// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (access/AccessControl.sol)
pragma solidity ^0.8.0;
import "./IAccessControl.sol";
import "../utils/Context.sol";
import "../utils/Strings.sol";
import "../utils/introspection/ERC165.sol";
/**
* @dev Contract module that allows children to implement role-based access
* control mechanisms. This is a lightweight version that doesn't allow enumerating role
* members except through off-chain means by accessing the contract event logs. Some
* applications may benefit from on-chain enumerability, for those cases see
* {AccessControlEnumerable}.
*
* Roles are referred to by their `bytes32` identifier. These should be exposed
* in the external API and be unique. The best way to achieve this is by
* using `public constant` hash digests:
*
* ```
* bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
* ```
*
* Roles can be used to represent a set of permissions. To restrict access to a
* function call, use {hasRole}:
*
* ```
* function foo() public {
* require(hasRole(MY_ROLE, msg.sender));
* ...
* }
* ```
*
* Roles can be granted and revoked dynamically via the {grantRole} and
* {revokeRole} functions. Each role has an associated admin role, and only
* accounts that have a role's admin role can call {grantRole} and {revokeRole}.
*
* By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
* that only accounts with this role will be able to grant or revoke other
* roles. More complex role relationships can be created by using
* {_setRoleAdmin}.
*
* WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
* grant and revoke this role. Extra precautions should be taken to secure
* accounts that have been granted it.
*/
abstract contract AccessControl is Context, IAccessControl, ERC165 {
struct RoleData {
mapping(address => bool) members;
bytes32 adminRole;
}
mapping(bytes32 => RoleData) private _roles;
bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;
/**
* @dev Modifier that checks that an account has a specific role. Reverts
* with a standardized message including the required role.
*
* The format of the revert reason is given by the following regular expression:
*
* /^AccessControl: account (0x[0-9a-f]{40}) is missing role (0x[0-9a-f]{64})$/
*
* _Available since v4.1._
*/
modifier onlyRole(bytes32 role) {
_checkRole(role);
_;
}
/**
* @dev See {IERC165-supportsInterface}.
*/
function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId);
}
/**
* @dev Returns `true` if `account` has been granted `role`.
*/
function hasRole(bytes32 role, address account) public view virtual override returns (bool) {
return _roles[role].members[account];
}
/**
* @dev Revert with a standard message if `_msgSender()` is missing `role`.
* Overriding this function changes the behavior of the {onlyRole} modifier.
*
* Format of the revert message is described in {_checkRole}.
*
* _Available since v4.6._
*/
function _checkRole(bytes32 role) internal view virtual {
_checkRole(role, _msgSender());
}
/**
* @dev Revert with a standard message if `account` is missing `role`.
*
* The format of the revert reason is given by the following regular expression:
*
* /^AccessControl: account (0x[0-9a-f]{40}) is missing role (0x[0-9a-f]{64})$/
*/
function _checkRole(bytes32 role, address account) internal view virtual {
if (!hasRole(role, account)) {
revert(
string(
abi.encodePacked(
"AccessControl: account ",
Strings.toHexString(account),
" is missing role ",
Strings.toHexString(uint256(role), 32)
)
)
);
}
}
/**
* @dev Returns the admin role that controls `role`. See {grantRole} and
* {revokeRole}.
*
* To change a role's admin, use {_setRoleAdmin}.
*/
function getRoleAdmin(bytes32 role) public view virtual override returns (bytes32) {
return _roles[role].adminRole;
}
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*
* May emit a {RoleGranted} event.
*/
function grantRole(bytes32 role, address account) public virtual override onlyRole(getRoleAdmin(role)) {
_grantRole(role, account);
}
/**
* @dev Revokes `role` from `account`.
*
* If `account` had been granted `role`, emits a {RoleRevoked} event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*
* May emit a {RoleRevoked} event.
*/
function revokeRole(bytes32 role, address account) public virtual override onlyRole(getRoleAdmin(role)) {
_revokeRole(role, account);
}
/**
* @dev Revokes `role` from the calling account.
*
* Roles are often managed via {grantRole} and {revokeRole}: this function's
* purpose is to provide a mechanism for accounts to lose their privileges
* if they are compromised (such as when a trusted device is misplaced).
*
* If the calling account had been revoked `role`, emits a {RoleRevoked}
* event.
*
* Requirements:
*
* - the caller must be `account`.
*
* May emit a {RoleRevoked} event.
*/
function renounceRole(bytes32 role, address account) public virtual override {
require(account == _msgSender(), "AccessControl: can only renounce roles for self");
_revokeRole(role, account);
}
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event. Note that unlike {grantRole}, this function doesn't perform any
* checks on the calling account.
*
* May emit a {RoleGranted} event.
*
* [WARNING]
* ====
* This function should only be called from the constructor when setting
* up the initial roles for the system.
*
* Using this function in any other way is effectively circumventing the admin
* system imposed by {AccessControl}.
* ====
*
* NOTE: This function is deprecated in favor of {_grantRole}.
*/
function _setupRole(bytes32 role, address account) internal virtual {
_grantRole(role, account);
}
/**
* @dev Sets `adminRole` as ``role``'s admin role.
*
* Emits a {RoleAdminChanged} event.
*/
function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
bytes32 previousAdminRole = getRoleAdmin(role);
_roles[role].adminRole = adminRole;
emit RoleAdminChanged(role, previousAdminRole, adminRole);
}
/**
* @dev Grants `role` to `account`.
*
* Internal function without access restriction.
*
* May emit a {RoleGranted} event.
*/
function _grantRole(bytes32 role, address account) internal virtual {
if (!hasRole(role, account)) {
_roles[role].members[account] = true;
emit RoleGranted(role, account, _msgSender());
}
}
/**
* @dev Revokes `role` from `account`.
*
* Internal function without access restriction.
*
* May emit a {RoleRevoked} event.
*/
function _revokeRole(bytes32 role, address account) internal virtual {
if (hasRole(role, account)) {
_roles[role].members[account] = false;
emit RoleRevoked(role, account, _msgSender());
}
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.5.0) (access/AccessControlEnumerable.sol)
pragma solidity ^0.8.0;
import "./IAccessControlEnumerable.sol";
import "./AccessControl.sol";
import "../utils/structs/EnumerableSet.sol";
/**
* @dev Extension of {AccessControl} that allows enumerating the members of each role.
*/
abstract contract AccessControlEnumerable is IAccessControlEnumerable, AccessControl {
using EnumerableSet for EnumerableSet.AddressSet;
mapping(bytes32 => EnumerableSet.AddressSet) private _roleMembers;
/**
* @dev See {IERC165-supportsInterface}.
*/
function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
return interfaceId == type(IAccessControlEnumerable).interfaceId || super.supportsInterface(interfaceId);
}
/**
* @dev Returns one of the accounts that have `role`. `index` must be a
* value between 0 and {getRoleMemberCount}, non-inclusive.
*
* Role bearers are not sorted in any particular way, and their ordering may
* change at any point.
*
* WARNING: When using {getRoleMember} and {getRoleMemberCount}, make sure
* you perform all queries on the same block. See the following
* https://forum.openzeppelin.com/t/iterating-over-elements-on-enumerableset-in-openzeppelin-contracts/2296[forum post]
* for more information.
*/
function getRoleMember(bytes32 role, uint256 index) public view virtual override returns (address) {
return _roleMembers[role].at(index);
}
/**
* @dev Returns the number of accounts that have `role`. Can be used
* together with {getRoleMember} to enumerate all bearers of a role.
*/
function getRoleMemberCount(bytes32 role) public view virtual override returns (uint256) {
return _roleMembers[role].length();
}
/**
* @dev Overload {_grantRole} to track enumerable memberships
*/
function _grantRole(bytes32 role, address account) internal virtual override {
super._grantRole(role, account);
_roleMembers[role].add(account);
}
/**
* @dev Overload {_revokeRole} to track enumerable memberships
*/
function _revokeRole(bytes32 role, address account) internal virtual override {
super._revokeRole(role, account);
_roleMembers[role].remove(account);
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (utils/Address.sol)
pragma solidity ^0.8.1;
/**
* @dev Collection of functions related to the address type
*/
library Address {
/**
* @dev Returns true if `account` is a contract.
*
* [IMPORTANT]
* ====
* It is unsafe to assume that an address for which this function returns
* false is an externally-owned account (EOA) and not a contract.
*
* Among others, `isContract` will return false for the following
* types of addresses:
*
* - an externally-owned account
* - a contract in construction
* - an address where a contract will be created
* - an address where a contract lived, but was destroyed
* ====
*
* [IMPORTANT]
* ====
* You shouldn't rely on `isContract` to protect against flash loan attacks!
*
* Preventing calls from contracts is highly discouraged. It breaks composability, breaks support for smart wallets
* like Gnosis Safe, and does not provide security since it can be circumvented by calling from a contract
* constructor.
* ====
*/
function isContract(address account) internal view returns (bool) {
// This method relies on extcodesize/address.code.length, which returns 0
// for contracts in construction, since the code is only stored at the end
// of the constructor execution.
return account.code.length > 0;
}
/**
* @dev Replacement for Solidity's `transfer`: sends `amount` wei to
* `recipient`, forwarding all available gas and reverting on errors.
