// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
import "../utils/EnumerableSet.sol";
import "../utils/Address.sol";
import "../utils/Context.sol";
/**
* @dev Contract module that allows children to implement role-based access
* control mechanisms.
*
* Roles are referred to by their `bytes32` identifier. These should be exposed
* in the external API and be unique. The best way to achieve this is by
* using `public constant` hash digests:
*
* ```
* bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
* ```
*
* Roles can be used to represent a set of permissions. To restrict access to a
* function call, use {hasRole}:
*
* ```
* function foo() public {
* require(hasRole(MY_ROLE, msg.sender));
* ...
* }
* ```
*
* Roles can be granted and revoked dynamically via the {grantRole} and
* {revokeRole} functions. Each role has an associated admin role, and only
* accounts that have a role's admin role can call {grantRole} and {revokeRole}.
*
* By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
* that only accounts with this role will be able to grant or revoke other
* roles. More complex role relationships can be created by using
* {_setRoleAdmin}.
*
* WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
* grant and revoke this role. Extra precautions should be taken to secure
* accounts that have been granted it.
*/
abstract contract AccessControl is Context {
using EnumerableSet for EnumerableSet.AddressSet;
using Address for address;
struct RoleData {
EnumerableSet.AddressSet members;
bytes32 adminRole;
}
mapping (bytes32 => RoleData) private _roles;
bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;
/**
* @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole`
*
* `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite
* {RoleAdminChanged} not being emitted signaling this.
*
* _Available since v3.1._
*/
event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole);
/**
* @dev Emitted when `account` is granted `role`.
*
* `sender` is the account that originated the contract call, an admin role
* bearer except when using {_setupRole}.
*/
event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender);
/**
* @dev Emitted when `account` is revoked `role`.
*
* `sender` is the account that originated the contract call:
* - if using `revokeRole`, it is the admin role bearer
* - if using `renounceRole`, it is the role bearer (i.e. `account`)
*/
event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender);
/**
* @dev Returns `true` if `account` has been granted `role`.
*/
function hasRole(bytes32 role, address account) public view returns (bool) {
return _roles[role].members.contains(account);
}
/**
* @dev Returns the number of accounts that have `role`. Can be used
* together with {getRoleMember} to enumerate all bearers of a role.
*/
function getRoleMemberCount(bytes32 role) public view returns (uint256) {
return _roles[role].members.length();
}
/**
* @dev Returns one of the accounts that have `role`. `index` must be a
* value between 0 and {getRoleMemberCount}, non-inclusive.
*
* Role bearers are not sorted in any particular way, and their ordering may
* change at any point.
*
* WARNING: When using {getRoleMember} and {getRoleMemberCount}, make sure
* you perform all queries on the same block. See the following
* https://forum.openzeppelin.com/t/iterating-over-elements-on-enumerableset-in-openzeppelin-contracts/2296[forum post]
* for more information.
*/
function getRoleMember(bytes32 role, uint256 index) public view returns (address) {
return _roles[role].members.at(index);
}
/**
* @dev Returns the admin role that controls `role`. See {grantRole} and
* {revokeRole}.
*
* To change a role's admin, use {_setRoleAdmin}.
*/
function getRoleAdmin(bytes32 role) public view returns (bytes32) {
return _roles[role].adminRole;
}
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*/
function grantRole(bytes32 role, address account) public virtual {
require(hasRole(_roles[role].adminRole, _msgSender()), "AccessControl: sender must be an admin to grant");
_grantRole(role, account);
}
/**
* @dev Revokes `role` from `account`.
*
* If `account` had been granted `role`, emits a {RoleRevoked} event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*/
function revokeRole(bytes32 role, address account) public virtual {
require(hasRole(_roles[role].adminRole, _msgSender()), "AccessControl: sender must be an admin to revoke");
_revokeRole(role, account);
}
/**
* @dev Revokes `role` from the calling account.
*
* Roles are often managed via {grantRole} and {revokeRole}: this function's
* purpose is to provide a mechanism for accounts to lose their privileges
* if they are compromised (such as when a trusted device is misplaced).
*
* If the calling account had been granted `role`, emits a {RoleRevoked}
* event.
*
* Requirements:
*
* - the caller must be `account`.
*/
function renounceRole(bytes32 role, address account) public virtual {
require(account == _msgSender(), "AccessControl: can only renounce roles for self");
_revokeRole(role, account);
}
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event. Note that unlike {grantRole}, this function doesn't perform any
* checks on the calling account.
*
* [WARNING]
* ====
* This function should only be called from the constructor when setting
* up the initial roles for the system.
*
* Using this function in any other way is effectively circumventing the admin
* system imposed by {AccessControl}.
* ====
*/
function _setupRole(bytes32 role, address account) internal virtual {
_grantRole(role, account);
}
/**
* @dev Sets `adminRole` as ``role``'s admin role.
*
* Emits a {RoleAdminChanged} event.
