = joinedClans[msg.sender];
if(clanAddress != address(0x0)) {
// check if this clan is registered
require(clanRegistry[clanAddress], "clan is not registered");
// send appropriate amount of EMCO to clan address
balances[clanAddress] = balances[clanAddress].add(reward);
Clan clan = Clan(clanAddress);
clan.replenish(reward);
totalSupply_ = totalSupply_.add(reward);
}
}
/**
* @dev Set system address
* @param _systemAddress An address to set
*/
function setSystemAddress(address _systemAddress) public onlyOwner {
systemAddress = _systemAddress;
}
/**
* @dev Get sum of deposits to mining accounts for current day
*/
function getCurrentDayDeposited() public view returns (uint) {
if(now / 1 days == currentDay) {
return currentDayDeposited;
} else {
return 0;
}
}
/**
* @dev Get number of days for reward on mining. Maximum 100 days.
* @return An uint256 representing number of days user will get reward for.
*/
function getDaysForReward() public view returns (uint rewardDaysNum){
if(lastMiningBalanceUpdateTime[msg.sender] == 0) {
return 0;
} else {
uint value = (now - lastMiningBalanceUpdateTime[msg.sender]) / (1 days);
if(value > 100) {
return 100;
} else {
return value;
}
}
}
/**
* @dev Calculate current mining reward based on total supply of tokens
* @return An uint256 representing reward in percents multiplied by 1000000000
*/
function getReward(uint _totalSupply) public pure returns (uint rewardPercent){
uint rewardFactor = 1000000 * (10 ** uint256(decimals));
uint decreaseFactor = 41666666;
if(_totalSupply < 23 * rewardFactor) {
return 2000000000 - (decreaseFactor.mul(_totalSupply.div(rewardFactor)));
}
if(_totalSupply < MAX_SUPPLY) {
return 1041666666;
} else {
return 1000000000;
}
}
function updateCurrentDayDeposited(uint _addedTokens) private {
if(now / 1 days == currentDay) {
currentDayDeposited = currentDayDeposited.add(_addedTokens);
} else {
currentDay = now / 1 days;
currentDayDeposited = _addedTokens;
}
}
}
{
"compilationTarget": {
"EmcoToken.sol": "EmcoToken"
},
"evmVersion": "byzantium",
"libraries": {},
"optimizer": {
"enabled": true,
"runs": 200
},
"remappings": []
}
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