*
* https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
* of certain opcodes, possibly making contracts go over the 2300 gas limit
* imposed by `transfer`, making them unable to receive funds via
* `transfer`. {sendValue} removes this limitation.
*
* https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more].
*
* IMPORTANT: because control is transferred to `recipient`, care must be
* taken to not create reentrancy vulnerabilities. Consider using
* {ReentrancyGuard} or the
* https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
*/
function sendValue(address payable recipient, uint256 amount) internal {
require(address(this).balance >= amount, "Address: insufficient balance");
(bool success, ) = recipient.call{value: amount}("");
require(success, "Address: unable to send value, recipient may have reverted");
}
/**
* @dev Performs a Solidity function call using a low level `call`. A
* plain `call` is an unsafe replacement for a function call: use this
* function instead.
*
* If `target` reverts with a revert reason, it is bubbled up by this
* function (like regular Solidity function calls).
*
* Returns the raw returned data. To convert to the expected return value,
* use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
*
* Requirements:
*
* - `target` must be a contract.
* - calling `target` with `data` must not revert.
*
* _Available since v3.1._
*/
function functionCall(address target, bytes memory data) internal returns (bytes memory) {
return functionCallWithValue(target, data, 0, "Address: low-level call failed");
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with
* `errorMessage` as a fallback revert reason when `target` reverts.
*
* _Available since v3.1._
*/
function functionCall(
address target,
bytes memory data,
string memory errorMessage
) internal returns (bytes memory) {
return functionCallWithValue(target, data, 0, errorMessage);
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
* but also transferring `value` wei to `target`.
*
* Requirements:
*
* - the calling contract must have an ETH balance of at least `value`.
* - the called Solidity function must be `payable`.
*
* _Available since v3.1._
*/
function functionCallWithValue(
address target,
bytes memory data,
uint256 value
) internal returns (bytes memory) {
return functionCallWithValue(target, data, value, "Address: low-level call with value failed");
}
/**
* @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but
* with `errorMessage` as a fallback revert reason when `target` reverts.
*
* _Available since v3.1._
*/
function functionCallWithValue(
address target,
bytes memory data,
uint256 value,
string memory errorMessage
) internal returns (bytes memory) {
require(address(this).balance >= value, "Address: insufficient balance for call");
(bool success, bytes memory returndata) = target.call{value: value}(data);
return verifyCallResultFromTarget(target, success, returndata, errorMessage);
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
* but performing a static call.
*
* _Available since v3.3._
*/
function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) {
return functionStaticCall(target, data, "Address: low-level static call failed");
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
* but performing a static call.
*
* _Available since v3.3._
*/
function functionStaticCall(
address target,
bytes memory data,
string memory errorMessage
) internal view returns (bytes memory) {
(bool success, bytes memory returndata) = target.staticcall(data);
return verifyCallResultFromTarget(target, success, returndata, errorMessage);
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
* but performing a delegate call.
*
* _Available since v3.4._
*/
function functionDelegateCall(address target, bytes memory data) internal returns (bytes memory) {
return functionDelegateCall(target, data, "Address: low-level delegate call failed");
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
* but performing a delegate call.
*
* _Available since v3.4._
*/
function functionDelegateCall(
address target,
bytes memory data,
string memory errorMessage
) internal returns (bytes memory) {
(bool success, bytes memory returndata) = target.delegatecall(data);
return verifyCallResultFromTarget(target, success, returndata, errorMessage);
}
/**
* @dev Tool to verify that a low level call to smart-contract was successful, and revert (either by bubbling
* the revert reason or using the provided one) in case of unsuccessful call or if target was not a contract.
*
* _Available since v4.8._
*/
function verifyCallResultFromTarget(
address target,
bool success,
bytes memory returndata,
string memory errorMessage
) internal view returns (bytes memory) {
if (success) {
if (returndata.length == 0) {
// only check isContract if the call was successful and the return data is empty
// otherwise we already know that it was a contract
require(isContract(target), "Address: call to non-contract");
}
return returndata;
} else {
_revert(returndata, errorMessage);
}
}
/**
* @dev Tool to verify that a low level call was successful, and revert if it wasn't, either by bubbling the
* revert reason or using the provided one.
*
* _Available since v4.3._
*/
function verifyCallResult(
bool success,
bytes memory returndata,
string memory errorMessage
) internal pure returns (bytes memory) {
if (success) {
return returndata;
} else {
_revert(returndata, errorMessage);
}
}
function _revert(bytes memory returndata, string memory errorMessage) private pure {
// Look for revert reason and bubble it up if present
if (returndata.length > 0) {
// The easiest way to bubble the revert reason is using memory via assembly
/// @solidity memory-safe-assembly
assembly {
let returndata_size := mload(returndata)
revert(add(32, returndata), returndata_size)
}
} else {
revert(errorMessage);
}
}
}
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
contract AutomationBase {
error OnlySimulatedBackend();
/**
* @notice method that allows it to be simulated via eth_call by checking that
* the sender is the zero address.
*/
function preventExecution() internal view {
if (tx.origin != address(0)) {
revert OnlySimulatedBackend();
}
}
/**
* @notice modifier that allows it to be simulated via eth_call by checking
* that the sender is the zero address.
*/
modifier cannotExecute() {
preventExecution();
_;
}
}
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
import "./AutomationBase.sol";
import "./interfaces/AutomationCompatibleInterface.sol";
abstract contract AutomationCompatible is AutomationBase, AutomationCompatibleInterface {}
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
interface AutomationCompatibleInterface {
/**
* @notice method that is simulated by the keepers to see if any work actually
* needs to be performed. This method does does not actually need to be
* executable, and since it is only ever simulated it can consume lots of gas.
* @dev To ensure that it is never called, you may want to add the
* cannotExecute modifier from KeeperBase to your implementation of this
* method.
* @param checkData specified in the upkeep registration so it is always the
* same for a registered upkeep. This can easily be broken down into specific
* arguments using `abi.decode`, so multiple upkeeps can be registered on the
* same contract and easily differentiated by the contract.
* @return upkeepNeeded boolean to indicate whether the keeper should call
* performUpkeep or not.
* @return performData bytes that the keeper should call performUpkeep with, if
* upkeep is needed. If you would like to encode data to decode later, try
* `abi.encode`.
*/
function checkUpkeep(bytes calldata checkData) external returns (bool upkeepNeeded, bytes memory performData);
/**
* @notice method that is actually executed by the keepers, via the registry.
* The data returned by the checkUpkeep simulation will be passed into
* this method to actually be executed.
* @dev The input to this method should not be trusted, and the caller of the
* method should not even be restricted to any single registry. Anyone should
* be able call it, and the input should be validated, there is no guarantee
* that the data passed in is the performData returned from checkUpkeep. This
* could happen due to malicious keepers, racing keepers, or simply a state
* change while the performUpkeep transaction is waiting for confirmation.
* Always validate the data passed in.
* @param performData is the data which was passed back from the checkData
* simulation. If it is encoded, it can easily be decoded into other types by
* calling `abi.decode`. This data should not be trusted, and should be
* validated against the contract's current state.
*/
function performUpkeep(bytes calldata performData) external;
}
// SPDX-License-Identifier: MIT
pragma solidity 0.8.17;
import {AccessControlEnumerable} from "@openzeppelin/contracts/access/AccessControlEnumerable.sol";
import {Address} from "@openzeppelin/contracts/utils/Address.sol";
import {IERC20Metadata, IERC20} from "@openzeppelin/contracts/token/ERC20/extensions/IERC20Metadata.sol";
import {SafeERC20} from "@openzeppelin/contracts/token/ERC20/utils/SafeERC20.sol";
import {Multicall} from "@openzeppelin/contracts/utils/Multicall.sol";
import {KeeperCompatibleInterface} from "@chainlink/contracts/src/v0.8/KeeperCompatible.sol";
interface IGame {
function hasPendingBets(address token) external view returns (bool);
function withdrawTokensVRFFees(address token) external;
}
// import "hardhat/console.sol";
/// @title BetSwirl's Bank
/// @author Romuald Hog
/// @notice The Bank contract holds the casino's funds,
/// whitelist the games betting tokens,
/// define the max bet amount based on a risk,
/// payout the bet profit to user and collect the loss bet amount from the game's contract,
/// split and allocate the house edge taken from each bet (won or loss).
/// The admin role is transfered to a Timelock that execute administrative tasks,
/// only the Games could payout the bet profit from the bank, and send the loss bet amount to the bank.
/// @dev All rates are in basis point.
contract Bank is AccessControlEnumerable, KeeperCompatibleInterface, Multicall {
using SafeERC20 for IERC20;
/// @notice Enum to identify the Chainlink Upkeep registration.
enum UpkeepActions {
DistributePartnerHouseEdge,
DistributeOwnHouseEdge
}
/// @notice Token's house edge allocations struct.
/// The games house edge is split into several allocations.
/// The allocated amounts stays in the bank until authorized parties withdraw. They are subtracted from the balance.
/// @param bank Rate to be allocated to the bank, on bet payout.
/// @param dividend Rate to be allocated as staking rewards, on bet payout.
/// @param partner Rate to be allocated to the partner, on bet payout.
/// @param treasury Rate to be allocated to the treasury, on bet payout.
/// @param team Rate to be allocated to the team, on bet payout.
/// @param dividendAmount The number of tokens to be sent as staking rewards.