*/
function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
emit RoleAdminChanged(role, _roles[role].adminRole, adminRole);
_roles[role].adminRole = adminRole;
}
function _grantRole(bytes32 role, address account) private {
if (_roles[role].members.add(account)) {
emit RoleGranted(role, account, _msgSender());
}
}
function _revokeRole(bytes32 role, address account) private {
if (_roles[role].members.remove(account)) {
emit RoleRevoked(role, account, _msgSender());
}
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.2 <0.8.0;
/**
* @dev Collection of functions related to the address type
*/
library Address {
/**
* @dev Returns true if `account` is a contract.
*
* [IMPORTANT]
* ====
* It is unsafe to assume that an address for which this function returns
* false is an externally-owned account (EOA) and not a contract.
*
* Among others, `isContract` will return false for the following
* types of addresses:
*
* - an externally-owned account
* - a contract in construction
* - an address where a contract will be created
* - an address where a contract lived, but was destroyed
* ====
*/
function isContract(address account) internal view returns (bool) {
// This method relies on extcodesize, which returns 0 for contracts in
// construction, since the code is only stored at the end of the
// constructor execution.
uint256 size;
// solhint-disable-next-line no-inline-assembly
assembly { size := extcodesize(account) }
return size > 0;
}
/**
* @dev Replacement for Solidity's `transfer`: sends `amount` wei to
* `recipient`, forwarding all available gas and reverting on errors.
*
* https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
* of certain opcodes, possibly making contracts go over the 2300 gas limit
* imposed by `transfer`, making them unable to receive funds via
* `transfer`. {sendValue} removes this limitation.
*
* https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more].
*
* IMPORTANT: because control is transferred to `recipient`, care must be
* taken to not create reentrancy vulnerabilities. Consider using
* {ReentrancyGuard} or the
* https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
*/
function sendValue(address payable recipient, uint256 amount) internal {
require(address(this).balance >= amount, "Address: insufficient balance");
// solhint-disable-next-line avoid-low-level-calls, avoid-call-value
(bool success, ) = recipient.call{ value: amount }("");
require(success, "Address: unable to send value, recipient may have reverted");
}
/**
* @dev Performs a Solidity function call using a low level `call`. A
* plain`call` is an unsafe replacement for a function call: use this
* function instead.
*
* If `target` reverts with a revert reason, it is bubbled up by this
* function (like regular Solidity function calls).
*
* Returns the raw returned data. To convert to the expected return value,
* use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
*
* Requirements:
*
* - `target` must be a contract.
* - calling `target` with `data` must not revert.
*
* _Available since v3.1._
*/
function functionCall(address target, bytes memory data) internal returns (bytes memory) {
return functionCall(target, data, "Address: low-level call failed");
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with
* `errorMessage` as a fallback revert reason when `target` reverts.
*
* _Available since v3.1._
*/
function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) {
return functionCallWithValue(target, data, 0, errorMessage);
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
* but also transferring `value` wei to `target`.
*
* Requirements:
*
* - the calling contract must have an ETH balance of at least `value`.
* - the called Solidity function must be `payable`.
*
* _Available since v3.1._
*/
function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) {
return functionCallWithValue(target, data, value, "Address: low-level call with value failed");
}
/**
* @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but
* with `errorMessage` as a fallback revert reason when `target` reverts.
*
* _Available since v3.1._
*/
function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) {
require(address(this).balance >= value, "Address: insufficient balance for call");
require(isContract(target), "Address: call to non-contract");
// solhint-disable-next-line avoid-low-level-calls
(bool success, bytes memory returndata) = target.call{ value: value }(data);
return _verifyCallResult(success, returndata, errorMessage);
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
* but performing a static call.
*
* _Available since v3.3._
*/
function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) {
return functionStaticCall(target, data, "Address: low-level static call failed");
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
* but performing a static call.
*
* _Available since v3.3._
*/
function functionStaticCall(address target, bytes memory data, string memory errorMessage) internal view returns (bytes memory) {
require(isContract(target), "Address: static call to non-contract");
// solhint-disable-next-line avoid-low-level-calls
(bool success, bytes memory returndata) = target.staticcall(data);
return _verifyCallResult(success, returndata, errorMessage);
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
* but performing a delegate call.
*
* _Available since v3.4._
*/
function functionDelegateCall(address target, bytes memory data) internal returns (bytes memory) {
return functionDelegateCall(target, data, "Address: low-level delegate call failed");
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
* but performing a delegate call.
*
* _Available since v3.4._
*/
function functionDelegateCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) {
require(isContract(target), "Address: delegate call to non-contract");
// solhint-disable-next-line avoid-low-level-calls
(bool success, bytes memory returndata) = target.delegatecall(data);
return _verifyCallResult(success, returndata, errorMessage);
}
function _verifyCallResult(bool success, bytes memory returndata, string memory errorMessage) private pure returns(bytes memory) {
if (success) {
return returndata;
} else {
// Look for revert reason and bubble it up if present
if (returndata.length > 0) {
// The easiest way to bubble the revert reason is using memory via assembly
// solhint-disable-next-line no-inline-assembly
assembly {
let returndata_size := mload(returndata)
revert(add(32, returndata), returndata_size)
}
} else {
revert(errorMessage);
}
}
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
/*
* @dev Provides information about the current execution context, including the
* sender of the transaction and its data. While these are generally available
* via msg.sender and msg.data, they should not be accessed in such a direct
* manner, since when dealing with GSN meta-transactions the account sending and
* paying for execution may not be the actual sender (as far as an application
* is concerned).
*
* This contract is only required for intermediate, library-like contracts.
*/
abstract contract Context {
function _msgSender() internal view virtual returns (address payable) {
return msg.sender;
}
function _msgData() internal view virtual returns (bytes memory) {
this; // silence state mutability warning without generating bytecode - see https://github.com/ethereum/solidity/issues/2691
return msg.data;
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
/**
* @dev Library for managing
* https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
* types.
*
* Sets have the following properties:
*
* - Elements are added, removed, and checked for existence in constant time
* (O(1)).
* - Elements are enumerated in O(n). No guarantees are made on the ordering.
*
* ```
* contract Example {
* // Add the library methods
* using EnumerableSet for EnumerableSet.AddressSet;
*
* // Declare a set state variable
* EnumerableSet.AddressSet private mySet;
* }
* ```
*
* As of v3.3.0, sets of type `bytes32` (`Bytes32Set`), `address` (`AddressSet`)
* and `uint256` (`UintSet`) are supported.
*/
library EnumerableSet {
// To implement this library for multiple types with as little code
// repetition as possible, we write it in terms of a generic Set type with
// bytes32 values.
// The Set implementation uses private functions, and user-facing
// implementations (such as AddressSet) are just wrappers around the
// underlying Set.
// This means that we can only create new EnumerableSets for types that fit
// in bytes32.
struct Set {
// Storage of set values
bytes32[] _values;
// Position of the value in the `values` array, plus 1 because index 0
// means a value is not in the set.
mapping (bytes32 => uint256) _indexes;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function _add(Set storage set, bytes32 value) private returns (bool) {
if (!_contains(set, value)) {
set._values.push(value);
// The value is stored at length-1, but we add 1 to all indexes
// and use 0 as a sentinel value
set._indexes[value] = set._values.length;
return true;
} else {
return false;
}
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function _remove(Set storage set, bytes32 value) private returns (bool) {
// We read and store the value's index to prevent multiple reads from the same storage slot
uint256 valueIndex = set._indexes[value];
if (valueIndex != 0) { // Equivalent to contains(set, value)
// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
// the array, and then remove the last element (sometimes called as 'swap and pop').
// This modifies the order of the array, as noted in {at}.
uint256 toDeleteIndex = valueIndex - 1;
uint256 lastIndex = set._values.length - 1;
// When the value to delete is the last one, the swap operation is unnecessary. However, since this occurs
// so rarely, we still do the swap anyway to avoid the gas cost of adding an 'if' statement.
bytes32 lastvalue = set._values[lastIndex];
// Move the last value to the index where the value to delete is
set._values[toDeleteIndex] = lastvalue;
// Update the index for the moved value
set._indexes[lastvalue] = toDeleteIndex + 1; // All indexes are 1-based
// Delete the slot where the moved value was stored
set._values.pop();
// Delete the index for the deleted slot
delete set._indexes[value];
return true;
} else {
return false;
}
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function _contains(Set storage set, bytes32 value) private view returns (bool) {
return set._indexes[value] != 0;
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function _length(Set storage set) private view returns (uint256) {
return set._values.length;
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function _at(Set storage set, uint256 index) private view returns (bytes32) {
require(set._values.length > index, "EnumerableSet: index out of bounds");
return set._values[index];
}
// Bytes32Set
struct Bytes32Set {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _add(set._inner, value);
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _remove(set._inner, value);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
return _contains(set._inner, value);
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(Bytes32Set storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
return _at(set._inner, index);
}
// AddressSet
struct AddressSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(AddressSet storage set, address value) internal returns (bool) {
return _add(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(AddressSet storage set, address value) internal returns (bool) {
return _remove(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(AddressSet storage set, address value) internal view returns (bool) {
return _contains(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(AddressSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(AddressSet storage set, uint256 index) internal view returns (address) {
return address(uint160(uint256(_at(set._inner, index))));
}
// UintSet
struct UintSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(UintSet storage set, uint256 value) internal returns (bool) {
return _add(set._inner, bytes32(value));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(UintSet storage set, uint256 value) internal returns (bool) {
return _remove(set._inner, bytes32(value));
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(UintSet storage set, uint256 value) internal view returns (bool) {
return _contains(set._inner, bytes32(value));
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function length(UintSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(UintSet storage set, uint256 index) internal view returns (uint256) {
return uint256(_at(set._inner, index));
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
/**
* @dev Interface of the ERC20 standard as defined in the EIP.