/// @param partnerAmount The number of tokens to be sent to the partner.
/// @param treasuryAmount The number of tokens to be sent to the treasury.
/// @param teamAmount The number of tokens to be sent to the team.
struct HouseEdgeSplit {
uint16 bank;
uint16 dividend;
uint16 partner;
uint16 treasury;
uint16 team;
uint256 dividendAmount;
uint256 partnerAmount;
uint256 treasuryAmount;
uint256 teamAmount;
}
/// @notice Token struct.
/// List of tokens to bet on games.
/// @param allowed Whether the token is allowed for bets.
/// @param paused Whether the token is paused for bets.
/// @param balanceRisk Defines the maximum bank payout, used to calculate the max bet amount.
/// @param VRFSubId Chainlink VRF v2 subscription ID.
/// @param partner Address of the partner to manage the token and receive the house edge.
/// @param pendingPartner Address of the elected new partner during transfer
/// @param minBetAmount Minimum bet amount.
/// @param minHouseEdgeWithdrawAmount The minimum amount of token to trigger the distribution of the house edge.
/// @param houseEdgeSplit House edge allocations.
struct Token {
bool allowed;
bool paused;
uint16 balanceRisk;
uint64 VRFSubId;
address partner;
address pendingPartner;
uint256 minBetAmount;
uint256 minHouseEdgeWithdrawAmount;
HouseEdgeSplit houseEdgeSplit;
}
/// @notice Token's metadata struct. It contains additional information from the ERC20 token.
/// @dev Only used on the `getTokens` getter for the front-end.
/// @param decimals Number of token's decimals.
/// @param tokenAddress Contract address of the token.
/// @param name Name of the token.
/// @param symbol Symbol of the token.
/// @param token Token data.
struct TokenMetadata {
uint8 decimals;
address tokenAddress;
string name;
string symbol;
Token token;
}
/// @notice Number of tokens added.
uint8 private _tokensCount;
/// @notice Treasury multi-sig wallet.
address public immutable treasury;
/// @notice Team wallet.
address public teamWallet;
/// @notice Role associated to Games smart contracts.
bytes32 public constant GAME_ROLE = keccak256("GAME_ROLE");
/// @notice Role associated to harvester smart contract.
bytes32 public constant HARVESTER_ROLE = keccak256("HARVESTER_ROLE");
/// @notice Maps tokens addresses to token configuration.
mapping(address => Token) public tokens;
/// @notice Maps tokens indexes to token address.
mapping(uint8 => address) private _tokensList;
/// @notice Emitted after the team wallet is set.
/// @param teamWallet The team wallet address.
event SetTeamWallet(address teamWallet);
/// @notice Emitted after a token is added.
/// @param token Address of the token.
event AddToken(address token);
/// @notice Emitted after the balance risk is set.
/// @param balanceRisk Rate defining the balance risk.
event SetBalanceRisk(address indexed token, uint16 balanceRisk);
/// @notice Emitted after a token is allowed.
/// @param token Address of the token.
/// @param allowed Whether the token is allowed for betting.
event SetAllowedToken(address indexed token, bool allowed);
/// @notice Emitted after the minimum bet amount is set for a token.
/// @param token Address of the token.
/// @param minBetAmount Minimum bet amount.
event SetTokenMinBetAmount(address indexed token, uint256 minBetAmount);
/// @notice Emitted after the token's VRF subscription ID is set.
/// @param token Address of the token.
/// @param subId Subscription ID.
event SetTokenVRFSubId(address indexed token, uint64 subId);
/// @notice Emitted after a token is paused.
/// @param token Address of the token.
/// @param paused Whether the token is paused for betting.
event SetPausedToken(address indexed token, bool paused);
/// @notice Emitted after the Upkeep minimum transfer amount is set.
/// @param token Address of the token.
/// @param minHouseEdgeWithdrawAmount Minimum amount of token to allow transfer.
event SetMinHouseEdgeWithdrawAmount(
address indexed token,
uint256 minHouseEdgeWithdrawAmount
);
/// @notice Emitted after a token partner is set.
/// @param token Address of the token.
/// @param partner Address of the partner.
event SetTokenPartner(address indexed token, address partner);
/// @notice Emitted after a token deposit.
/// @param token Address of the token.
/// @param amount The number of token deposited.
event Deposit(address indexed token, uint256 amount);
/// @notice Emitted after a token withdrawal.
/// @param token Address of the token.
/// @param amount The number of token withdrawn.
/// @param to who gets the funds.
event Withdraw(address indexed token, uint256 amount, address indexed to);
/// @notice Emitted after the token's house edge allocations for bet payout is set.
/// @param token Address of the token.
/// @param bank Rate to be allocated to the bank, on bet payout.
/// @param dividend Rate to be allocated as staking rewards, on bet payout.
/// @param partner Rate to be allocated to the partner, on bet payout.
/// @param treasury Rate to be allocated to the treasury, on bet payout.
/// @param team Rate to be allocated to the team, on bet payout.
event SetTokenHouseEdgeSplit(
address indexed token,
uint16 bank,
uint16 dividend,
uint16 partner,
uint16 treasury,
uint16 team
);
/// @notice Emitted after the token's treasury and team allocations are distributed.
/// @param token Address of the token.
/// @param treasuryAmount The number of tokens sent to the treasury.
/// @param teamAmount The number of tokens sent to the team.
event HouseEdgeDistribution(
address indexed token,
uint256 treasuryAmount,
uint256 teamAmount
);
/// @notice Emitted after the token's partner allocation is distributed.
/// @param token Address of the token.
/// @param partnerAmount The number of tokens sent to the partner.
event HouseEdgePartnerDistribution(
address indexed token,
uint256 partnerAmount
);
/// @notice Emitted after the token's dividend allocation is distributed.
/// @param token Address of the token.
/// @param amount The number of tokens sent to the Harvester.
event HarvestDividend(address indexed token, uint256 amount);
/// @notice Emitted after the token's house edge is allocated.
/// @param token Address of the token.
/// @param bank The number of tokens allocated to bank.
/// @param dividend The number of tokens allocated as staking rewards.
/// @param partner The number of tokens allocated to the partner.
/// @param treasury The number of tokens allocated to the treasury.
/// @param team The number of tokens allocated to the team.
event AllocateHouseEdgeAmount(
address indexed token,
uint256 bank,
uint256 dividend,
uint256 partner,
uint256 treasury,
uint256 team
);
/// @notice Emitted after the bet profit amount is sent to the user.
/// @param token Address of the token.
/// @param newBalance New token balance.
/// @param profit Bet profit amount sent.
event Payout(address indexed token, uint256 newBalance, uint256 profit);
/// @notice Emitted after the bet amount is collected from the game smart contract.
/// @param token Address of the token.
/// @param newBalance New token balance.
/// @param amount Bet amount collected.
event CashIn(address indexed token, uint256 newBalance, uint256 amount);
/// @notice emitted when starting a token's partner transfer
event TokenPartnerTransferStarted(address token, address newPartner);
/// @notice emitted when accepting a token's partner transfer
event TokenPartnerTransferAccepted(address token, address newPartner);
/// @notice Reverting error when trying to add an existing token.
error TokenExists();
/// @notice Reverting error when setting the house edge allocations, but the sum isn't 100%.
/// @param splitSum Sum of the house edge allocations rates.
error WrongHouseEdgeSplit(uint16 splitSum);
/// @notice Reverting error when sender isn't allowed.
error AccessDenied();
/// @notice Reverting error when team wallet or treasury is the zero address.
error WrongAddress();
/// @notice Reverting error when withdrawing a non paused token.
error TokenNotPaused();
/// @notice Reverting error when token has pending bets on a game.
error TokenHasPendingBets();
/// @notice Reverting error when token min bet amount isn't >= 10000.
error UnderMinBetAmountCap(uint16 minBetAmountCap);
/// @notice Modifier that checks that an account is allowed to interact with a token.
/// @param role The required role.
/// @param token The token address.
modifier onlyTokenOwner(bytes32 role, address token) {
address partner = tokens[token].partner;
if (partner == address(0)) {
_checkRole(role, msg.sender);
} else if (msg.sender != partner) {
revert AccessDenied();
}
_;
}
/// @notice Initialize the contract's admin role to the deployer, and state variables.
/// @param treasuryAddress Treasury multi-sig wallet.
/// @param teamWalletAddress Team wallet.
constructor(address treasuryAddress, address teamWalletAddress) {
if (treasuryAddress == address(0)) {
revert WrongAddress();
}
treasury = treasuryAddress;
// The ownership should then be transfered to a multi-sig.
_setupRole(DEFAULT_ADMIN_ROLE, msg.sender);
setTeamWallet(teamWalletAddress);
}
/// @notice Transfers a specific amount of token to an address.
/// Uses native transfer or ERC20 transfer depending on the token.
/// @dev The 0x address is considered the gas token.
/// @param user Address of destination.
/// @param token Address of the token.
/// @param amount Number of tokens.
function _safeTransfer(
address user,
address token,
uint256 amount
) private {
if (_isGasToken(token)) {
Address.sendValue(payable(user), amount);
} else {
IERC20(token).safeTransfer(user, amount);
}
}
/// @notice Check if the token has the 0x address.
/// @param token Address of the token.