*/
interface IERC20 {
/**
* @dev Returns the amount of tokens in existence.
*/
function totalSupply() external view returns (uint256);
/**
* @dev Returns the amount of tokens owned by `account`.
*/
function balanceOf(address account) external view returns (uint256);
/**
* @dev Moves `amount` tokens from the caller's account to `recipient`.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transfer(address recipient, uint256 amount) external returns (bool);
/**
* @dev Returns the remaining number of tokens that `spender` will be
* allowed to spend on behalf of `owner` through {transferFrom}. This is
* zero by default.
*
* This value changes when {approve} or {transferFrom} are called.
*/
function allowance(address owner, address spender) external view returns (uint256);
/**
* @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* IMPORTANT: Beware that changing an allowance with this method brings the risk
* that someone may use both the old and the new allowance by unfortunate
* transaction ordering. One possible solution to mitigate this race
* condition is to first reduce the spender's allowance to 0 and set the
* desired value afterwards:
* https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
*
* Emits an {Approval} event.
*/
function approve(address spender, uint256 amount) external returns (bool);
/**
* @dev Moves `amount` tokens from `sender` to `recipient` using the
* allowance mechanism. `amount` is then deducted from the caller's
* allowance.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transferFrom(address sender, address recipient, uint256 amount) external returns (bool);
/**
* @dev Emitted when `value` tokens are moved from one account (`from`) to
* another (`to`).
*
* Note that `value` may be zero.
*/
event Transfer(address indexed from, address indexed to, uint256 value);
/**
* @dev Emitted when the allowance of a `spender` for an `owner` is set by
* a call to {approve}. `value` is the new allowance.
*/
event Approval(address indexed owner, address indexed spender, uint256 value);
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
import "./IERC20.sol";
import "../../math/SafeMath.sol";
import "../../utils/Address.sol";
/**
* @title SafeERC20
* @dev Wrappers around ERC20 operations that throw on failure (when the token
* contract returns false). Tokens that return no value (and instead revert or
* throw on failure) are also supported, non-reverting calls are assumed to be
* successful.
* To use this library you can add a `using SafeERC20 for IERC20;` statement to your contract,
* which allows you to call the safe operations as `token.safeTransfer(...)`, etc.
*/
library SafeERC20 {
using SafeMath for uint256;
using Address for address;
function safeTransfer(IERC20 token, address to, uint256 value) internal {
_callOptionalReturn(token, abi.encodeWithSelector(token.transfer.selector, to, value));
}
function safeTransferFrom(IERC20 token, address from, address to, uint256 value) internal {
_callOptionalReturn(token, abi.encodeWithSelector(token.transferFrom.selector, from, to, value));
}
/**
* @dev Deprecated. This function has issues similar to the ones found in
* {IERC20-approve}, and its usage is discouraged.
*
* Whenever possible, use {safeIncreaseAllowance} and
* {safeDecreaseAllowance} instead.
*/
function safeApprove(IERC20 token, address spender, uint256 value) internal {
// safeApprove should only be called when setting an initial allowance,
// or when resetting it to zero. To increase and decrease it, use
// 'safeIncreaseAllowance' and 'safeDecreaseAllowance'
// solhint-disable-next-line max-line-length
require((value == 0) || (token.allowance(address(this), spender) == 0),
"SafeERC20: approve from non-zero to non-zero allowance"
);
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, value));
}
function safeIncreaseAllowance(IERC20 token, address spender, uint256 value) internal {
uint256 newAllowance = token.allowance(address(this), spender).add(value);
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
}
function safeDecreaseAllowance(IERC20 token, address spender, uint256 value) internal {
uint256 newAllowance = token.allowance(address(this), spender).sub(value, "SafeERC20: decreased allowance below zero");
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
}
/**
* @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
* on the return value: the return value is optional (but if data is returned, it must not be false).
* @param token The token targeted by the call.
* @param data The call data (encoded using abi.encode or one of its variants).
*/
function _callOptionalReturn(IERC20 token, bytes memory data) private {
// We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since
// we're implementing it ourselves. We use {Address.functionCall} to perform this call, which verifies that
// the target address contains contract code and also asserts for success in the low-level call.
bytes memory returndata = address(token).functionCall(data, "SafeERC20: low-level call failed");
if (returndata.length > 0) { // Return data is optional
// solhint-disable-next-line max-line-length
require(abi.decode(returndata, (bool)), "SafeERC20: ERC20 operation did not succeed");
}
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
/**
* @dev Wrappers over Solidity's arithmetic operations with added overflow
* checks.
*
* Arithmetic operations in Solidity wrap on overflow. This can easily result
* in bugs, because programmers usually assume that an overflow raises an
* error, which is the standard behavior in high level programming languages.