/// @return Whether the token's address is the 0x address.
function _isGasToken(address token) private pure returns (bool) {
return token == address(0);
}
/// @notice Deposit funds in the bank to allow gamers to win more.
/// ERC20 token allowance should be given prior to deposit.
/// @param token Address of the token.
/// @param amount Number of tokens.
function deposit(address token, uint256 amount)
external
payable
onlyTokenOwner(DEFAULT_ADMIN_ROLE, token)
{
if (_isGasToken(token)) {
amount = msg.value;
} else {
IERC20(token).safeTransferFrom(msg.sender, address(this), amount);
}
emit Deposit(token, amount);
}
/// @notice Withdraw funds from the bank. Token has to be paused and no pending bet resolution on games.
/// @param token Address of the token.
/// @param amount Number of tokens.
function withdraw(address token, uint256 amount)
external
onlyTokenOwner(DEFAULT_ADMIN_ROLE, token)
{
uint256 balance = getBalance(token);
if (balance != 0) {
if (!tokens[token].paused) {
revert TokenNotPaused();
}
uint256 roleMemberCount = getRoleMemberCount(GAME_ROLE);
for (uint256 i; i < roleMemberCount; i++) {
if (IGame(getRoleMember(GAME_ROLE, i)).hasPendingBets(token)) {
revert TokenHasPendingBets();
}
}
if (amount > balance) {
amount = balance;
}
_safeTransfer(msg.sender, token, amount);
emit Withdraw(token, amount, msg.sender);
}
}
/// @notice Sets the new token balance risk.
/// @param token Address of the token.
/// @param balanceRisk Risk rate.
function setBalanceRisk(address token, uint16 balanceRisk)
external
onlyTokenOwner(DEFAULT_ADMIN_ROLE, token)
{
tokens[token].balanceRisk = balanceRisk;
emit SetBalanceRisk(token, balanceRisk);
}
/// @notice Adds a new token that'll be enabled for the games' betting.
/// Token shouldn't exist yet.
/// @param token Address of the token.
function addToken(address token) external onlyRole(DEFAULT_ADMIN_ROLE) {
if (_tokensCount != 0) {
for (uint8 i; i < _tokensCount; i++) {
if (_tokensList[i] == token) {
revert TokenExists();
}
}
}
_tokensList[_tokensCount] = token;
_tokensCount += 1;
emit AddToken(token);
}
/// @notice Changes the token's bet permission.
/// @param token Address of the token.
/// @param allowed Whether the token is enabled for bets.
function setAllowedToken(address token, bool allowed)
external
onlyRole(DEFAULT_ADMIN_ROLE)
{
tokens[token].allowed = allowed;
emit SetAllowedToken(token, allowed);
}
/// @notice Changes the token's paused status.
/// @param token Address of the token.
/// @param paused Whether the token is paused.
function setPausedToken(address token, bool paused)
external
onlyTokenOwner(DEFAULT_ADMIN_ROLE, token)
{
tokens[token].paused = paused;
emit SetPausedToken(token, paused);
}
/// @notice Changes the token's Upkeep min transfer amount.
/// @param token Address of the token.
/// @param minHouseEdgeWithdrawAmount Minimum amount of token to allow transfer.
function setMinHouseEdgeWithdrawAmount(
address token,
uint256 minHouseEdgeWithdrawAmount
) external onlyTokenOwner(DEFAULT_ADMIN_ROLE, token) {
tokens[token].minHouseEdgeWithdrawAmount = minHouseEdgeWithdrawAmount;
emit SetMinHouseEdgeWithdrawAmount(token, minHouseEdgeWithdrawAmount);
}
/// @notice Sets the token's house edge allocations for bet payout.
/// @param token Address of the token.
/// @param bank Rate to be allocated to the bank, on bet payout.
/// @param dividend Rate to be allocated as staking rewards, on bet payout.
/// @param partner Rate to be allocated to the partner, on bet payout.
/// @param _treasury Rate to be allocated to the treasury, on bet payout.
/// @param team Rate to be allocated to the team, on bet payout.
/// @dev `bank`, `dividend`, `_treasury` and `team` rates sum must equals 10000.
function setHouseEdgeSplit(
address token,
uint16 bank,
uint16 dividend,
uint16 partner,
uint16 _treasury,
uint16 team
) external onlyRole(DEFAULT_ADMIN_ROLE) {
uint16 splitSum = bank + dividend + team + partner + _treasury;
if (splitSum != 10000) {
revert WrongHouseEdgeSplit(splitSum);
}
HouseEdgeSplit storage tokenHouseEdge = tokens[token].houseEdgeSplit;
tokenHouseEdge.bank = bank;
tokenHouseEdge.dividend = dividend;
tokenHouseEdge.partner = partner;
tokenHouseEdge.treasury = _treasury;
tokenHouseEdge.team = team;
emit SetTokenHouseEdgeSplit(
token,
bank,
dividend,
partner,
_treasury,
team
);
}
/// @notice Sets the minimum bet amount for a specific token.
/// @param token Address of the token.
/// @param tokenMinBetAmount Minimum bet amount.
function setTokenMinBetAmount(address token, uint256 tokenMinBetAmount)
external
onlyTokenOwner(DEFAULT_ADMIN_ROLE, token)
{
if (tokenMinBetAmount < 10000) {
revert UnderMinBetAmountCap(10000);
}
tokens[token].minBetAmount = tokenMinBetAmount;
emit SetTokenMinBetAmount(token, tokenMinBetAmount);
}
/// @notice Sets the Chainlink VRF subscription ID for a specific token.
/// @param token Address of the token.
/// @param subId Subscription ID.
function setTokenVRFSubId(address token, uint64 subId)
external
onlyRole(DEFAULT_ADMIN_ROLE)
{
tokens[token].VRFSubId = subId;
emit SetTokenVRFSubId(token, subId);
}
/// @notice Harvests token dividends.
/// @param tokenAddress Address of the token.
function harvestDividend(address tokenAddress) public onlyRole(HARVESTER_ROLE) {
Token storage token = tokens[tokenAddress];
uint256 dividendAmount = token.houseEdgeSplit.dividendAmount;
if (dividendAmount != 0) {
delete token.houseEdgeSplit.dividendAmount;
_safeTransfer(msg.sender, tokenAddress, dividendAmount);
emit HarvestDividend(tokenAddress, dividendAmount);
}
}
/// @notice Harvests all tokens dividends.
function harvestDividends() external onlyRole(HARVESTER_ROLE) {
for (uint8 i; i < _tokensCount; i++) {
harvestDividend(_tokensList[i]);
}
}
/// @notice Splits the house edge fees and allocates them as dividends, to the partner, the bank, the treasury, and team.
/// @param token Address of the token.
/// @param fees Bet amount and bet profit fees amount.
function _allocateHouseEdge(address token, uint256 fees) private {
HouseEdgeSplit storage tokenHouseEdge = tokens[token].houseEdgeSplit;
uint256 partnerAmount;
if (tokenHouseEdge.partner != 0) {
partnerAmount = ((fees * tokenHouseEdge.partner) / 10000);
tokenHouseEdge.partnerAmount += partnerAmount;
}
uint256 dividendAmount = (fees * tokenHouseEdge.dividend) / 10000;
tokenHouseEdge.dividendAmount += dividendAmount;
// The bank also get allocated a share of the house edge.
uint256 bankAmount = (fees * tokenHouseEdge.bank) / 10000;
uint256 treasuryAmount = (fees * tokenHouseEdge.treasury) / 10000;
tokenHouseEdge.treasuryAmount += treasuryAmount;
uint256 teamAmount = (fees * tokenHouseEdge.team) / 10000;
tokenHouseEdge.teamAmount += teamAmount;
emit AllocateHouseEdgeAmount(
token,
bankAmount,
dividendAmount,
partnerAmount,
treasuryAmount,
teamAmount
);
}
/// @notice Payouts a winning bet, and allocate the house edge fee.
/// @param user Address of the gamer.
/// @param token Address of the token.
/// @param profit Number of tokens to be sent to the gamer.
/// @param fees Bet amount and bet profit fees amount.
function payout(
address user,
address token,
uint256 profit,
uint256 fees
) external payable onlyRole(GAME_ROLE) {
_allocateHouseEdge(token, fees);
// Pay the user
_safeTransfer(user, token, profit);
emit Payout(token, getBalance(token), profit);
}
/// @notice Accounts a loss bet.
/// @dev In case of an ERC20, the bet amount should be transfered prior to this tx.
/// @dev In case of the gas token, the bet amount is sent along with this tx.
/// @param tokenAddress Address of the token.
/// @param amount Loss bet amount.
/// @param fees Bet amount and bet profit fees amount.
function cashIn(
address tokenAddress,
uint256 amount,
uint256 fees
) external payable onlyRole(GAME_ROLE) {
if (fees != 0) {
_allocateHouseEdge(tokenAddress, fees);
}
emit CashIn(tokenAddress, getBalance(tokenAddress), amount);
}
/// @notice Executed by Chainlink Keepers when `upkeepNeeded` is true.
/// @param performData Data which was passed back from `checkUpkeep`.
function performUpkeep(bytes calldata performData) external override {
(UpkeepActions upkeepAction, address tokenAddress) = abi.decode(
performData,
(UpkeepActions, address)
);
Token memory token = tokens[tokenAddress];
if (
upkeepAction == UpkeepActions.DistributePartnerHouseEdge &&
token.houseEdgeSplit.partnerAmount >
token.minHouseEdgeWithdrawAmount
) {
withdrawPartnerAmount(tokenAddress);
} else if (
upkeepAction == UpkeepActions.DistributeOwnHouseEdge &&
token.houseEdgeSplit.treasuryAmount +
token.houseEdgeSplit.teamAmount >
token.minHouseEdgeWithdrawAmount
) {
withdrawHouseEdgeAmount(tokenAddress);
}
}
/// @dev For the front-end
function getTokens() external view returns (TokenMetadata[] memory) {
TokenMetadata[] memory _tokens = new TokenMetadata[](_tokensCount);
for (uint8 i; i < _tokensCount; i++) {
address tokenAddress = _tokensList[i];
Token memory token = tokens[tokenAddress];
if (_isGasToken(tokenAddress)) {
_tokens[i] = TokenMetadata({
decimals: 18,
tokenAddress: tokenAddress,
name: "ETH",
symbol: "ETH",
token: token
});
} else {
IERC20Metadata erc20Metadata = IERC20Metadata(tokenAddress);
_tokens[i] = TokenMetadata({
decimals: erc20Metadata.decimals(),
tokenAddress: tokenAddress,
name: erc20Metadata.name(),
symbol: erc20Metadata.symbol(),
token: token
});
}
}
return _tokens;
}
/// @notice Calculates the max bet amount based on the token balance, the balance risk, and the game multiplier.
/// @param token Address of the token.
/// @param multiplier The bet amount leverage determines the user's profit amount. 10000 = 100% = no profit.
/// @return Maximum bet amount for the token.
/// @dev The multiplier should be at least 10000.
function getMaxBetAmount(address token, uint256 multiplier)
external
view
returns (uint256)
{
return (getBalance(token) * tokens[token].balanceRisk) / multiplier;
}
/// @notice Calculates the max bet amount based on the token balance, the balance risk, and the game multiplier.
/// @param tokenAddress Address of the token.
/// @param multiplier The bet amount leverage determines the user's profit amount. 10000 = 100% = no profit.
/// @notice Gets the token's min bet amount.
/// @return isAllowedToken Whether the token is enabled for bets.
/// @return VRFSubId Chainlink VRF v2 Subscription ID.
/// @return minBetAmount Min bet amount.
/// @return maxBetAmount Maximum bet amount for the token.
/// @dev The min bet amount should be at least 10000 cause of the `getMaxBetAmount` calculation.
/// @dev The multiplier should be at least 10000.
function getBetRequirements(address tokenAddress, uint256 multiplier)
external
view
returns (
bool isAllowedToken,
uint64 VRFSubId,
uint256 minBetAmount,
uint256 maxBetAmount
)
{
Token memory token = tokens[tokenAddress];
isAllowedToken = token.allowed && !token.paused;
VRFSubId = token.VRFSubId;
minBetAmount = token.minBetAmount;
if (minBetAmount < 10000) {
minBetAmount = 10000;
}
maxBetAmount =
(getBalance(tokenAddress) * token.balanceRisk) /
multiplier;
}
/// @notice Runs by Chainlink Keepers at every block to determine if `performUpkeep` should be called.
/// @param checkData Fixed and specified at Upkeep registration.
/// @return upkeepNeeded Boolean that when True will trigger the on-chain performUpkeep call.
/// @return performData Bytes that will be used as input parameter when calling performUpkeep.
/// @dev `checkData` and `performData` are encoded with types (uint8, address).
function checkUpkeep(bytes calldata checkData)
external
view
override
returns (bool upkeepNeeded, bytes memory performData)
{
(UpkeepActions upkeepAction, address tokenAddressData) = abi.decode(
checkData,
(UpkeepActions, address)
);
Token memory token = tokens[tokenAddressData];
if (
(upkeepAction == UpkeepActions.DistributePartnerHouseEdge &&
token.houseEdgeSplit.partnerAmount >
token.minHouseEdgeWithdrawAmount) ||
(upkeepAction == UpkeepActions.DistributeOwnHouseEdge &&
token.houseEdgeSplit.treasuryAmount +
token.houseEdgeSplit.teamAmount >
token.minHouseEdgeWithdrawAmount)
) {
upkeepNeeded = true;
performData = abi.encode(upkeepAction, tokenAddressData);
}
}
/// @notice Gets the token's owner.
/// @param token Address of the token.
/// @return Address of the owner.
function getTokenOwner(address token) external view returns (address) {
address partner = tokens[token].partner;
if (partner == address(0)) {
return getRoleMember(DEFAULT_ADMIN_ROLE, 0);
} else {
return partner;
}
}
/// @notice Sets the new team wallet.
/// @param _teamWallet The team wallet address.
function setTeamWallet(address _teamWallet)
public
onlyRole(DEFAULT_ADMIN_ROLE)
{
if (_teamWallet == address(0)) {
revert WrongAddress();
}
teamWallet = _teamWallet;
emit SetTeamWallet(teamWallet);
}
/// @notice Distributes the token's treasury and team allocations amounts.
/// @param tokenAddress Address of the token.
function withdrawHouseEdgeAmount(address tokenAddress) public {
HouseEdgeSplit storage tokenHouseEdge = tokens[tokenAddress]
.houseEdgeSplit;
uint256 treasuryAmount = tokenHouseEdge.treasuryAmount;
uint256 teamAmount = tokenHouseEdge.teamAmount;
if (treasuryAmount != 0) {
delete tokenHouseEdge.treasuryAmount;
_safeTransfer(treasury, tokenAddress, treasuryAmount);
}
if (teamAmount != 0) {
delete tokenHouseEdge.teamAmount;
_safeTransfer(teamWallet, tokenAddress, teamAmount);
}
if (treasuryAmount != 0 || teamAmount != 0) {
emit HouseEdgeDistribution(
tokenAddress,
treasuryAmount,
teamAmount
);
}
}
/// @notice Distributes the token's partner amount.
/// @param tokenAddress Address of the token.
function withdrawPartnerAmount(address tokenAddress) public {
Token storage token = tokens[tokenAddress];
uint256 partnerAmount = token.houseEdgeSplit.partnerAmount;
address partner = token.partner;
if (partnerAmount != 0 && partner != address(0)) {
delete token.houseEdgeSplit.partnerAmount;
_safeTransfer(partner, tokenAddress, partnerAmount);
emit HouseEdgePartnerDistribution(tokenAddress, partnerAmount);
}
}
/// @notice Gets the token's balance.
/// The token's house edge allocation amounts are subtracted from the balance.
/// @param token Address of the token.
/// @return The amount of token available for profits.
function getBalance(address token) public view returns (uint256) {
uint256 balance;
if (_isGasToken(token)) {
balance = address(this).balance;
} else {
balance = IERC20(token).balanceOf(address(this));
}
HouseEdgeSplit memory tokenHouseEdgeSplit = tokens[token]
.houseEdgeSplit;
return
balance -
tokenHouseEdgeSplit.dividendAmount -
tokenHouseEdgeSplit.partnerAmount -
tokenHouseEdgeSplit.treasuryAmount -
tokenHouseEdgeSplit.teamAmount;
}
/// @notice starts a token's partner transfer
/// @param token address to tranfer
/// @param to sets the new parner
function startTokenPartnerTransfer(address token, address to) external
onlyTokenOwner(DEFAULT_ADMIN_ROLE, token) {
tokens[token].pendingPartner = to;
emit TokenPartnerTransferStarted(token, to);
}
/// @notice accepts a token's partner transfer
/// @param token address to tranfer
function acceptTokenPartnerTransfer(address token) external {
if (msg.sender != tokens[token].pendingPartner)
revert AccessDenied();
tokens[token].partner = tokens[token].pendingPartner;
delete tokens[token].pendingPartner;
emit TokenPartnerTransferAccepted(token, tokens[token].partner);
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/Context.sol)
pragma solidity ^0.8.0;
/**
* @dev Provides information about the current execution context, including the
* sender of the transaction and its data. While these are generally available
* via msg.sender and msg.data, they should not be accessed in such a direct
* manner, since when dealing with meta-transactions the account sending and
* paying for execution may not be the actual sender (as far as an application
* is concerned).
*
* This contract is only required for intermediate, library-like contracts.
*/
abstract contract Context {
function _msgSender() internal view virtual returns (address) {
return msg.sender;
}
function _msgData() internal view virtual returns (bytes calldata) {
return msg.data;
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/introspection/ERC165.sol)
pragma solidity ^0.8.0;
import "./IERC165.sol";
/**
* @dev Implementation of the {IERC165} interface.
*
* Contracts that want to implement ERC165 should inherit from this contract and override {supportsInterface} to check
* for the additional interface id that will be supported. For example:
*
* ```solidity
* function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
* return interfaceId == type(MyInterface).interfaceId || super.supportsInterface(interfaceId);
* }
* ```
*
* Alternatively, {ERC165Storage} provides an easier to use but more expensive implementation.
*/
abstract contract ERC165 is IERC165 {
/**
* @dev See {IERC165-supportsInterface}.
*/
function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
return interfaceId == type(IERC165).interfaceId;
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (utils/structs/EnumerableSet.sol)
// This file was procedurally generated from scripts/generate/templates/EnumerableSet.js.
pragma solidity ^0.8.0;
/**
* @dev Library for managing
* https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
* types.