* `SafeMath` restores this intuition by reverting the transaction when an
* operation overflows.
*
* Using this library instead of the unchecked operations eliminates an entire
* class of bugs, so it's recommended to use it always.
*/
library SafeMath {
/**
* @dev Returns the addition of two unsigned integers, with an overflow flag.
*
* _Available since v3.4._
*/
function tryAdd(uint256 a, uint256 b) internal pure returns (bool, uint256) {
uint256 c = a + b;
if (c < a) return (false, 0);
return (true, c);
}
/**
* @dev Returns the substraction of two unsigned integers, with an overflow flag.
*
* _Available since v3.4._
*/
function trySub(uint256 a, uint256 b) internal pure returns (bool, uint256) {
if (b > a) return (false, 0);
return (true, a - b);
}
/**
* @dev Returns the multiplication of two unsigned integers, with an overflow flag.
*
* _Available since v3.4._
*/
function tryMul(uint256 a, uint256 b) internal pure returns (bool, uint256) {
// Gas optimization: this is cheaper than requiring 'a' not being zero, but the
// benefit is lost if 'b' is also tested.
// See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522
if (a == 0) return (true, 0);
uint256 c = a * b;
if (c / a != b) return (false, 0);
return (true, c);
}
/**
* @dev Returns the division of two unsigned integers, with a division by zero flag.
*
* _Available since v3.4._
*/
function tryDiv(uint256 a, uint256 b) internal pure returns (bool, uint256) {
if (b == 0) return (false, 0);
return (true, a / b);
}
/**
* @dev Returns the remainder of dividing two unsigned integers, with a division by zero flag.
*
* _Available since v3.4._
*/
function tryMod(uint256 a, uint256 b) internal pure returns (bool, uint256) {
if (b == 0) return (false, 0);
return (true, a % b);
}
/**
* @dev Returns the addition of two unsigned integers, reverting on
* overflow.
*
* Counterpart to Solidity's `+` operator.
*
* Requirements:
*
* - Addition cannot overflow.
*/
function add(uint256 a, uint256 b) internal pure returns (uint256) {
uint256 c = a + b;
require(c >= a, "SafeMath: addition overflow");
return c;
}
/**
* @dev Returns the subtraction of two unsigned integers, reverting on
* overflow (when the result is negative).
*
* Counterpart to Solidity's `-` operator.
*
* Requirements:
*
* - Subtraction cannot overflow.
*/
function sub(uint256 a, uint256 b) internal pure returns (uint256) {
require(b <= a, "SafeMath: subtraction overflow");
return a - b;
}
/**
* @dev Returns the multiplication of two unsigned integers, reverting on
* overflow.
*
* Counterpart to Solidity's `*` operator.
*
* Requirements:
*
* - Multiplication cannot overflow.
*/
function mul(uint256 a, uint256 b) internal pure returns (uint256) {
if (a == 0) return 0;
uint256 c = a * b;
require(c / a == b, "SafeMath: multiplication overflow");
return c;
}
/**
* @dev Returns the integer division of two unsigned integers, reverting on
* division by zero. The result is rounded towards zero.
*
* Counterpart to Solidity's `/` operator. Note: this function uses a
* `revert` opcode (which leaves remaining gas untouched) while Solidity
* uses an invalid opcode to revert (consuming all remaining gas).
*
* Requirements:
*
* - The divisor cannot be zero.
*/
function div(uint256 a, uint256 b) internal pure returns (uint256) {
require(b > 0, "SafeMath: division by zero");
return a / b;
}
/**
* @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
* reverting when dividing by zero.
*
* Counterpart to Solidity's `%` operator. This function uses a `revert`
* opcode (which leaves remaining gas untouched) while Solidity uses an
* invalid opcode to revert (consuming all remaining gas).
*
* Requirements:
*
* - The divisor cannot be zero.
*/
function mod(uint256 a, uint256 b) internal pure returns (uint256) {
require(b > 0, "SafeMath: modulo by zero");
return a % b;
}
/**
* @dev Returns the subtraction of two unsigned integers, reverting with custom message on
* overflow (when the result is negative).
*
* CAUTION: This function is deprecated because it requires allocating memory for the error
* message unnecessarily. For custom revert reasons use {trySub}.
*
* Counterpart to Solidity's `-` operator.
*
* Requirements:
*
* - Subtraction cannot overflow.
*/
function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) {
require(b <= a, errorMessage);
return a - b;
}
/**
* @dev Returns the integer division of two unsigned integers, reverting with custom message on
* division by zero. The result is rounded towards zero.
*
* CAUTION: This function is deprecated because it requires allocating memory for the error
* message unnecessarily. For custom revert reasons use {tryDiv}.
*
* Counterpart to Solidity's `/` operator. Note: this function uses a
* `revert` opcode (which leaves remaining gas untouched) while Solidity
* uses an invalid opcode to revert (consuming all remaining gas).