*
* Sets have the following properties:
*
* - Elements are added, removed, and checked for existence in constant time
* (O(1)).
* - Elements are enumerated in O(n). No guarantees are made on the ordering.
*
* ```
* contract Example {
* // Add the library methods
* using EnumerableSet for EnumerableSet.AddressSet;
*
* // Declare a set state variable
* EnumerableSet.AddressSet private mySet;
* }
* ```
*
* As of v3.3.0, sets of type `bytes32` (`Bytes32Set`), `address` (`AddressSet`)
* and `uint256` (`UintSet`) are supported.
*
* [WARNING]
* ====
* Trying to delete such a structure from storage will likely result in data corruption, rendering the structure
* unusable.
* See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
*
* In order to clean an EnumerableSet, you can either remove all elements one by one or create a fresh instance using an
* array of EnumerableSet.
* ====
*/
library EnumerableSet {
// To implement this library for multiple types with as little code
// repetition as possible, we write it in terms of a generic Set type with
// bytes32 values.
// The Set implementation uses private functions, and user-facing
// implementations (such as AddressSet) are just wrappers around the
// underlying Set.
// This means that we can only create new EnumerableSets for types that fit
// in bytes32.
struct Set {
// Storage of set values
bytes32[] _values;
// Position of the value in the `values` array, plus 1 because index 0
// means a value is not in the set.
mapping(bytes32 => uint256) _indexes;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function _add(Set storage set, bytes32 value) private returns (bool) {
if (!_contains(set, value)) {
set._values.push(value);
// The value is stored at length-1, but we add 1 to all indexes
// and use 0 as a sentinel value
set._indexes[value] = set._values.length;
return true;
} else {
return false;
}
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function _remove(Set storage set, bytes32 value) private returns (bool) {
// We read and store the value's index to prevent multiple reads from the same storage slot
uint256 valueIndex = set._indexes[value];
if (valueIndex != 0) {
// Equivalent to contains(set, value)
// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
// the array, and then remove the last element (sometimes called as 'swap and pop').
// This modifies the order of the array, as noted in {at}.
uint256 toDeleteIndex = valueIndex - 1;
uint256 lastIndex = set._values.length - 1;
if (lastIndex != toDeleteIndex) {
bytes32 lastValue = set._values[lastIndex];
// Move the last value to the index where the value to delete is
set._values[toDeleteIndex] = lastValue;
// Update the index for the moved value
set._indexes[lastValue] = valueIndex; // Replace lastValue's index to valueIndex
}
// Delete the slot where the moved value was stored
set._values.pop();
// Delete the index for the deleted slot
delete set._indexes[value];
return true;
} else {
return false;
}
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function _contains(Set storage set, bytes32 value) private view returns (bool) {
return set._indexes[value] != 0;
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function _length(Set storage set) private view returns (uint256) {
return set._values.length;
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function _at(Set storage set, uint256 index) private view returns (bytes32) {
return set._values[index];
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function _values(Set storage set) private view returns (bytes32[] memory) {
return set._values;
}
// Bytes32Set
struct Bytes32Set {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _add(set._inner, value);
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _remove(set._inner, value);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
return _contains(set._inner, value);
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(Bytes32Set storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
return _at(set._inner, index);
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(Bytes32Set storage set) internal view returns (bytes32[] memory) {
bytes32[] memory store = _values(set._inner);
bytes32[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
// AddressSet
struct AddressSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(AddressSet storage set, address value) internal returns (bool) {
return _add(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(AddressSet storage set, address value) internal returns (bool) {
return _remove(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(AddressSet storage set, address value) internal view returns (bool) {
return _contains(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(AddressSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(AddressSet storage set, uint256 index) internal view returns (address) {
return address(uint160(uint256(_at(set._inner, index))));
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(AddressSet storage set) internal view returns (address[] memory) {
bytes32[] memory store = _values(set._inner);
address[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
// UintSet
struct UintSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(UintSet storage set, uint256 value) internal returns (bool) {
return _add(set._inner, bytes32(value));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(UintSet storage set, uint256 value) internal returns (bool) {
return _remove(set._inner, bytes32(value));
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(UintSet storage set, uint256 value) internal view returns (bool) {
return _contains(set._inner, bytes32(value));
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(UintSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(UintSet storage set, uint256 index) internal view returns (uint256) {
return uint256(_at(set._inner, index));
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(UintSet storage set) internal view returns (uint256[] memory) {
bytes32[] memory store = _values(set._inner);
uint256[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (access/IAccessControl.sol)
pragma solidity ^0.8.0;
/**
* @dev External interface of AccessControl declared to support ERC165 detection.
*/
interface IAccessControl {
/**
* @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole`
*
* `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite
* {RoleAdminChanged} not being emitted signaling this.
*
* _Available since v3.1._
*/
event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole);
/**
* @dev Emitted when `account` is granted `role`.
*
* `sender` is the account that originated the contract call, an admin role
* bearer except when using {AccessControl-_setupRole}.
*/
event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender);
/**
* @dev Emitted when `account` is revoked `role`.
*
* `sender` is the account that originated the contract call:
* - if using `revokeRole`, it is the admin role bearer
* - if using `renounceRole`, it is the role bearer (i.e. `account`)
*/
event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender);
/**
* @dev Returns `true` if `account` has been granted `role`.
*/
function hasRole(bytes32 role, address account) external view returns (bool);
/**
* @dev Returns the admin role that controls `role`. See {grantRole} and
* {revokeRole}.
*
* To change a role's admin, use {AccessControl-_setRoleAdmin}.
*/
function getRoleAdmin(bytes32 role) external view returns (bytes32);
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*/
function grantRole(bytes32 role, address account) external;
/**
* @dev Revokes `role` from `account`.
*
* If `account` had been granted `role`, emits a {RoleRevoked} event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*/
function revokeRole(bytes32 role, address account) external;
/**
* @dev Revokes `role` from the calling account.
*
* Roles are often managed via {grantRole} and {revokeRole}: this function's
* purpose is to provide a mechanism for accounts to lose their privileges
* if they are compromised (such as when a trusted device is misplaced).
*
* If the calling account had been granted `role`, emits a {RoleRevoked}
* event.
*
* Requirements:
*
* - the caller must be `account`.
*/
function renounceRole(bytes32 role, address account) external;
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (access/IAccessControlEnumerable.sol)
pragma solidity ^0.8.0;
import "./IAccessControl.sol";
/**
* @dev External interface of AccessControlEnumerable declared to support ERC165 detection.
*/
interface IAccessControlEnumerable is IAccessControl {
/**
* @dev Returns one of the accounts that have `role`. `index` must be a
* value between 0 and {getRoleMemberCount}, non-inclusive.
*
* Role bearers are not sorted in any particular way, and their ordering may
* change at any point.
*
* WARNING: When using {getRoleMember} and {getRoleMemberCount}, make sure
* you perform all queries on the same block. See the following
* https://forum.openzeppelin.com/t/iterating-over-elements-on-enumerableset-in-openzeppelin-contracts/2296[forum post]
* for more information.
*/
function getRoleMember(bytes32 role, uint256 index) external view returns (address);
/**
* @dev Returns the number of accounts that have `role`. Can be used
* together with {getRoleMember} to enumerate all bearers of a role.
*/
function getRoleMemberCount(bytes32 role) external view returns (uint256);
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/introspection/IERC165.sol)
pragma solidity ^0.8.0;
/**
* @dev Interface of the ERC165 standard, as defined in the
* https://eips.ethereum.org/EIPS/eip-165[EIP].
*
* Implementers can declare support of contract interfaces, which can then be
* queried by others ({ERC165Checker}).
*
* For an implementation, see {ERC165}.
*/
interface IERC165 {
/**
* @dev Returns true if this contract implements the interface defined by
* `interfaceId`. See the corresponding
* https://eips.ethereum.org/EIPS/eip-165#how-interfaces-are-identified[EIP section]
* to learn more about how these ids are created.
*
* This function call must use less than 30 000 gas.
*/
function supportsInterface(bytes4 interfaceId) external view returns (bool);
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.6.0) (token/ERC20/IERC20.sol)
pragma solidity ^0.8.0;
/**
* @dev Interface of the ERC20 standard as defined in the EIP.
*/
interface IERC20 {
/**
* @dev Emitted when `value` tokens are moved from one account (`from`) to
* another (`to`).
*
* Note that `value` may be zero.
*/
event Transfer(address indexed from, address indexed to, uint256 value);
/**
* @dev Emitted when the allowance of a `spender` for an `owner` is set by
* a call to {approve}. `value` is the new allowance.
*/
event Approval(address indexed owner, address indexed spender, uint256 value);
/**
* @dev Returns the amount of tokens in existence.
*/
function totalSupply() external view returns (uint256);
/**
* @dev Returns the amount of tokens owned by `account`.
*/
function balanceOf(address account) external view returns (uint256);
/**
* @dev Moves `amount` tokens from the caller's account to `to`.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transfer(address to, uint256 amount) external returns (bool);
/**
* @dev Returns the remaining number of tokens that `spender` will be
* allowed to spend on behalf of `owner` through {transferFrom}. This is
* zero by default.
*
* This value changes when {approve} or {transferFrom} are called.