*
* Requirements:
*
* - The divisor cannot be zero.
*/
function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) {
require(b > 0, errorMessage);
return a / b;
}
/**
* @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
* reverting with custom message when dividing by zero.
*
* CAUTION: This function is deprecated because it requires allocating memory for the error
* message unnecessarily. For custom revert reasons use {tryMod}.
*
* Counterpart to Solidity's `%` operator. This function uses a `revert`
* opcode (which leaves remaining gas untouched) while Solidity uses an
* invalid opcode to revert (consuming all remaining gas).
*
* Requirements:
*
* - The divisor cannot be zero.
*/
function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) {
require(b > 0, errorMessage);
return a % b;
}
}
// SPDX-License-Identifier: MIT
pragma solidity 0.6.12;
import "@openzeppelin/contracts/token/ERC20/IERC20.sol";
import "@openzeppelin/contracts/token/ERC20/SafeERC20.sol";
import "@openzeppelin/contracts/math/SafeMath.sol";
import "@openzeppelin/contracts/access/AccessControl.sol";
contract StarsMasterChef is AccessControl {
using SafeMath for uint256;
using SafeERC20 for IERC20;
bytes32 public constant ROLE_ADMIN = keccak256("ROLE_ADMIN");
// Info of each user.
struct UserInfo {
uint256 amount; // How many Stars the user has provided.
uint256 rewardDebt; // Reward debt. See explanation below.
//
// We do some fancy math here. Basically, any point in time, the amount of Stars
// entitled to a user but is pending to be distributed is:
//
// pending reward = (user.amount * pool.accStarsPerShare) - user.rewardDebt
//
// Whenever a user deposits or withdraws Stars to the pool. Here's what happens:
// 1. The pool's `accStarsPerShare` (and `lastRewardBlock`) gets updated.
// 2. User receives the pending reward sent to his/her address.
// 3. User's `amount` gets updated.
// 4. User's `rewardDebt` gets updated.
}
struct PoolInfo {
IERC20 lpToken; // Address of LP token contract.
uint256 allocPoint; // How many allocation points assigned to this pool. Stars to distribute per block.
uint256 lastRewardBlock; // Last block number that Stars distribution occurs.
uint256 accStarsPerShare; // Accumulated Stars per share, times 1e12. See below.
uint256 poolSupply;
}
// The Stars token
IERC20 public stars;
// Info of each pool.
PoolInfo[] public poolInfo;
// Info of each user that stakes tokens.
mapping(uint256 => mapping(address => UserInfo)) public userInfo;
// The block number when Stars staking starts.
uint256 public startBlock;
bool public initialized;
// Total allocation poitns. Must be the sum of all allocation points in all pools.
uint256 public totalAllocPoint = 0;
// Total Stars awarded per block on each of the 3 epochs
uint256[3] public rewardAmounts;
// The number of blocks since the starting block until each epoch ends
uint256[3] public epochs;
// The total number of stars distributed as rewards in each epoch
uint256[3] public totalStarsPerEpoch;
event RewardsCollected(address indexed user, uint256 indexed pid);
event Deposit(address indexed user, uint256 indexed pid, uint256 amount);
event Withdraw(address indexed user, uint256 indexed pid, uint256 amount);
event EmergencyWithdraw(
address indexed user,
uint256 indexed pid,
uint256 amount
);
modifier onlyAdmin {
require(hasRole(ROLE_ADMIN, msg.sender), "Sender is not admin");
_;
}
modifier isInitialized {
require(initialized, "Not initialized");
_;
}
/**
* @dev Stores the Stars contract, and allows users with the admin role to
* grant/revoke the admin role from other users. Sets reward amounts and
* epochs.
*
* Params:
* starsAddress: the address of the Stars contract
* _admin: the address of the first admin
*/
constructor(
address starsAddress,
address _admin,
uint256[3] memory _rewardAmounts,
uint256[3] memory _epochs
) public {
_setupRole(ROLE_ADMIN, _admin);
_setRoleAdmin(ROLE_ADMIN, ROLE_ADMIN);
require(
_epochs[0] < _epochs[1] && _epochs[1] < _epochs[2],
"invalid epochs"
);
stars = IERC20(starsAddress);
rewardAmounts = _rewardAmounts;
epochs = _epochs;
totalStarsPerEpoch[0] = _rewardAmounts[0].mul(_epochs[0]);
totalStarsPerEpoch[1] = _rewardAmounts[1].mul(
_epochs[1].sub(_epochs[0])
);
totalStarsPerEpoch[2] = _rewardAmounts[2].mul(
_epochs[2].sub(_epochs[1])
);
}
/**
* @dev Transfers 40 million ether and sets the startblock. Admin only
*
* Params:
* _startBlock: the block number for staking to begin
*/
function init(uint256 _startBlock) public onlyAdmin {
require(!initialized, "Already initialized");
stars.safeTransferFrom(
msg.sender,
address(this),
totalStarsPerEpoch[0].add(totalStarsPerEpoch[1]).add(
totalStarsPerEpoch[2]
)
);
startBlock = _startBlock;
initialized = true;
}
/**
* @dev Returns the number of pools there are for front-end.