*/
function allowance(address owner, address spender) external view returns (uint256);
/**
* @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* IMPORTANT: Beware that changing an allowance with this method brings the risk
* that someone may use both the old and the new allowance by unfortunate
* transaction ordering. One possible solution to mitigate this race
* condition is to first reduce the spender's allowance to 0 and set the
* desired value afterwards:
* https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
*
* Emits an {Approval} event.
*/
function approve(address spender, uint256 amount) external returns (bool);
/**
* @dev Moves `amount` tokens from `from` to `to` using the
* allowance mechanism. `amount` is then deducted from the caller's
* allowance.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transferFrom(
address from,
address to,
uint256 amount
) external returns (bool);
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (token/ERC20/extensions/IERC20Metadata.sol)
pragma solidity ^0.8.0;
import "../IERC20.sol";
/**
* @dev Interface for the optional metadata functions from the ERC20 standard.
*
* _Available since v4.1._
*/
interface IERC20Metadata is IERC20 {
/**
* @dev Returns the name of the token.
*/
function name() external view returns (string memory);
/**
* @dev Returns the symbol of the token.
*/
function symbol() external view returns (string memory);
/**
* @dev Returns the decimals places of the token.
*/
function decimals() external view returns (uint8);
}
// SPDX-License-Identifier: MIT
/**
* @notice This is a deprecated interface. Please use AutomationCompatible directly.
*/
pragma solidity ^0.8.0;
import {AutomationCompatible as KeeperCompatible} from "./AutomationCompatible.sol";
import {AutomationBase as KeeperBase} from "./AutomationBase.sol";
import {AutomationCompatibleInterface as KeeperCompatibleInterface} from "./interfaces/AutomationCompatibleInterface.sol";
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (utils/math/Math.sol)
pragma solidity ^0.8.0;
/**
* @dev Standard math utilities missing in the Solidity language.
*/
library Math {
enum Rounding {
Down, // Toward negative infinity
Up, // Toward infinity
Zero // Toward zero
}
/**
* @dev Returns the largest of two numbers.
*/
function max(uint256 a, uint256 b) internal pure returns (uint256) {
return a > b ? a : b;
}
/**
* @dev Returns the smallest of two numbers.
*/
function min(uint256 a, uint256 b) internal pure returns (uint256) {
return a < b ? a : b;
}
/**
* @dev Returns the average of two numbers. The result is rounded towards
* zero.
*/
function average(uint256 a, uint256 b) internal pure returns (uint256) {
// (a + b) / 2 can overflow.
return (a & b) + (a ^ b) / 2;
}
/**
* @dev Returns the ceiling of the division of two numbers.
*
* This differs from standard division with `/` in that it rounds up instead
* of rounding down.
*/
function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) {
// (a + b - 1) / b can overflow on addition, so we distribute.
return a == 0 ? 0 : (a - 1) / b + 1;
}
/**
* @notice Calculates floor(x * y / denominator) with full precision. Throws if result overflows a uint256 or denominator == 0
* @dev Original credit to Remco Bloemen under MIT license (https://xn--2-umb.com/21/muldiv)
* with further edits by Uniswap Labs also under MIT license.
*/
function mulDiv(
uint256 x,
uint256 y,
uint256 denominator
) internal pure returns (uint256 result) {
unchecked {
// 512-bit multiply [prod1 prod0] = x * y. Compute the product mod 2^256 and mod 2^256 - 1, then use
// use the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256
// variables such that product = prod1 * 2^256 + prod0.
uint256 prod0; // Least significant 256 bits of the product
uint256 prod1; // Most significant 256 bits of the product
assembly {
let mm := mulmod(x, y, not(0))
prod0 := mul(x, y)
prod1 := sub(sub(mm, prod0), lt(mm, prod0))
}
// Handle non-overflow cases, 256 by 256 division.
if (prod1 == 0) {
return prod0 / denominator;
}
// Make sure the result is less than 2^256. Also prevents denominator == 0.
require(denominator > prod1);
///////////////////////////////////////////////
// 512 by 256 division.
///////////////////////////////////////////////
// Make division exact by subtracting the remainder from [prod1 prod0].
uint256 remainder;
assembly {
// Compute remainder using mulmod.
remainder := mulmod(x, y, denominator)
// Subtract 256 bit number from 512 bit number.
prod1 := sub(prod1, gt(remainder, prod0))
prod0 := sub(prod0, remainder)
}
// Factor powers of two out of denominator and compute largest power of two divisor of denominator. Always >= 1.
// See https://cs.stackexchange.com/q/138556/92363.
// Does not overflow because the denominator cannot be zero at this stage in the function.
uint256 twos = denominator & (~denominator + 1);
assembly {
// Divide denominator by twos.
denominator := div(denominator, twos)
// Divide [prod1 prod0] by twos.
prod0 := div(prod0, twos)
// Flip twos such that it is 2^256 / twos. If twos is zero, then it becomes one.
twos := add(div(sub(0, twos), twos), 1)
}
// Shift in bits from prod1 into prod0.
prod0 |= prod1 * twos;
// Invert denominator mod 2^256. Now that denominator is an odd number, it has an inverse modulo 2^256 such
// that denominator * inv = 1 mod 2^256. Compute the inverse by starting with a seed that is correct for
// four bits. That is, denominator * inv = 1 mod 2^4.
uint256 inverse = (3 * denominator) ^ 2;
// Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also works
// in modular arithmetic, doubling the correct bits in each step.
inverse *= 2 - denominator * inverse; // inverse mod 2^8
inverse *= 2 - denominator * inverse; // inverse mod 2^16
inverse *= 2 - denominator * inverse; // inverse mod 2^32
inverse *= 2 - denominator * inverse; // inverse mod 2^64
inverse *= 2 - denominator * inverse; // inverse mod 2^128
inverse *= 2 - denominator * inverse; // inverse mod 2^256
// Because the division is now exact we can divide by multiplying with the modular inverse of denominator.
// This will give us the correct result modulo 2^256. Since the preconditions guarantee that the outcome is
// less than 2^256, this is the final result. We don't need to compute the high bits of the result and prod1
// is no longer required.
result = prod0 * inverse;
return result;
}
}
/**
* @notice Calculates x * y / denominator with full precision, following the selected rounding direction.
*/
function mulDiv(
uint256 x,
uint256 y,
uint256 denominator,
Rounding rounding
) internal pure returns (uint256) {
uint256 result = mulDiv(x, y, denominator);
if (rounding == Rounding.Up && mulmod(x, y, denominator) > 0) {
result += 1;
}
return result;
}
/**
* @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded down.
*
* Inspired by Henry S. Warren, Jr.'s "Hacker's Delight" (Chapter 11).
*/
function sqrt(uint256 a) internal pure returns (uint256) {
if (a == 0) {
return 0;
}
// For our first guess, we get the biggest power of 2 which is smaller than the square root of the target.
//
// We know that the "msb" (most significant bit) of our target number `a` is a power of 2 such that we have
// `msb(a) <= a < 2*msb(a)`. This value can be written `msb(a)=2**k` with `k=log2(a)`.
//
// This can be rewritten `2**log2(a) <= a < 2**(log2(a) + 1)`
// → `sqrt(2**k) <= sqrt(a) < sqrt(2**(k+1))`
// → `2**(k/2) <= sqrt(a) < 2**((k+1)/2) <= 2**(k/2 + 1)`
//
// Consequently, `2**(log2(a) / 2)` is a good first approximation of `sqrt(a)` with at least 1 correct bit.
uint256 result = 1 << (log2(a) >> 1);
// At this point `result` is an estimation with one bit of precision. We know the true value is a uint128,
// since it is the square root of a uint256. Newton's method converges quadratically (precision doubles at
// every iteration). We thus need at most 7 iteration to turn our partial result with one bit of precision
// into the expected uint128 result.
unchecked {
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
return min(result, a / result);
}
}
/**
* @notice Calculates sqrt(a), following the selected rounding direction.
*/
function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = sqrt(a);
return result + (rounding == Rounding.Up && result * result < a ? 1 : 0);
}
}
/**
* @dev Return the log in base 2, rounded down, of a positive value.
* Returns 0 if given 0.
*/
function log2(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >> 128 > 0) {
value >>= 128;
result += 128;
}
if (value >> 64 > 0) {
value >>= 64;
result += 64;
}
if (value >> 32 > 0) {
value >>= 32;
result += 32;
}
if (value >> 16 > 0) {
value >>= 16;
result += 16;
}
if (value >> 8 > 0) {
value >>= 8;
result += 8;
}
if (value >> 4 > 0) {
value >>= 4;
result += 4;
}
if (value >> 2 > 0) {
value >>= 2;
result += 2;
}
if (value >> 1 > 0) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 2, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log2(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log2(value);
return result + (rounding == Rounding.Up && 1 << result < value ? 1 : 0);
}
}
/**
* @dev Return the log in base 10, rounded down, of a positive value.
* Returns 0 if given 0.
*/
function log10(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >= 10**64) {
value /= 10**64;
result += 64;
}
if (value >= 10**32) {
value /= 10**32;
result += 32;
}
if (value >= 10**16) {
value /= 10**16;
result += 16;
}
if (value >= 10**8) {
value /= 10**8;
result += 8;
}
if (value >= 10**4) {
value /= 10**4;
result += 4;
}
if (value >= 10**2) {
value /= 10**2;
result += 2;
}
if (value >= 10**1) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 10, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log10(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log10(value);
return result + (rounding == Rounding.Up && 10**result < value ? 1 : 0);
}
}
/**
* @dev Return the log in base 256, rounded down, of a positive value.