*/
function poolLength() external view returns (uint256) {
return poolInfo.length;
}
/**
* @dev Adds a new pool. Admin only
*
* Params:
* _allocPoint: the allocation points to be assigned to this pool
* _lpToken: the token that this pool accepts
* _withUpdate: whether or not to update all pools
*/
function add(
uint256 _allocPoint,
IERC20 _lpToken,
bool _withUpdate
) public onlyAdmin isInitialized {
if (_withUpdate) {
massUpdatePools();
}
uint256 lastRewardBlock =
block.number > startBlock ? block.number : startBlock;
totalAllocPoint = totalAllocPoint.add(_allocPoint);
poolInfo.push(
PoolInfo({
lpToken: _lpToken,
allocPoint: _allocPoint,
lastRewardBlock: lastRewardBlock,
accStarsPerShare: 0,
poolSupply: 0
})
);
}
/**
* @dev Sets new pool. Admin only
*
* Params:
* _pid: pool id
* _allocPoint: the allocation points to be assigned to this pool
* _withUpdate: whether or not to update all pools
*/
function set(
uint256 _pid,
uint256 _allocPoint,
bool _withUpdate
) public onlyAdmin isInitialized {
if (_withUpdate) {
massUpdatePools();
}
totalAllocPoint = totalAllocPoint.sub(poolInfo[_pid].allocPoint).add(
_allocPoint
);
poolInfo[_pid].allocPoint = _allocPoint;
}
/**
* @dev View function to see pending Stars on frontend.
*
* Params:
* _user: address of the stars to view the pending rewards for.
*/
function pendingStars(uint256 _pid, address _user)
external
view
isInitialized
returns (uint256)
{
PoolInfo storage pool = poolInfo[_pid];
UserInfo storage user = userInfo[_pid][_user];
if (pool.poolSupply == 0) {
return 0;
}
uint256 currRateEndStarsPerShare =
accStarsPerShareAtCurrRate(
uint256(block.number).sub(startBlock),
pool.poolSupply
);
uint256 currRateStartStarsPerShare =
accStarsPerShareAtCurrRate(
pool.lastRewardBlock.sub(startBlock),
pool.poolSupply
);
uint256 starsReward =
(currRateEndStarsPerShare.sub(currRateStartStarsPerShare))
.mul(pool.allocPoint)
.div(totalAllocPoint);
uint256 pendingAccStarsPerShare =
pool.accStarsPerShare.add(starsReward);
return
user.amount.mul(pendingAccStarsPerShare).div(1e12).sub(
user.rewardDebt
);
}
/**
* @dev An internal function to calculate the total accumulated Stars per
* share, assuming the stars per share remained the same since staking
* began.
*
* Params:
* blocks: The number of blocks to calculate for
*/
function accStarsPerShareAtCurrRate(uint256 blocks, uint256 poolSupply)
public
view
returns (uint256)
{
if (blocks > epochs[2]) {
return
totalStarsPerEpoch[0]
.add(totalStarsPerEpoch[1])
.add(totalStarsPerEpoch[2])
.mul(1e12)
.div(poolSupply);
} else if (blocks > epochs[1]) {
uint256 currTierRewards =
(blocks.sub(epochs[1]).mul(rewardAmounts[2]));
return
totalStarsPerEpoch[0]
.add(totalStarsPerEpoch[1])
.add(currTierRewards)
.mul(1e12)
.div(poolSupply);
} else if (blocks > epochs[0]) {
uint256 currTierRewards =
(blocks.sub(epochs[0]).mul(rewardAmounts[1]));
return
totalStarsPerEpoch[0].add(currTierRewards).mul(1e12).div(
poolSupply
);
} else {
return blocks.mul(rewardAmounts[0]).mul(1e12).div(poolSupply);
}
}
/**
* @dev A function for the front-end to see information about the current
rewards.
*/
function starsPerBlock()
public
view
isInitialized
returns (uint256 amount)
{
uint256 blocks = uint256(block.number).sub(startBlock);
if (blocks >= epochs[2]) {
return 0;
} else if (blocks >= epochs[1]) {
return rewardAmounts[2];
} else if (blocks >= epochs[0]) {
return rewardAmounts[1];
} else {
return rewardAmounts[0];
}
}
/**
* @dev Calculates the additional stars per share that have been accumulated
* since lastRewardBlock, and updates accStarsPerShare and lastRewardBlock
* accordingly.