* Returns 0 if given 0.
*
* Adding one to the result gives the number of pairs of hex symbols needed to represent `value` as a hex string.
*/
function log256(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >> 128 > 0) {
value >>= 128;
result += 16;
}
if (value >> 64 > 0) {
value >>= 64;
result += 8;
}
if (value >> 32 > 0) {
value >>= 32;
result += 4;
}
if (value >> 16 > 0) {
value >>= 16;
result += 2;
}
if (value >> 8 > 0) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 10, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log256(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log256(value);
return result + (rounding == Rounding.Up && 1 << (result * 8) < value ? 1 : 0);
}
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.5.0) (utils/Multicall.sol)
pragma solidity ^0.8.0;
import "./Address.sol";
/**
* @dev Provides a function to batch together multiple calls in a single external call.
*
* _Available since v4.1._
*/
abstract contract Multicall {
/**
* @dev Receives and executes a batch of function calls on this contract.
*/
function multicall(bytes[] calldata data) external virtual returns (bytes[] memory results) {
results = new bytes[](data.length);
for (uint256 i = 0; i < data.length; i++) {
results[i] = Address.functionDelegateCall(address(this), data[i]);
}
return results;
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (token/ERC20/utils/SafeERC20.sol)
pragma solidity ^0.8.0;
import "../IERC20.sol";
import "../extensions/draft-IERC20Permit.sol";
import "../../../utils/Address.sol";
/**
* @title SafeERC20
* @dev Wrappers around ERC20 operations that throw on failure (when the token
* contract returns false). Tokens that return no value (and instead revert or
* throw on failure) are also supported, non-reverting calls are assumed to be
* successful.
* To use this library you can add a `using SafeERC20 for IERC20;` statement to your contract,
* which allows you to call the safe operations as `token.safeTransfer(...)`, etc.
*/
library SafeERC20 {
using Address for address;
function safeTransfer(
IERC20 token,
address to,
uint256 value
) internal {
_callOptionalReturn(token, abi.encodeWithSelector(token.transfer.selector, to, value));
}
function safeTransferFrom(
IERC20 token,
address from,
address to,
uint256 value
) internal {
_callOptionalReturn(token, abi.encodeWithSelector(token.transferFrom.selector, from, to, value));
}
/**
* @dev Deprecated. This function has issues similar to the ones found in
* {IERC20-approve}, and its usage is discouraged.
*
* Whenever possible, use {safeIncreaseAllowance} and
* {safeDecreaseAllowance} instead.
*/
function safeApprove(
IERC20 token,
address spender,
uint256 value
) internal {
// safeApprove should only be called when setting an initial allowance,
// or when resetting it to zero. To increase and decrease it, use
// 'safeIncreaseAllowance' and 'safeDecreaseAllowance'
require(
(value == 0) || (token.allowance(address(this), spender) == 0),
"SafeERC20: approve from non-zero to non-zero allowance"
);
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, value));
}
function safeIncreaseAllowance(
IERC20 token,
address spender,
uint256 value
) internal {
uint256 newAllowance = token.allowance(address(this), spender) + value;
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
}
function safeDecreaseAllowance(
IERC20 token,
address spender,
uint256 value
) internal {
unchecked {
uint256 oldAllowance = token.allowance(address(this), spender);
require(oldAllowance >= value, "SafeERC20: decreased allowance below zero");
uint256 newAllowance = oldAllowance - value;
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
}
}
function safePermit(
IERC20Permit token,
address owner,
address spender,
uint256 value,
uint256 deadline,
uint8 v,
bytes32 r,
bytes32 s
) internal {
uint256 nonceBefore = token.nonces(owner);
token.permit(owner, spender, value, deadline, v, r, s);
uint256 nonceAfter = token.nonces(owner);
require(nonceAfter == nonceBefore + 1, "SafeERC20: permit did not succeed");
}
/**
* @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
* on the return value: the return value is optional (but if data is returned, it must not be false).
* @param token The token targeted by the call.
* @param data The call data (encoded using abi.encode or one of its variants).
*/
function _callOptionalReturn(IERC20 token, bytes memory data) private {
// We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since
// we're implementing it ourselves. We use {Address-functionCall} to perform this call, which verifies that
// the target address contains contract code and also asserts for success in the low-level call.
bytes memory returndata = address(token).functionCall(data, "SafeERC20: low-level call failed");
if (returndata.length > 0) {
// Return data is optional
require(abi.decode(returndata, (bool)), "SafeERC20: ERC20 operation did not succeed");
}
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (utils/Strings.sol)
pragma solidity ^0.8.0;
import "./math/Math.sol";
/**
* @dev String operations.
*/
library Strings {
bytes16 private constant _SYMBOLS = "0123456789abcdef";
uint8 private constant _ADDRESS_LENGTH = 20;
/**
* @dev Converts a `uint256` to its ASCII `string` decimal representation.
*/
function toString(uint256 value) internal pure returns (string memory) {
unchecked {
uint256 length = Math.log10(value) + 1;
string memory buffer = new string(length);
uint256 ptr;
/// @solidity memory-safe-assembly
assembly {
ptr := add(buffer, add(32, length))
}
while (true) {
ptr--;
/// @solidity memory-safe-assembly
assembly {
mstore8(ptr, byte(mod(value, 10), _SYMBOLS))
}
value /= 10;
if (value == 0) break;
}
return buffer;
}
}
/**
* @dev Converts a `uint256` to its ASCII `string` hexadecimal representation.
*/
function toHexString(uint256 value) internal pure returns (string memory) {
unchecked {
return toHexString(value, Math.log256(value) + 1);
}
}
/**
* @dev Converts a `uint256` to its ASCII `string` hexadecimal representation with fixed length.
*/
function toHexString(uint256 value, uint256 length) internal pure returns (string memory) {
bytes memory buffer = new bytes(2 * length + 2);
buffer[0] = "0";
buffer[1] = "x";
for (uint256 i = 2 * length + 1; i > 1; --i) {
buffer[i] = _SYMBOLS[value & 0xf];
value >>= 4;
}
require(value == 0, "Strings: hex length insufficient");
return string(buffer);
}
/**
* @dev Converts an `address` with fixed length of 20 bytes to its not checksummed ASCII `string` hexadecimal representation.
*/
function toHexString(address addr) internal pure returns (string memory) {
return toHexString(uint256(uint160(addr)), _ADDRESS_LENGTH);
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (token/ERC20/extensions/draft-IERC20Permit.sol)
pragma solidity ^0.8.0;
/**
* @dev Interface of the ERC20 Permit extension allowing approvals to be made via signatures, as defined in
* https://eips.ethereum.org/EIPS/eip-2612[EIP-2612].
*
* Adds the {permit} method, which can be used to change an account's ERC20 allowance (see {IERC20-allowance}) by
* presenting a message signed by the account. By not relying on {IERC20-approve}, the token holder account doesn't
* need to send a transaction, and thus is not required to hold Ether at all.
*/
interface IERC20Permit {
/**
* @dev Sets `value` as the allowance of `spender` over ``owner``'s tokens,
* given ``owner``'s signed approval.
*
* IMPORTANT: The same issues {IERC20-approve} has related to transaction
* ordering also apply here.
*
* Emits an {Approval} event.
*
* Requirements:
*
* - `spender` cannot be the zero address.
* - `deadline` must be a timestamp in the future.
* - `v`, `r` and `s` must be a valid `secp256k1` signature from `owner`
* over the EIP712-formatted function arguments.
* - the signature must use ``owner``'s current nonce (see {nonces}).
*
* For more information on the signature format, see the
* https://eips.ethereum.org/EIPS/eip-2612#specification[relevant EIP
* section].
*/
function permit(
address owner,
address spender,
uint256 value,
uint256 deadline,
uint8 v,
bytes32 r,
bytes32 s
) external;
/**
* @dev Returns the current nonce for `owner`. This value must be
* included whenever a signature is generated for {permit}.
*
* Every successful call to {permit} increases ``owner``'s nonce by one. This
* prevents a signature from being used multiple times.
*/
function nonces(address owner) external view returns (uint256);
/**
* @dev Returns the domain separator used in the encoding of the signature for {permit}, as defined by {EIP712}.
*/
// solhint-disable-next-line func-name-mixedcase
function DOMAIN_SEPARATOR() external view returns (bytes32);
}
{
"compilationTarget": {
"contracts/bank/Bank.sol": "Bank"
},
"evmVersion": "london",
"libraries": {},
"metadata": {
"bytecodeHash": "ipfs",
"useLiteralContent": true
},
"optimizer": {
"enabled": true,
"runs": 7777777
},
"remappings": []
}
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Bank.HouseEdgeSplit","name":"houseEdgeSplit","type":"tuple"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"treasury","outputs":[{"internalType":"address","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"token","type":"address"},{"internalType":"uint256","name":"amount","type":"uint256"}],"name":"withdraw","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"tokenAddress","type":"address"}],"name":"withdrawHouseEdgeAmount","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"tokenAddress","type":"address"}],"name":"withdrawPartnerAmount","outputs":[],"stateMutability":"nonpayable","type":"function"}]