*/
function updatePool(uint256 _pid) public isInitialized {
PoolInfo storage pool = poolInfo[_pid];
if (block.number <= pool.lastRewardBlock) {
return;
}
if (pool.poolSupply != 0) {
uint256 currRateEndStarsPerShare =
accStarsPerShareAtCurrRate(
uint256(block.number).sub(startBlock),
pool.poolSupply
);
uint256 currRateStartStarsPerShare =
accStarsPerShareAtCurrRate(
pool.lastRewardBlock.sub(startBlock),
pool.poolSupply
);
uint256 starsReward =
(currRateEndStarsPerShare.sub(currRateStartStarsPerShare))
.mul(pool.allocPoint)
.div(totalAllocPoint);
pool.accStarsPerShare = pool.accStarsPerShare.add(starsReward);
}
pool.lastRewardBlock = block.number;
}
// Update reward vairables for all pools. Be careful of gas spending!
function massUpdatePools() public isInitialized {
uint256 length = poolInfo.length;
for (uint256 pid = 0; pid < length; ++pid) {
updatePool(pid);
}
}
/**
* @dev Collect rewards owed.
*
* Params:
* _pid: the pool id
*/
function collectRewards(uint256 _pid) public isInitialized {
PoolInfo storage pool = poolInfo[_pid];
UserInfo storage user = userInfo[_pid][msg.sender];
updatePool(_pid);
if (user.amount > 0) {
uint256 pending =
user.amount.mul(pool.accStarsPerShare).div(1e12).sub(
user.rewardDebt
);
safeStarsTransfer(msg.sender, pending);
user.rewardDebt = user.amount.mul(pool.accStarsPerShare).div(1e12);
}
emit RewardsCollected(msg.sender, _pid);
}
/**
* @dev Deposit stars for staking. The sender's pending rewards are
* sent to the sender, and the sender's information is updated accordingly.
*
* Params:
* _pid: the pool id
* _amount: amount of Stars to deposit
*/
function deposit(uint256 _pid, uint256 _amount) public isInitialized {
PoolInfo storage pool = poolInfo[_pid];
UserInfo storage user = userInfo[_pid][msg.sender];
updatePool(_pid);
pool.lpToken.safeTransferFrom(
address(msg.sender),
address(this),
_amount
);
uint256 pending =
user.amount.mul(pool.accStarsPerShare).div(1e12).sub(
user.rewardDebt
);
safeStarsTransfer(msg.sender, pending);
user.amount = user.amount.add(_amount);
user.rewardDebt = user.amount.mul(pool.accStarsPerShare).div(1e12);
pool.poolSupply = pool.poolSupply.add(_amount);
emit Deposit(msg.sender, _pid, _amount);
}
/**
* @dev Withdraw Stars from the amount that the user is staking and collect
* pending rewards.
*
* Params:
* _pid: the pool id
* _amount: amount of Stars to withdraw
*
* Requirements:
* _amount is less than or equal to the amount of Stars the the user has
* deposited to the contract
*/
function withdraw(uint256 _pid, uint256 _amount) public isInitialized {
PoolInfo storage pool = poolInfo[_pid];
UserInfo storage user = userInfo[_pid][msg.sender];
require(user.amount >= _amount, "withdraw: not good");
updatePool(_pid);
pool.lpToken.safeTransfer(address(msg.sender), _amount);
uint256 pending =
user.amount.mul(pool.accStarsPerShare).div(1e12).sub(
user.rewardDebt
);
safeStarsTransfer(msg.sender, pending);
user.amount = user.amount.sub(_amount);
user.rewardDebt = user.amount.mul(pool.accStarsPerShare).div(1e12);
pool.poolSupply = pool.poolSupply.sub(_amount);
emit Withdraw(msg.sender, _pid, _amount);
}
/**
* @dev Withdraw without caring about rewards. EMERGENCY ONLY.
*/
function emergencyWithdraw(uint256 _pid) external isInitialized {
PoolInfo storage pool = poolInfo[_pid];
UserInfo storage user = userInfo[_pid][msg.sender];
pool.lpToken.safeTransfer(address(msg.sender), user.amount);
emit EmergencyWithdraw(msg.sender, _pid, user.amount);
pool.poolSupply = pool.poolSupply.sub(user.amount);
user.amount = 0;
user.rewardDebt = 0;
}
/**
* @dev Safe Stars transfer function, just in case if rounding error causes
* pool to not have enough Stars. Transaction gas fee on additional checks
* will be more expensive than the possible rounding profit itself.
*
* Params:
* _to: address to send Stars to
* _amount: amount of Stars to send
*/
function safeStarsTransfer(address _to, uint256 _amount) internal {
uint256 starsBal = stars.balanceOf(address(this));
if (_amount > starsBal) {
stars.transfer(_to, starsBal);
} else {
stars.transfer(_to, _amount);
}
}
}
{
"compilationTarget": {
"contracts/StarsMasterChef.sol": "StarsMasterChef"
},
"evmVersion": "istanbul",
"libraries": {},
"metadata": {
"bytecodeHash": "ipfs",
"useLiteralContent": true
},
"optimizer": {
"enabled": true,
"runs": 200
},
"remappings": []
}
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